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Unified Diff: include/core/SkColorPriv.h

Issue 203993002: hide Config8888 entirely (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 6 years, 9 months ago
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Index: include/core/SkColorPriv.h
diff --git a/include/core/SkColorPriv.h b/include/core/SkColorPriv.h
index 7a74c4a034b24a079504fd790a92bcd67014f73f..ba1230adb301bae7db24c460455852c384b92403 100644
--- a/include/core/SkColorPriv.h
+++ b/include/core/SkColorPriv.h
@@ -1,4 +1,3 @@
-
/*
* Copyright 2006 The Android Open Source Project
*
@@ -6,7 +5,6 @@
* found in the LICENSE file.
*/
-
#ifndef SkColorPriv_DEFINED
#define SkColorPriv_DEFINED
@@ -18,6 +16,134 @@
#include "SkColor.h"
#include "SkMath.h"
+//////////////////////////////////////////////////////////////////////////////
+
+#define SkASSERT_IS_BYTE(x) SkASSERT(0 == ((x) & ~0xFF))
+
+/*
+ * Skia's 32bit backend only supports 1 sizzle order at a time (compile-time).
+ * This is specified by 4 defines SK_A32_SHIFT, SK_R32_SHIFT, ... for G and B.
+ *
+ * For easier compatibility with Skia's GPU backend, we further restrict these
+ * to either (in memory-byte-order) RGBA or BGRA. Note that this "order" does
+ * not directly correspond to the same shift-order, since we have to take endianess
+ * into account.
+ *
+ * Here we enforce this constraint.
+ */
+
+#ifdef SK_CPU_BENDIAN
+ #define SK_RGBA_R32_SHIFT 24
+ #define SK_RGBA_G32_SHIFT 16
+ #define SK_RGBA_B32_SHIFT 8
+ #define SK_RGBA_A32_SHIFT 0
+
+ #define SK_BGRA_B32_SHIFT 24
+ #define SK_BGRA_G32_SHIFT 16
+ #define SK_BGRA_R32_SHIFT 8
+ #define SK_BGRA_A32_SHIFT 0
+#else
+ #define SK_RGBA_R32_SHIFT 0
+ #define SK_RGBA_G32_SHIFT 8
+ #define SK_RGBA_B32_SHIFT 16
+ #define SK_RGBA_A32_SHIFT 24
+
+ #define SK_BGRA_B32_SHIFT 0
+ #define SK_BGRA_G32_SHIFT 8
+ #define SK_BGRA_R32_SHIFT 16
+ #define SK_BGRA_A32_SHIFT 24
+#endif
+
+#if defined(SK_PMCOLOR_IS_RGBA) && defined(SK_PMCOLOR_IS_BGRA)
+ #error "can't define PMCOLOR to be RGBA and BGRA"
+#endif
+
+#define LOCAL_PMCOLOR_SHIFTS_EQUIVALENT_TO_RGBA \
+ (SK_A32_SHIFT == SK_RGBA_A32_SHIFT && \
+ SK_R32_SHIFT == SK_RGBA_R32_SHIFT && \
+ SK_G32_SHIFT == SK_RGBA_G32_SHIFT && \
+ SK_B32_SHIFT == SK_RGBA_B32_SHIFT)
+
+#define LOCAL_PMCOLOR_SHIFTS_EQUIVALENT_TO_BGRA \
+ (SK_A32_SHIFT == SK_BGRA_A32_SHIFT && \
+ SK_R32_SHIFT == SK_BGRA_R32_SHIFT && \
+ SK_G32_SHIFT == SK_BGRA_G32_SHIFT && \
+ SK_B32_SHIFT == SK_BGRA_B32_SHIFT)
+
+
+#if defined(SK_PMCOLOR_IS_RGBA) && !LOCAL_PMCOLOR_SHIFTS_EQUIVALENT_TO_RGBA
+ #error "SK_PMCOLOR_IS_RGBA does not match SK_*32_SHIFT values"
+#endif
+
+#if defined(SK_PMCOLOR_IS_BGRA) && !LOCAL_PMCOLOR_SHIFTS_EQUIVALENT_TO_BGRA
+ #error "SK_PMCOLOR_IS_BGRA does not match SK_*32_SHIFT values"
+#endif
+
+#if !defined(SK_PMCOLOR_IS_RGBA) && !defined(SK_PMCOLOR_IS_RGBA)
+ // deduce which to define from the _SHIFT defines
+
+ #if LOCAL_PMCOLOR_SHIFTS_EQUIVALENT_TO_RGBA
+ #define SK_PMCOLOR_IS_RGBA
+ #elif LOCAL_PMCOLOR_SHIFTS_EQUIVALENT_TO_BGRA
+ #define SK_PMCOLOR_IS_BGRA
+ #else
+ #error "need 32bit packing to be either RGBA or BGRA"
+ #endif
+#endif
+
+// hide these now that we're done
+#undef LOCAL_PMCOLOR_SHIFTS_EQUIVALENT_TO_RGBA
+#undef LOCAL_PMCOLOR_SHIFTS_EQUIVALENT_TO_BGRA
+
+//////////////////////////////////////////////////////////////////////////////
+
+// Reverse the bytes coorsponding to RED and BLUE in a packed pixels. Note the
+// pair of them are in the same 2 slots in both RGBA and BGRA, thus there is
+// no need to pass in the colortype to this function.
