Chromium Code Reviews| Index: src/core/SkColorSpaceXform.cpp |
| diff --git a/src/core/SkColorSpaceXform.cpp b/src/core/SkColorSpaceXform.cpp |
| index 473e715353f3337b644388b406b3e6a87902d58a..c8a470da3cee0e86cc6217d383d545129b622cd5 100644 |
| --- a/src/core/SkColorSpaceXform.cpp |
| +++ b/src/core/SkColorSpaceXform.cpp |
| @@ -21,16 +21,16 @@ bool compute_gamut_xform(SkMatrix44* srcToDst, const SkMatrix44& srcToXYZ, |
| std::unique_ptr<SkColorSpaceXform> SkColorSpaceXform::New(const sk_sp<SkColorSpace>& srcSpace, |
| const sk_sp<SkColorSpace>& dstSpace) { |
| - if (!srcSpace || !dstSpace) { |
| + if (!srcSpace || !dstSpace || as_CSB(srcSpace)->colorLUT() || as_CSB(dstSpace)->colorLUT()) { |
|
scroggo
2016/06/06 14:06:44
Just making sure I understand - colorLUT is not ye
msarett
2016/06/06 17:33:44
Yes, this is a mix of unimplemented and invalid.
|
| return nullptr; |
| } |
| - if (as_CSB(srcSpace)->gammas()->isValues() && as_CSB(dstSpace)->gammas()->isValues()) { |
| - SkMatrix44 srcToDst(SkMatrix44::kUninitialized_Constructor); |
| - if (!compute_gamut_xform(&srcToDst, srcSpace->xyz(), dstSpace->xyz())) { |
| - return nullptr; |
| - } |
| + SkMatrix44 srcToDst(SkMatrix44::kUninitialized_Constructor); |
| + if (!compute_gamut_xform(&srcToDst, srcSpace->xyz(), dstSpace->xyz())) { |
| + return nullptr; |
| + } |
| + if (as_CSB(srcSpace)->gammas()->isValues() && as_CSB(dstSpace)->gammas()->isValues()) { |
| float srcGammas[3]; |
| float dstGammas[3]; |
| srcGammas[0] = as_CSB(srcSpace)->gammas()->fRed.fValue; |
| @@ -44,18 +44,14 @@ std::unique_ptr<SkColorSpaceXform> SkColorSpaceXform::New(const sk_sp<SkColorSpa |
| new SkGammaByValueXform(srcGammas, srcToDst, dstGammas)); |
| } |
| - // Unimplemeted |
| - return nullptr; |
| + return std::unique_ptr<SkColorSpaceXform>( |
| + new SkDefaultXform(as_CSB(srcSpace)->gammas(), srcToDst, as_CSB(dstSpace)->gammas())); |
| } |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| -SkGammaByValueXform::SkGammaByValueXform(float srcGammas[3], const SkMatrix44& srcToDst, |
| - float dstGammas[3]) |
| - : fSrcToDst(srcToDst) |
| -{ |
| - memcpy(fSrcGammas, srcGammas, 3 * sizeof(float)); |
| - memcpy(fDstGammas, dstGammas, 3 * sizeof(float)); |
| +static float byte_to_float(uint8_t v) { |
|
scroggo
2016/06/06 14:06:44
Should this be inline?
