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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_IPC_TRANSFORM_STRUCT_TRAITS_H_ | 5 #ifndef UI_GFX_MOJO_TRANSFORM_STRUCT_TRAITS_H_ |
6 #define UI_GFX_IPC_TRANSFORM_STRUCT_TRAITS_H_ | 6 #define UI_GFX_MOJO_TRANSFORM_STRUCT_TRAITS_H_ |
7 | 7 |
8 #include "ui/gfx/mojo/transform.mojom.h" | 8 #include "ui/gfx/mojo/transform.mojom.h" |
9 #include "ui/gfx/transform.h" | 9 #include "ui/gfx/transform.h" |
10 | 10 |
11 namespace mojo { | 11 namespace mojo { |
12 | 12 |
13 template <> | 13 template <> |
14 struct StructTraits<gfx::mojom::Transform, gfx::Transform> { | 14 struct StructTraits<gfx::mojom::Transform, gfx::Transform> { |
15 static mojo::Array<float> matrix(const gfx::Transform& transform) { | 15 static mojo::Array<float> matrix(const gfx::Transform& transform) { |
16 std::vector<float> storage(16); | 16 std::vector<float> storage(16); |
17 transform.matrix().asRowMajorf(&storage[0]); | 17 transform.matrix().asRowMajorf(&storage[0]); |
18 mojo::Array<float> matrix; | 18 mojo::Array<float> matrix; |
19 matrix.Swap(&storage); | 19 matrix.Swap(&storage); |
20 return matrix; | 20 return matrix; |
21 } | 21 } |
22 | 22 |
23 static bool Read(gfx::mojom::TransformDataView data, gfx::Transform* out) { | 23 static bool Read(gfx::mojom::TransformDataView data, gfx::Transform* out) { |
24 mojo::Array<float> matrix; | 24 mojo::Array<float> matrix; |
25 if (!data.ReadMatrix(&matrix)) | 25 if (!data.ReadMatrix(&matrix)) |
26 return false; | 26 return false; |
27 out->matrix().setRowMajorf(&matrix.storage()[0]); | 27 out->matrix().setRowMajorf(&matrix.storage()[0]); |
28 return true; | 28 return true; |
29 } | 29 } |
30 }; | 30 }; |
31 | 31 |
32 } // namespace mojo | 32 } // namespace mojo |
33 | 33 |
34 #endif // UI_GFX_IPC_TRANSFORM_STRUCT_TRAITS_H_ | 34 #endif // UI_GFX_MOJO_TRANSFORM_STRUCT_TRAITS_H_ |
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