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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shelf/shelf.h" | 5 #include "ash/shelf/shelf.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <cmath> | 8 #include <cmath> |
9 | 9 |
10 #include "ash/common/shelf/shelf_item_delegate.h" | 10 #include "ash/common/shelf/shelf_item_delegate.h" |
11 #include "ash/common/shelf/shelf_item_delegate_manager.h" | 11 #include "ash/common/shelf/shelf_item_delegate_manager.h" |
12 #include "ash/common/shelf/shelf_model.h" | 12 #include "ash/common/shelf/shelf_model.h" |
13 #include "ash/common/shelf/wm_shelf_util.h" | 13 #include "ash/common/shelf/wm_shelf_util.h" |
14 #include "ash/common/shell_window_ids.h" | 14 #include "ash/common/shell_window_ids.h" |
15 #include "ash/focus_cycler.h" | 15 #include "ash/focus_cycler.h" |
16 #include "ash/root_window_controller.h" | 16 #include "ash/root_window_controller.h" |
17 #include "ash/root_window_settings.h" | 17 #include "ash/root_window_settings.h" |
18 #include "ash/screen_util.h" | 18 #include "ash/screen_util.h" |
19 #include "ash/shelf/shelf_delegate.h" | 19 #include "ash/shelf/shelf_delegate.h" |
20 #include "ash/shelf/shelf_layout_manager.h" | 20 #include "ash/shelf/shelf_layout_manager.h" |
21 #include "ash/shelf/shelf_navigator.h" | 21 #include "ash/shelf/shelf_navigator.h" |
22 #include "ash/shelf/shelf_util.h" | 22 #include "ash/shelf/shelf_util.h" |
| 23 #include "ash/shelf/shelf_view.h" |
23 #include "ash/shell.h" | 24 #include "ash/shell.h" |
24 #include "ash/shell_delegate.h" | 25 #include "ash/shell_delegate.h" |
25 #include "ash/wm/window_properties.h" | 26 #include "ash/wm/window_properties.h" |
26 #include "ui/aura/window.h" | 27 #include "ui/aura/window.h" |
27 #include "ui/aura/window_event_dispatcher.h" | 28 #include "ui/aura/window_event_dispatcher.h" |
28 #include "ui/aura/window_observer.h" | 29 #include "ui/aura/window_observer.h" |
29 #include "ui/compositor/layer.h" | 30 #include "ui/compositor/layer.h" |
30 #include "ui/gfx/canvas.h" | 31 #include "ui/gfx/canvas.h" |
31 #include "ui/gfx/image/image.h" | 32 #include "ui/gfx/image/image.h" |
32 #include "ui/gfx/image/image_skia_operations.h" | 33 #include "ui/gfx/image/image_skia_operations.h" |
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221 | 222 |
222 gfx::Rect Shelf::GetVisibleItemsBoundsInScreen() const { | 223 gfx::Rect Shelf::GetVisibleItemsBoundsInScreen() const { |
223 return shelf_view_->GetVisibleItemsBoundsInScreen(); | 224 return shelf_view_->GetVisibleItemsBoundsInScreen(); |
224 } | 225 } |
225 | 226 |
226 app_list::ApplicationDragAndDropHost* Shelf::GetDragAndDropHostForAppList() { | 227 app_list::ApplicationDragAndDropHost* Shelf::GetDragAndDropHostForAppList() { |
227 return shelf_view_; | 228 return shelf_view_; |
228 } | 229 } |
229 | 230 |
230 } // namespace ash | 231 } // namespace ash |
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