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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_COMMON_NODE_CACHE_H_ | 5 #ifndef V8_COMPILER_COMMON_NODE_CACHE_H_ |
6 #define V8_COMPILER_COMMON_NODE_CACHE_H_ | 6 #define V8_COMPILER_COMMON_NODE_CACHE_H_ |
7 | 7 |
8 #include "src/compiler/node-cache.h" | 8 #include "src/compiler/node-cache.h" |
9 | 9 |
10 namespace v8 { | 10 namespace v8 { |
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45 | 45 |
46 Node** FindExternalConstant(ExternalReference value); | 46 Node** FindExternalConstant(ExternalReference value); |
47 | 47 |
48 Node** FindNumberConstant(double value) { | 48 Node** FindNumberConstant(double value) { |
49 // We canonicalize double constants at the bit representation level. | 49 // We canonicalize double constants at the bit representation level. |
50 return number_constants_.Find(zone(), bit_cast<int64_t>(value)); | 50 return number_constants_.Find(zone(), bit_cast<int64_t>(value)); |
51 } | 51 } |
52 | 52 |
53 Node** FindHeapConstant(Handle<HeapObject> value); | 53 Node** FindHeapConstant(Handle<HeapObject> value); |
54 | 54 |
55 Node** FindRelocatableInt32Constant(int32_t value) { | 55 Node** FindRelocatableInt32Constant(int32_t value, RelocInfoMode rmode) { |
56 return relocatable_int32_constants_.Find(zone(), value); | 56 return relocatable_int32_constants_.Find(zone(), |
| 57 std::make_pair(value, rmode)); |
57 } | 58 } |
58 | 59 |
59 Node** FindRelocatableInt64Constant(int64_t value) { | 60 Node** FindRelocatableInt64Constant(int64_t value, RelocInfoMode rmode) { |
60 return relocatable_int64_constants_.Find(zone(), value); | 61 return relocatable_int64_constants_.Find(zone(), |
| 62 std::make_pair(value, rmode)); |
61 } | 63 } |
62 | 64 |
63 // Return all nodes from the cache. | 65 // Return all nodes from the cache. |
64 void GetCachedNodes(ZoneVector<Node*>* nodes); | 66 void GetCachedNodes(ZoneVector<Node*>* nodes); |
65 | 67 |
66 Zone* zone() const { return zone_; } | 68 Zone* zone() const { return zone_; } |
67 | 69 |
68 private: | 70 private: |
69 Int32NodeCache int32_constants_; | 71 Int32NodeCache int32_constants_; |
70 Int64NodeCache int64_constants_; | 72 Int64NodeCache int64_constants_; |
71 Int32NodeCache float32_constants_; | 73 Int32NodeCache float32_constants_; |
72 Int64NodeCache float64_constants_; | 74 Int64NodeCache float64_constants_; |
73 IntPtrNodeCache external_constants_; | 75 IntPtrNodeCache external_constants_; |
74 Int64NodeCache number_constants_; | 76 Int64NodeCache number_constants_; |
75 IntPtrNodeCache heap_constants_; | 77 IntPtrNodeCache heap_constants_; |
76 Int32NodeCache relocatable_int32_constants_; | 78 RelocInt32NodeCache relocatable_int32_constants_; |
77 Int64NodeCache relocatable_int64_constants_; | 79 RelocInt64NodeCache relocatable_int64_constants_; |
78 Zone* const zone_; | 80 Zone* const zone_; |
79 | 81 |
80 DISALLOW_COPY_AND_ASSIGN(CommonNodeCache); | 82 DISALLOW_COPY_AND_ASSIGN(CommonNodeCache); |
81 }; | 83 }; |
82 | 84 |
83 } // namespace compiler | 85 } // namespace compiler |
84 } // namespace internal | 86 } // namespace internal |
85 } // namespace v8 | 87 } // namespace v8 |
86 | 88 |
87 #endif // V8_COMPILER_COMMON_NODE_CACHE_H_ | 89 #endif // V8_COMPILER_COMMON_NODE_CACHE_H_ |
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