msarett
2016/06/06 17:33:44
Yeah I think so. "inline" is just a suggestion to
|
| + return ((float) v) * (1.0f / 255.0f); |
| } |
| static uint8_t clamp_float_to_byte(float v) { |
| @@ -69,12 +65,22 @@ static uint8_t clamp_float_to_byte(float v) { |
| } |
| } |
| +/////////////////////////////////////////////////////////////////////////////////////////////////// |
| + |
| +SkGammaByValueXform::SkGammaByValueXform(float srcGammas[3], const SkMatrix44& srcToDst, |
| + float dstGammas[3]) |
| + : fSrcToDst(srcToDst) |
| +{ |
| + memcpy(fSrcGammas, srcGammas, 3 * sizeof(float)); |
| + memcpy(fDstGammas, dstGammas, 3 * sizeof(float)); |
| +} |
| + |
| void SkGammaByValueXform::xform_RGBA_8888(uint32_t* dst, const uint32_t* src, uint32_t len) const { |
| while (len-- > 0) { |
| float srcFloats[3]; |
| - srcFloats[0] = ((*src >> 0) & 0xFF) * (1.0f / 255.0f); |
| - srcFloats[1] = ((*src >> 8) & 0xFF) * (1.0f / 255.0f); |
| - srcFloats[2] = ((*src >> 16) & 0xFF) * (1.0f / 255.0f); |
| + srcFloats[0] = byte_to_float((*src >> 0) & 0xFF); |
| + srcFloats[1] = byte_to_float((*src >> 8) & 0xFF); |
| + srcFloats[2] = byte_to_float((*src >> 16) & 0xFF); |
| // Convert to linear. |
| srcFloats[0] = pow(srcFloats[0], fSrcGammas[0]); |
| @@ -107,3 +113,130 @@ void SkGammaByValueXform::xform_RGBA_8888(uint32_t* dst, const uint32_t* src, ui |
| src++; |
| } |
| } |
| + |
| +/////////////////////////////////////////////////////////////////////////////////////////////////// |
| + |
| +// Interpolating lookup in a variably sized table. |
| +float interp_lut(uint8_t byte, float* table, size_t tableSize) { |
| + float index = byte * (1.0f / 255.0f) * (tableSize - 1); |
|
scroggo
2016/06/06 14:06:44
nit:
byte * (1.0f / 255.0f)
Won't "byte" get
msarett
2016/06/06 17:33:43
Yes it is, thanks!
|
| + float diff = index - floor(index); |
| + return table[(int) floor(index)] * (1.0f - diff) + table[(int) ceil(index)] * diff; |
|
scroggo
2016/06/06 14:06:44
Note: We have macros for sk_float_floor2int and sk
msarett
2016/06/06 17:33:43
Agreed, done.
|
| +} |
| + |
| +// Inverse table lookup. Ex: what index corresponds to the input value? This will |
| +// have strange results when the table is non-increasing. But any sane gamma |
|
scroggo
2016/06/06 14:06:44
Have you seen any insane gamma functions? In that
msarett
2016/06/06 17:33:44
I have not seen any insane gammas. If we did enco
scroggo
2016/06/06 17:40:50
FIXME sounds good to me.
|
| +// function will be increasing. |
| +float interp_lut_inv(float input, float* table, size_t tableSize) { |
| + if (input <= table[0]) { |
| + return table[0]; |
| + } else if (input >= table[tableSize - 1]) { |
| + return 1.0f; |
| + } |
| + |
| + for (uint32_t i = 1; i < tableSize; i++) { |
|
scroggo
2016/06/06 14:06:44
Would it be worth it to use something faster than
msarett
2016/06/06 17:33:44
If we verify that this function is increasing befo
scroggo
2016/06/06 17:40:50
sgtm
|
| + if (table[i] >= input) { |
| + // We are guaranteed that input is greater than table[i - 1]. |
| + float diff = input - table[i - 1]; |
| + float distance = table[i] - table[i - 1]; |
| + float index = (i - 1) + diff / distance; |
| + return index / (tableSize - 1); |
| + } |
| + } |
| + |
| + // Should be unreachable, since we'll return before the loop if input is |
| + // larger than the last entry. |
| + SkASSERT(false); |
| + return 0.0f; |
| +} |
| + |
| +SkDefaultXform::SkDefaultXform(const sk_sp<SkGammas>& srcGammas, const SkMatrix44& srcToDst, |
| + const sk_sp<SkGammas>& dstGammas) |
| + : fSrcGammas(srcGammas) |
| + , fSrcToDst(srcToDst) |
| + , fDstGammas(dstGammas) |
| +{} |
| + |
| +void SkDefaultXform::xform_RGBA_8888(uint32_t* dst, const uint32_t* src, uint32_t len) const { |
