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Side by Side Diff: media/base/audio_renderer_sink.h

Issue 2038053002: Change audio render thread checking to use new AudioRendererSink::BelongsToRendererThread() (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_BASE_AUDIO_RENDERER_SINK_H_ 5 #ifndef MEDIA_BASE_AUDIO_RENDERER_SINK_H_
6 #define MEDIA_BASE_AUDIO_RENDERER_SINK_H_ 6 #define MEDIA_BASE_AUDIO_RENDERER_SINK_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <string> 10 #include <string>
11 11
12 #include "base/callback.h" 12 #include "base/callback.h"
13 #include "base/memory/ref_counted.h" 13 #include "base/memory/ref_counted.h"
14 #include "media/base/audio_bus.h" 14 #include "media/base/audio_bus.h"
15 #include "media/base/audio_parameters.h" 15 #include "media/base/audio_parameters.h"
16 #include "media/base/output_device_info.h" 16 #include "media/base/output_device_info.h"
17 #include "url/origin.h" 17 #include "url/origin.h"
18 18
19 namespace media { 19 namespace media {
20 20
21 // AudioRendererSink is an interface representing the end-point for 21 // AudioRendererSink is an interface representing the end-point for
22 // rendered audio. An implementation is expected to 22 // rendered audio. An implementation is expected to
23 // periodically call Render() on a callback object. 23 // periodically call Render() on a callback object.
24 24
25 class AudioRendererSink 25 class AudioRendererSink
26 : public base::RefCountedThreadSafe<media::AudioRendererSink> { 26 : public base::RefCountedThreadSafe<media::AudioRendererSink> {
27 public: 27 public:
28 class RenderCallback { 28 class RenderCallback {
29 public: 29 public:
30 // Informs that rendering has been initialized and will start soon. This
31 // means that a new rendering thread has been started.
32 virtual void OnInitialized() = 0;
Henrik Grunell 2016/06/03 13:53:42 Only WebRTC will care about this function, and wil
DaleCurtis 2016/06/03 20:54:13 Why not always detach until the first render call?
Henrik Grunell 2016/06/08 09:19:06 The mixer in the upcoming mixing changes will rest
33
30 // Attempts to completely fill all channels of |dest|, returns actual 34 // Attempts to completely fill all channels of |dest|, returns actual
31 // number of frames filled. |frames_skipped| contains the number of frames 35 // number of frames filled. |frames_skipped| contains the number of frames
32 // the consumer has skipped, if any. 36 // the consumer has skipped, if any.
33 virtual int Render(AudioBus* dest, 37 virtual int Render(AudioBus* dest,
34 uint32_t frames_delayed, 38 uint32_t frames_delayed,
35 uint32_t frames_skipped) = 0; 39 uint32_t frames_skipped) = 0;
36 40
37 // Signals an error has occurred. 41 // Signals an error has occurred.
38 virtual void OnRenderError() = 0; 42 virtual void OnRenderError() = 0;
39 43
(...skipping 23 matching lines...) Expand all
63 // Returns |true| on success. 67 // Returns |true| on success.
64 virtual bool SetVolume(double volume) = 0; 68 virtual bool SetVolume(double volume) = 0;
65 69
66 // Returns current output device information. If the information is not 70 // Returns current output device information. If the information is not
67 // available yet, this method may block until it becomes available. 71 // available yet, this method may block until it becomes available.
68 // If the sink is not associated with any output device, |device_status| of 72 // If the sink is not associated with any output device, |device_status| of
69 // OutputDeviceInfo should be set to OUTPUT_DEVICE_STATUS_ERROR_INTERNAL. 73 // OutputDeviceInfo should be set to OUTPUT_DEVICE_STATUS_ERROR_INTERNAL.
70 // Must never be called on the IO thread. 74 // Must never be called on the IO thread.
71 virtual OutputDeviceInfo GetOutputDeviceInfo() = 0; 75 virtual OutputDeviceInfo GetOutputDeviceInfo() = 0;
72 76
77 // Returns true if called on rendering thread, otherwise false.
78 virtual bool BelongsToRenderingThread() = 0;
Henrik Grunell 2016/06/03 13:53:42 If we go for the above OnInitialized(), we don't n
DaleCurtis 2016/06/03 20:54:13 What do you mean about detaching? This would repla
Henrik Grunell 2016/06/08 09:19:06 In the case above, when the mixer restarts AOD, wi
DaleCurtis 2016/06/08 18:10:13 The corollary to my question is that if this repla
79
73 protected: 80 protected:
74 friend class base::RefCountedThreadSafe<AudioRendererSink>; 81 friend class base::RefCountedThreadSafe<AudioRendererSink>;
75 virtual ~AudioRendererSink() {} 82 virtual ~AudioRendererSink() {}
76 }; 83 };
77 84
78 // Same as AudioRendererSink except that Initialize() and Start() can be called 85 // Same as AudioRendererSink except that Initialize() and Start() can be called
79 // again after Stop(). 86 // again after Stop().
80 // TODO(sandersd): Fold back into AudioRendererSink once all subclasses support 87 // TODO(sandersd): Fold back into AudioRendererSink once all subclasses support
81 // this. 88 // this.
82 89
(...skipping 13 matching lines...) Expand all
96 const url::Origin& security_origin, 103 const url::Origin& security_origin,
97 const OutputDeviceStatusCB& callback) = 0; 104 const OutputDeviceStatusCB& callback) = 0;
98 105
99 protected: 106 protected:
100 ~SwitchableAudioRendererSink() override {} 107 ~SwitchableAudioRendererSink() override {}
101 }; 108 };
102 109
103 } // namespace media 110 } // namespace media
104 111
105 #endif // MEDIA_BASE_AUDIO_RENDERER_SINK_H_ 112 #endif // MEDIA_BASE_AUDIO_RENDERER_SINK_H_
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