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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrVkGpu.h" | 8 #include "GrVkGpu.h" |
| 9 | 9 |
| 10 #include "GrContextOptions.h" | 10 #include "GrContextOptions.h" |
| 11 #include "GrGeometryProcessor.h" | 11 #include "GrGeometryProcessor.h" |
| 12 #include "GrGpuResourceCacheAccess.h" | 12 #include "GrGpuResourceCacheAccess.h" |
| 13 #include "GrMesh.h" | 13 #include "GrMesh.h" |
| 14 #include "GrPipeline.h" | 14 #include "GrPipeline.h" |
| 15 #include "GrRenderTargetPriv.h" | 15 #include "GrRenderTargetPriv.h" |
| 16 #include "GrSurfacePriv.h" | 16 #include "GrSurfacePriv.h" |
| 17 #include "GrTexturePriv.h" | 17 #include "GrTexturePriv.h" |
| 18 | 18 |
| 19 #include "GrVkCommandBuffer.h" | 19 #include "GrVkCommandBuffer.h" |
| 20 #include "GrVkGpuCommandBuffer.h" |
| 20 #include "GrVkImage.h" | 21 #include "GrVkImage.h" |
| 21 #include "GrVkIndexBuffer.h" | 22 #include "GrVkIndexBuffer.h" |
| 22 #include "GrVkMemory.h" | 23 #include "GrVkMemory.h" |
| 23 #include "GrVkPipeline.h" | 24 #include "GrVkPipeline.h" |
| 24 #include "GrVkPipelineState.h" | 25 #include "GrVkPipelineState.h" |
| 25 #include "GrVkRenderPass.h" | 26 #include "GrVkRenderPass.h" |
| 26 #include "GrVkResourceProvider.h" | 27 #include "GrVkResourceProvider.h" |
| 27 #include "GrVkTexture.h" | 28 #include "GrVkTexture.h" |
| 28 #include "GrVkTextureRenderTarget.h" | 29 #include "GrVkTextureRenderTarget.h" |
| 29 #include "GrVkTransferBuffer.h" | 30 #include "GrVkTransferBuffer.h" |
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| 153 #ifdef ENABLE_VK_LAYERS | 154 #ifdef ENABLE_VK_LAYERS |
| 154 if (fCallback) { | 155 if (fCallback) { |
| 155 VK_CALL(DestroyDebugReportCallbackEXT(fBackendContext->fInstance, fCallb
ack, nullptr)); | 156 VK_CALL(DestroyDebugReportCallbackEXT(fBackendContext->fInstance, fCallb
ack, nullptr)); |
| 156 fCallback = VK_NULL_HANDLE; | 157 fCallback = VK_NULL_HANDLE; |
| 157 } | 158 } |
| 158 #endif | 159 #endif |
| 159 } | 160 } |
| 160 | 161 |
| 161 /////////////////////////////////////////////////////////////////////////////// | 162 /////////////////////////////////////////////////////////////////////////////// |
| 162 | 163 |
| 164 GrGpuCommandBuffer* GrVkGpu::createCommandBuffer(const GrRenderTarget& target, |
| 165 GrGpuCommandBuffer::LoadAndStor
eOp colorOp, |
| 166 GrColor colorClear, |
| 167 GrGpuCommandBuffer::LoadAndStor
eOp stencilOp, |
| 168 GrColor stencilClear) { |
| 169 const GrVkRenderTarget& vkRT = static_cast<const GrVkRenderTarget&>(target); |
| 170 return new GrVkGpuCommandBuffer(this, vkRT, colorOp, colorClear, stencilOp,
stencilClear); |
| 171 } |
| 172 |
| 163 void GrVkGpu::submitCommandBuffer(SyncQueue sync) { | 173 void GrVkGpu::submitCommandBuffer(SyncQueue sync) { |
| 164 SkASSERT(fCurrentCmdBuffer); | 174 SkASSERT(fCurrentCmdBuffer); |
| 165 fCurrentCmdBuffer->end(this); | 175 fCurrentCmdBuffer->end(this); |
