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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/panels/panel_layout_manager.h" | 5 #include "ash/wm/panels/panel_layout_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <map> | 8 #include <map> |
| 9 | 9 |
| 10 #include "ash/screen_util.h" | 10 #include "ash/screen_util.h" |
| (...skipping 830 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 841 callout_bounds.set_y(bounds.y() - callout_bounds.height()); | 841 callout_bounds.set_y(bounds.y() - callout_bounds.height()); |
| 842 break; | 842 break; |
| 843 } | 843 } |
| 844 callout_bounds = ScreenUtil::ConvertRectFromScreen( | 844 callout_bounds = ScreenUtil::ConvertRectFromScreen( |
| 845 callout_widget->GetNativeWindow()->parent(), | 845 callout_widget->GetNativeWindow()->parent(), |
| 846 callout_bounds); | 846 callout_bounds); |
| 847 | 847 |
| 848 SetChildBoundsDirect(callout_widget->GetNativeWindow(), callout_bounds); | 848 SetChildBoundsDirect(callout_widget->GetNativeWindow(), callout_bounds); |
| 849 panel_container_->StackChildAbove(callout_widget->GetNativeWindow(), | 849 panel_container_->StackChildAbove(callout_widget->GetNativeWindow(), |
| 850 panel); | 850 panel); |
| 851 callout_widget->Show(); | |
| 852 | 851 |
| 853 ui::Layer* layer = callout_widget->GetNativeWindow()->layer(); | 852 ui::Layer* layer = callout_widget->GetNativeWindow()->layer(); |
| 854 // If the panel is not over the callout position or has just become visible | 853 // If the panel is not over the callout position or has just become visible |
| 855 // then fade in the callout. | 854 // then fade in the callout. |
| 856 if ((distance_until_over_panel > 0 || layer->GetTargetOpacity() < 1) && | 855 if ((distance_until_over_panel > 0 || layer->GetTargetOpacity() < 1)) { |
| 857 panel->layer()->GetTargetTransform().IsIdentity()) { | |
| 858 if (distance_until_over_panel > 0 && | 856 if (distance_until_over_panel > 0 && |
| 859 slide_distance >= distance_until_over_panel) { | 857 slide_distance >= distance_until_over_panel) { |
| 860 layer->SetOpacity(0); | |
| 861 // If the panel is not yet over the callout, then delay fading in | 858 // If the panel is not yet over the callout, then delay fading in |
| 862 // the callout until after the panel should be over it. | 859 // the callout until after the panel should be over it. |
| 863 int delay = kPanelSlideDurationMilliseconds * | 860 int delay = kPanelSlideDurationMilliseconds * |
| 864 distance_until_over_panel / slide_distance; | 861 distance_until_over_panel / slide_distance; |
| 865 layer->SetOpacity(0); | 862 layer->SetOpacity(0); |
| 866 layer->GetAnimator()->StopAnimating(); | 863 layer->GetAnimator()->StopAnimating(); |
| 867 layer->GetAnimator()->SchedulePauseForProperties( | 864 layer->GetAnimator()->SchedulePauseForProperties( |
| 868 base::TimeDelta::FromMilliseconds(delay), | 865 base::TimeDelta::FromMilliseconds(delay), |
| 869 ui::LayerAnimationElement::OPACITY); | 866 ui::LayerAnimationElement::OPACITY); |
| 870 } | 867 } |
| 871 { | 868 ui::ScopedLayerAnimationSettings callout_settings(layer->GetAnimator()); |
| 872 ui::ScopedLayerAnimationSettings callout_settings(layer->GetAnimator()); | 869 callout_settings.SetPreemptionStrategy( |
| 873 callout_settings.SetPreemptionStrategy( | 870 ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); |
| 874 ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); | 871 callout_settings.SetTransitionDuration( |
| 875 callout_settings.SetTransitionDuration( | 872 base::TimeDelta::FromMilliseconds( |
| 876 base::TimeDelta::FromMilliseconds( | 873 kCalloutFadeDurationMilliseconds)); |
| 877 kCalloutFadeDurationMilliseconds)); | 874 layer->SetOpacity(1); |
| 878 layer->SetOpacity(1); | |
| 879 } | |
| 880 } | 875 } |
| 876 | |
| 877 // Show the window after we have started the opacity animation. | |
|
sky
2014/03/18 20:13:11
I'll say it again, don't document what the code do
Mr4D (OOO till 08-26)
2014/03/18 21:32:05
Done.
| |
| 878 callout_widget->Show(); | |
| 881 } | 879 } |
| 882 } | 880 } |
| 883 | 881 |
| 884 //////////////////////////////////////////////////////////////////////////////// | 882 //////////////////////////////////////////////////////////////////////////////// |
| 885 // keyboard::KeyboardControllerObserver implementation: | 883 // keyboard::KeyboardControllerObserver implementation: |
| 886 | 884 |
| 887 void PanelLayoutManager::OnKeyboardBoundsChanging( | 885 void PanelLayoutManager::OnKeyboardBoundsChanging( |
| 888 const gfx::Rect& keyboard_bounds) { | 886 const gfx::Rect& keyboard_bounds) { |
| 889 // This bounds change will have caused a change to the Shelf which does not | 887 // This bounds change will have caused a change to the Shelf which does not |
| 890 // propogate automatically to this class, so manually recalculate bounds. | 888 // propogate automatically to this class, so manually recalculate bounds. |
| 891 OnWindowResized(); | 889 OnWindowResized(); |
| 892 } | 890 } |
| 893 | 891 |
| 894 } // namespace internal | 892 } // namespace internal |
| 895 } // namespace ash | 893 } // namespace ash |
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