+static inline uint32_t SkSwizzle_RB(uint32_t c) {
+ static const uint32_t kRBMask = (0xFF << SK_R32_SHIFT) | (0xFF << SK_B32_SHIFT);
+
+ unsigned c0 = (c >> SK_R32_SHIFT) & 0xFF;
+ unsigned c1 = (c >> SK_B32_SHIFT) & 0xFF;
+ return (c & ~kRBMask) | (c0 << SK_B32_SHIFT) | (c1 << SK_R32_SHIFT);
+}
+
+static inline uint32_t SkPackARGB_as_RGBA(U8CPU a, U8CPU r, U8CPU g, U8CPU b) {
+ SkASSERT_IS_BYTE(a);
+ SkASSERT_IS_BYTE(r);
+ SkASSERT_IS_BYTE(g);
+ SkASSERT_IS_BYTE(b);
+ return (a << SK_RGBA_A32_SHIFT) | (r << SK_RGBA_R32_SHIFT) |
+ (g << SK_RGBA_G32_SHIFT) | (b << SK_RGBA_B32_SHIFT);
+}
+
+static inline uint32_t SkPackARGB_as_BGRA(U8CPU a, U8CPU r, U8CPU g, U8CPU b) {
+ SkASSERT_IS_BYTE(a);
+ SkASSERT_IS_BYTE(r);
+ SkASSERT_IS_BYTE(g);
+ SkASSERT_IS_BYTE(b);
+ return (a << SK_BGRA_A32_SHIFT) | (r << SK_BGRA_R32_SHIFT) |
+ (g << SK_BGRA_G32_SHIFT) | (b << SK_BGRA_B32_SHIFT);
+}
+
+static inline SkPMColor SkSwizzle_RGBA_to_PMColor(uint32_t c) {
+#ifdef SK_PMCOLOR_IS_RGBA
+ return c;
+#else
+ return SkSwizzle_RB(c);
+#endif
+}
+
+static inline SkPMColor SkSwizzle_BGRA_to_PMColor(uint32_t c) {
+#ifdef SK_PMCOLOR_IS_BGRA
+ return c;
+#else
+ return SkSwizzle_RB(c);
+#endif
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
///@{
/** See ITU-R Recommendation BT.709 at http://www.itu.int/rec/R-REC-BT.709/ .*/
#define SK_ITU_BT709_LUM_COEFF_R (0.2126f)
@@ -239,6 +365,16 @@ static inline SkPMColor SkPackARGB32(U8CPU a, U8CPU r, U8CPU g, U8CPU b) {
(g << SK_G32_SHIFT) | (b << SK_B32_SHIFT);
}
+static inline uint32_t SkPackPMColor_as_RGBA(SkPMColor c) {
+ return SkPackARGB_as_RGBA(SkGetPackedA32(c), SkGetPackedR32(c),
+ SkGetPackedG32(c), SkGetPackedB32(c));
+}
+
+static inline uint32_t SkPackPMColor_as_BGRA(SkPMColor c) {
+ return SkPackARGB_as_BGRA(SkGetPackedA32(c), SkGetPackedR32(c),
+ SkGetPackedG32(c), SkGetPackedB32(c));
+}
+
/**
* Abstract 4-byte interpolation, implemented on top of SkPMColor
* utility functions. Third parameter controls blending of the first two:
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