| + while (len-- > 0) { |
| + // Convert to linear. |
| + // FIXME (msarett): |
| + // Rather than support three different strategies of transforming gamma, QCMS |
| + // builds a 256 entry float lookup table from the gamma info. This handles |
| + // the gamma transform and the conversion from bytes to floats. This may |
| + // be simpler and faster than our current approach. |
| + float srcFloats[3]; |
| + for (int i = 0; i < 3; i++) { |
| + const SkGammaCurve& gamma = (*fSrcGammas)[i]; |
| + uint8_t byte = (*src >> (8 * i)) & 0xFF; |
| + if (gamma.isValue()) { |
| + srcFloats[i] = pow(byte_to_float(byte), gamma.fValue); |
| + } else if (gamma.isTable()) { |
| + srcFloats[i] = interp_lut(byte, gamma.fTable.get(), gamma.fTableSize); |
| + } else { |
| + SkASSERT(gamma.isParametric()); |
| + float component = byte_to_float(byte); |
| + if (component < gamma.fD) { |
| + // Y = E * X + F |
| + srcFloats[i] = gamma.fE * component + gamma.fF; |
| + } else { |
| + // Y = (A * X + B)^G + C |
| + srcFloats[i] = pow(gamma.fA * component + gamma.fB, gamma.fG) + gamma.fC; |
| + } |
| + } |
| + } |
| + |
| + // Convert to dst gamut. |
| + float dstFloats[3]; |
| + dstFloats[0] = srcFloats[0] * fSrcToDst.getFloat(0, 0) + |
| + srcFloats[1] * fSrcToDst.getFloat(1, 0) + |
| + srcFloats[2] * fSrcToDst.getFloat(2, 0) + fSrcToDst.getFloat(3, 0); |
| + dstFloats[1] = srcFloats[0] * fSrcToDst.getFloat(0, 1) + |
| + srcFloats[1] * fSrcToDst.getFloat(1, 1) + |
| + srcFloats[2] * fSrcToDst.getFloat(2, 1) + fSrcToDst.getFloat(3, 1); |
| + dstFloats[2] = srcFloats[0] * fSrcToDst.getFloat(0, 2) + |
| + srcFloats[1] * fSrcToDst.getFloat(1, 2) + |
| + srcFloats[2] * fSrcToDst.getFloat(2, 2) + fSrcToDst.getFloat(3, 2); |
| + |
| + // Convert to dst gamma. |
| + // FIXME (msarett): |
| + // Rather than support three different strategies of transforming inverse gamma, |
| + // QCMS builds a large float lookup table from the gamma info. Is this faster or |
| + // better than our approach? |
| + for (int i = 0; i < 3; i++) { |
| + const SkGammaCurve& gamma = (*fDstGammas)[i]; |
| + if (gamma.isValue()) { |
| + dstFloats[i] = pow(dstFloats[i], 1.0f / gamma.fValue); |
| + } else if (gamma.isTable()) { |
| + // FIXME (msarett): |
| + // An inverse table lookup is particularly strange and non-optimal. |
| + dstFloats[i] = interp_lut_inv(dstFloats[i], gamma.fTable.get(), gamma.fTableSize); |
| + } else { |
| + SkASSERT(gamma.isParametric()); |
| + // We need to take the inverse of a piecewise function. Assume that |
| + // the gamma function is continuous, or this won't make much sense |
| + // anyway. |
| + // Plug in |fD| to the first equation to calculate the new piecewise |
| + // interval. Then simply use the inverse of the original functions. |
| + float interval = gamma.fE * gamma.fD + gamma.fF; |
| + |
| + // FIXME (msarett): |
| + // Is this math safe? Are we at risk of dividing by zero? |
|
scroggo
2016/06/06 14:06:44
The risk is dividing by E or G. Those were read fr
msarett
2016/06/06 17:33:44
You're right. I added some checks and removed the
|
| + if (dstFloats[i] < interval) { |
| + // X = (Y - F) / E |
| + dstFloats[i] = (dstFloats[i] - gamma.fF) / gamma.fE; |
| + } else { |
| + // X = (Y - C)^(1 / G) - B |
| + dstFloats[i] = pow(dstFloats[i] - gamma.fC, 1.0f / gamma.fG) - gamma.fB; |
| + } |
| + } |
| + } |
| + |
| + *dst = SkPackARGB32NoCheck(((*src >> 24) & 0xFF), |
|
scroggo
2016/06/06 14:06:44
Why is it safe to use the NoCheck version? Is this
msarett
2016/06/06 17:33:44
This function is (currently) opaque->opaque or unp
|
| + clamp_float_to_byte(dstFloats[0]), |
| + clamp_float_to_byte(dstFloats[1]), |
| + clamp_float_to_byte(dstFloats[2])); |
| + |
| + dst++; |
| + src++; |
| + } |
| +} |