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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/audio_output_device.h" | 5 #include "media/audio/audio_output_device.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <cmath> | 10 #include <cmath> |
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| 32 base::SharedMemoryHandle memory, | 32 base::SharedMemoryHandle memory, |
| 33 int memory_length, | 33 int memory_length, |
| 34 AudioRendererSink::RenderCallback* render_callback); | 34 AudioRendererSink::RenderCallback* render_callback); |
| 35 ~AudioThreadCallback() override; | 35 ~AudioThreadCallback() override; |
| 36 | 36 |
| 37 void MapSharedMemory() override; | 37 void MapSharedMemory() override; |
| 38 | 38 |
| 39 // Called whenever we receive notifications about pending data. | 39 // Called whenever we receive notifications about pending data. |
| 40 void Process(uint32_t pending_data) override; | 40 void Process(uint32_t pending_data) override; |
| 41 | 41 |
| 42 // Returns whether the current thread is the audio device thread or not. | |
| 43 // Will always return true if DCHECKs are not enabled. | |
| 44 bool CurrentThreadIsAudioDeviceThread(); | |
| 45 | |
| 42 private: | 46 private: |
| 43 AudioRendererSink::RenderCallback* render_callback_; | 47 AudioRendererSink::RenderCallback* render_callback_; |
| 44 std::unique_ptr<AudioBus> output_bus_; | 48 std::unique_ptr<AudioBus> output_bus_; |
| 45 uint64_t callback_num_; | 49 uint64_t callback_num_; |
| 46 | 50 |
| 47 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback); | 51 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback); |
| 48 }; | 52 }; |
| 49 | 53 |
| 50 AudioOutputDevice::AudioOutputDevice( | 54 AudioOutputDevice::AudioOutputDevice( |
| 51 std::unique_ptr<AudioOutputIPC> ipc, | 55 std::unique_ptr<AudioOutputIPC> ipc, |
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| 143 OutputDeviceInfo AudioOutputDevice::GetOutputDeviceInfo() { | 147 OutputDeviceInfo AudioOutputDevice::GetOutputDeviceInfo() { |
| 144 CHECK(!task_runner()->BelongsToCurrentThread()); | 148 CHECK(!task_runner()->BelongsToCurrentThread()); |
| 145 did_receive_auth_.Wait(); | 149 did_receive_auth_.Wait(); |
| 146 return OutputDeviceInfo(AudioDeviceDescription::UseSessionIdToSelectDevice( | 150 return OutputDeviceInfo(AudioDeviceDescription::UseSessionIdToSelectDevice( |
| 147 session_id_, device_id_) | 151 session_id_, device_id_) |
| 148 ? matched_device_id_ | 152 ? matched_device_id_ |
| 149 : device_id_, | 153 : device_id_, |
| 150 device_status_, output_params_); | 154 device_status_, output_params_); |
| 151 } | 155 } |
| 152 | 156 |
| 157 bool AudioOutputDevice::CurrentThreadIsRenderingThread() { | |
| 158 // Since this function is supposed to be called on the rendering thread, | |
|
DaleCurtis
2016/06/14 17:07:49
Hmm, seems like this should have a DCHECK(CurrentT
Henrik Grunell
2016/06/14 19:33:41
Yes, a failure could be confusing if that happens.
DaleCurtis
2016/06/14 20:07:16
I'd just add some text to the DCHECK() on the audi
Henrik Grunell
2016/06/15 07:17:54
Done.
| |
| 159 // it's safe to access |audio_callback_| here. It will always be valid when | |
| 160 // the rendering thread is running. | |
| 161 return audio_callback_->CurrentThreadIsAudioDeviceThread(); | |
| 162 } | |
| 163 | |
| 153 void AudioOutputDevice::RequestDeviceAuthorizationOnIOThread() { | 164 void AudioOutputDevice::RequestDeviceAuthorizationOnIOThread() { |
| 154 DCHECK(task_runner()->BelongsToCurrentThread()); | 165 DCHECK(task_runner()->BelongsToCurrentThread()); |
| 155 DCHECK_EQ(state_, IDLE); | 166 DCHECK_EQ(state_, IDLE); |
| 156 state_ = AUTHORIZING; | 167 state_ = AUTHORIZING; |
| 157 ipc_->RequestDeviceAuthorization(this, session_id_, device_id_, | 168 ipc_->RequestDeviceAuthorization(this, session_id_, device_id_, |
| 158 security_origin_); | 169 security_origin_); |
| 159 } | 170 } |
| 160 | 171 |
| 161 void AudioOutputDevice::CreateStreamOnIOThread(const AudioParameters& params) { | 172 void AudioOutputDevice::CreateStreamOnIOThread(const AudioParameters& params) { |
| 162 DCHECK(task_runner()->BelongsToCurrentThread()); | 173 DCHECK(task_runner()->BelongsToCurrentThread()); |
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| 443 << " frames_skipped:" << frames_skipped; | 454 << " frames_skipped:" << frames_skipped; |
| 444 | 455 |
| 445 // Update the audio-delay measurement, inform about the number of skipped | 456 // Update the audio-delay measurement, inform about the number of skipped |
| 446 // frames, and ask client to render audio. Since |output_bus_| is wrapping | 457 // frames, and ask client to render audio. Since |output_bus_| is wrapping |
| 447 // the shared memory the Render() call is writing directly into the shared | 458 // the shared memory the Render() call is writing directly into the shared |
| 448 // memory. | 459 // memory. |
| 449 render_callback_->Render(output_bus_.get(), std::round(frames_delayed), | 460 render_callback_->Render(output_bus_.get(), std::round(frames_delayed), |
| 450 frames_skipped); | 461 frames_skipped); |
| 451 } | 462 } |
| 452 | 463 |
| 464 bool AudioOutputDevice::AudioThreadCallback:: | |
| 465 CurrentThreadIsAudioDeviceThread() { | |
| 466 return thread_checker_.CalledOnValidThread(); | |
| 467 } | |
| 468 | |
| 453 } // namespace media | 469 } // namespace media |
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