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Unified Diff: skia/sgl/SkBitmapProcState_matrixProcs.cpp

Issue 20386: Fix the Facebook sidebar.... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 11 years, 10 months ago
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Index: skia/sgl/SkBitmapProcState_matrixProcs.cpp
===================================================================
--- skia/sgl/SkBitmapProcState_matrixProcs.cpp (revision 9831)
+++ skia/sgl/SkBitmapProcState_matrixProcs.cpp (working copy)
@@ -28,6 +28,8 @@
#define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF)
#define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF)
#define CHECK_FOR_DECAL
+#define TILEX_TRANS(x, max) SkClampMax(x, max)
+#define TILEY_TRANS(y, max) SkClampMax(y, max)
#include "SkBitmapProcState_matrix.h"
#define MAKENAME(suffix) RepeatX_RepeatY ## suffix
@@ -35,6 +37,8 @@
#define TILEY_PROCF(fy, max) (((fy) & 0xFFFF) * ((max) + 1) >> 16)
#define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF)
#define TILEY_LOW_BITS(fy, max) ((((fy) & 0xFFFF) * ((max) + 1) >> 12) & 0xF)
+#define TILEX_TRANS(x, max) ((x) % ((max) + 1))
+#define TILEY_TRANS(y, max) ((y) % ((max) + 1))
#include "SkBitmapProcState_matrix.h"
#define MAKENAME(suffix) GeneralXY ## suffix
@@ -44,13 +48,19 @@
#define PREAMBLE_PARAM_Y , SkBitmapProcState::FixedTileProc tileProcY
#define PREAMBLE_ARG_X , tileProcX
#define PREAMBLE_ARG_Y , tileProcY
-#define TILEX_PROCF(fx, max) (tileProcX(fx) * ((max) + 1) >> 16)
-#define TILEY_PROCF(fy, max) (tileProcY(fy) * ((max) + 1) >> 16)
-#define TILEX_LOW_BITS(fx, max) ((tileProcX(fx) * ((max) + 1) >> 12) & 0xF)
-#define TILEY_LOW_BITS(fy, max) ((tileProcY(fy) * ((max) + 1) >> 12) & 0xF)
+#define TILEX_PROCF(fx, max) (tileProcX(fx, max) >> 16)
+#define TILEY_PROCF(fy, max) (tileProcY(fy, max) >> 16)
+#define TILEX_LOW_BITS(fx, max) ((tileProcX(fx, max) >> 14) & 0x3)
+#define TILEY_LOW_BITS(fy, max) ((tileProcY(fy, max) >> 14) & 0x3)
+#define PREAMBLE_TRANS(state) SkBitmapProcState::IntTileProc tileProcX = (state).iTileProcX; \
+ SkBitmapProcState::IntTileProc tileProcY = (state).iTileProcY
+#define TILEX_TRANS(x, max) tileProcX(x, max)
+#define TILEY_TRANS(y, max) tileProcY(y, max)
#include "SkBitmapProcState_matrix.h"
-static inline U16CPU fixed_clamp(SkFixed x)
+
+
+static inline SkFixed fixed_clamp(SkFixed x, int max)
{
#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
if (x >> 16)
@@ -66,19 +76,20 @@
x = 0xFFFF;
}
#endif
- return x;
+ return x * (max + 1);
}
-static inline U16CPU fixed_repeat(SkFixed x)
+static inline SkFixed fixed_repeat(SkFixed x, int max)
{
- return x & 0xFFFF;
+ return (x & 0xFFFF) * (max + 1);
}
-static inline U16CPU fixed_mirror(SkFixed x)
+static inline SkFixed fixed_mirror(SkFixed x, int max)
{
SkFixed s = x << 15 >> 31;
// s is FFFFFFFF if we're on an odd interval, or 0 if an even interval
- return (x ^ s) & 0xFFFF;
+ x = ((x ^ s) & 0xFFFF) * (max + 1);
+ return s ? (x ^ 0xFFFF) : x;
}
static SkBitmapProcState::FixedTileProc choose_tile_proc(unsigned m)
@@ -91,14 +102,51 @@
return fixed_mirror;
}
+static inline int int_clamp(int x, int max)
+{
+ SkASSERT(max >= 0);
+
+ return SkClampMax(x, max);
+}
+
+static inline int int_repeat(int x, int max)
+{
+ SkASSERT(max >= 0);
+
+ return x % (max + 1);
+}
+
+static inline int int_mirror(int x, int max)
+{
+ SkASSERT(max >= 0);
+
+ int dx = x % (max + 1);
+ if (dx < 0)
+ dx = -dx - 1;
+
+ return (x / (max + 1) % 2) ? max - dx : dx;
+}
+
+static SkBitmapProcState::IntTileProc choose_int_tile_proc(unsigned m)
+{
+ if (SkShader::kClamp_TileMode == m)
+ return int_clamp;
+ if (SkShader::kRepeat_TileMode == m)
+ return int_repeat;
+ SkASSERT(SkShader::kMirror_TileMode == m);
+ return int_mirror;
+}
+
SkBitmapProcState::MatrixProc SkBitmapProcState::chooseMatrixProc()
{
int index = 0;
if (fDoFilter)
index = 1;
if (fInvType & SkMatrix::kPerspective_Mask)
+ index |= 6;
+ else if (fInvType & SkMatrix::kAffine_Mask)
index |= 4;
- else if (fInvType & SkMatrix::kAffine_Mask)
+ else if (fInvType & SkMatrix::kScale_Mask)
index |= 2;
if (SkShader::kClamp_TileMode == fTileModeX &&
@@ -123,6 +171,8 @@
// only general needs these procs
fTileProcX = choose_tile_proc(fTileModeX);
fTileProcY = choose_tile_proc(fTileModeY);
+ iTileProcX = choose_int_tile_proc(fTileModeX);
+ iTileProcY = choose_int_tile_proc(fTileModeY);
return GeneralXY_Procs[index];
}
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