Index: media/base/audio_renderer_sink.h |
diff --git a/media/base/audio_renderer_sink.h b/media/base/audio_renderer_sink.h |
index b0b5f26a729d3667882ded2265250250430b7c9e..5dcb58c49bdb9881255e24b6a086d0e4f58d818a 100644 |
--- a/media/base/audio_renderer_sink.h |
+++ b/media/base/audio_renderer_sink.h |
@@ -70,6 +70,9 @@ class AudioRendererSink |
// Must never be called on the IO thread. |
virtual OutputDeviceInfo GetOutputDeviceInfo() = 0; |
+ // Returns true if called on rendering thread, otherwise false. |
DaleCurtis
2016/06/14 17:07:49
Since you've implemented this with a thread checke
Henrik Grunell
2016/06/14 19:33:41
Updated comment.
|
+ virtual bool CurrentThreadIsRenderingThread() = 0; |
+ |
protected: |
friend class base::RefCountedThreadSafe<AudioRendererSink>; |
virtual ~AudioRendererSink() {} |