| 166 | 176 |
| 167 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync); | 177 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync); |
| 168 fResourceProvider.checkCommandBuffers(); | 178 fResourceProvider.checkCommandBuffers(); |
| 169 | 179 |
| 170 // Release old command buffer and create a new one | 180 // Release old command buffer and create a new one |
| 171 fCurrentCmdBuffer->unref(this); | 181 fCurrentCmdBuffer->unref(this); |
| 172 fCurrentCmdBuffer = fResourceProvider.createPrimaryCommandBuffer(); | 182 fCurrentCmdBuffer = fResourceProvider.createPrimaryCommandBuffer(); |
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| 1562 memcpy(tmpRow, top, tightRowBytes); | 1572 memcpy(tmpRow, top, tightRowBytes); |
| 1563 memcpy(top, bottom, tightRowBytes); | 1573 memcpy(top, bottom, tightRowBytes); |
| 1564 memcpy(bottom, tmpRow, tightRowBytes); | 1574 memcpy(bottom, tmpRow, tightRowBytes); |
| 1565 top += rowBytes; | 1575 top += rowBytes; |
| 1566 bottom -= rowBytes; | 1576 bottom -= rowBytes; |
| 1567 } | 1577 } |
| 1568 } | 1578 } |
| 1569 | 1579 |
| 1570 return true; | 1580 return true; |
| 1571 } | 1581 } |
| 1582 |
| 1583 void GrVkGpu::submitSecondaryCommandBuffer(const GrVkSecondaryCommandBuffer* buf
fer) { |
| 1584 fCurrentCmdBuffer->executeCommands(this, buffer); |
| 1585 } |
| 1586 |
| 1572 sk_sp<GrVkPipelineState> GrVkGpu::prepareDrawState(const GrPipeline& pipeline, | 1587 sk_sp<GrVkPipelineState> GrVkGpu::prepareDrawState(const GrPipeline& pipeline, |
| 1573 const GrPrimitiveProcessor& p
rimProc, | 1588 const GrPrimitiveProcessor& p
rimProc, |
| 1574 GrPrimitiveType primitiveType
, | 1589 GrPrimitiveType primitiveType
, |
| 1575 const GrVkRenderPass& renderP
ass) { | 1590 const GrVkRenderPass& renderP
ass) { |
| 1576 sk_sp<GrVkPipelineState> pipelineState = | 1591 sk_sp<GrVkPipelineState> pipelineState = |
| 1577 fResourceProvider.findOrCreateCompatiblePipelineState(pipeline, | 1592 fResourceProvider.findOrCreateCompatiblePipelineState(pipeline, |
| 1578 primProc, | 1593 primProc, |
| 1579 primitiveType, | 1594 primitiveType, |
| 1580 renderPass); | 1595 renderPass); |
| 1581 if (!pipelineState) { | 1596 if (!pipelineState) { |
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| 1687 aglSwapBuffers(aglGetCurrentContext()); | 1702 aglSwapBuffers(aglGetCurrentContext()); |
| 1688 int set_a_break_pt_here = 9; | 1703 int set_a_break_pt_here = 9; |
| 1689 aglSwapBuffers(aglGetCurrentContext()); | 1704 aglSwapBuffers(aglGetCurrentContext()); |
| 1690 #elif defined(SK_BUILD_FOR_WIN32) | 1705 #elif defined(SK_BUILD_FOR_WIN32) |
| 1691 SwapBuf(); | 1706 SwapBuf(); |
| 1692 int set_a_break_pt_here = 9; | 1707 int set_a_break_pt_here = 9; |
| 1693 SwapBuf(); | 1708 SwapBuf(); |
| 1694 #endif | 1709 #endif |
| 1695 #endif | 1710 #endif |
| 1696 } | 1711 } |
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