| Index: src/gpu/gl/GrGLGpu.cpp
|
| diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
|
| index 8aec4d684dc9ae9f0b019f862b900cac4dd42d64..3d39220e41be4e0382c079c224e9eb4edc28a2c6 100644
|
| --- a/src/gpu/gl/GrGLGpu.cpp
|
| +++ b/src/gpu/gl/GrGLGpu.cpp
|
| @@ -8,6 +8,7 @@
|
| #include "GrGLGpu.h"
|
| #include "GrGLBuffer.h"
|
| #include "GrGLGLSL.h"
|
| +#include "GrGLGpuCommandBuffer.h"
|
| #include "GrGLStencilAttachment.h"
|
| #include "GrGLTextureRenderTarget.h"
|
| #include "GrGpuResourcePriv.h"
|
| @@ -2623,6 +2624,14 @@ bool GrGLGpu::onReadPixels(GrSurface* surface,
|
| return true;
|
| }
|
|
|
| +GrGpuCommandBuffer* GrGLGpu::createCommandBuffer(const GrRenderTarget& target,
|
| + GrGpuCommandBuffer::LoadAndStoreOp colorOp,
|
| + GrColor colorClear,
|
| + GrGpuCommandBuffer::LoadAndStoreOp stencilOp,
|
| + GrColor stencilClear) {
|
| + return new GrGLGpuCommandBuffer(this);
|
| +}
|
| +
|
| void GrGLGpu::finishDrawTarget() {
|
| if (fPLSHasBeenUsed) {
|
| /* There is an ARM driver bug where if we use PLS, and then draw a frame which does not
|
|
|