Index: ui/gl/init/gl_factory_mac.cc |
diff --git a/ui/gl/gl_context_mac.mm b/ui/gl/init/gl_factory_mac.cc |
similarity index 51% |
rename from ui/gl/gl_context_mac.mm |
rename to ui/gl/init/gl_factory_mac.cc |
index c688ef88a119235c876a8927eaa232d738d63c84..878db60fc6472fec34483cc17a7af827b13cf2df 100644 |
--- a/ui/gl/gl_context_mac.mm |
+++ b/ui/gl/init/gl_factory_mac.cc |
@@ -1,8 +1,8 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include <memory> |
+#include "ui/gl/init/gl_factory.h" |
#include "base/logging.h" |
#include "base/trace_event/trace_event.h" |
@@ -10,46 +10,36 @@ |
#include "ui/gl/gl_context_osmesa.h" |
#include "ui/gl/gl_context_stub.h" |
#include "ui/gl/gl_implementation.h" |
+#include "ui/gl/gl_share_group.h" |
#include "ui/gl/gl_surface.h" |
-#include "ui/gl/gl_switches.h" |
namespace gl { |
+namespace init { |
-class GLShareGroup; |
- |
-scoped_refptr<GLContext> GLContext::CreateGLContext( |
- GLShareGroup* share_group, |
- GLSurface* compatible_surface, |
- GpuPreference gpu_preference) { |
- TRACE_EVENT0("gpu", "GLContext::CreateGLContext"); |
+scoped_refptr<GLContext> CreateGLContext(GLShareGroup* share_group, |
+ GLSurface* compatible_surface, |
+ GpuPreference gpu_preference) { |
+ TRACE_EVENT0("gpu", "gl::init::CreateGLContext"); |
switch (GetGLImplementation()) { |
case kGLImplementationDesktopGL: |
case kGLImplementationDesktopGLCoreProfile: |
- case kGLImplementationAppleGL: { |
- scoped_refptr<GLContext> context; |
+ case kGLImplementationAppleGL: |
// Note that with virtualization we might still be able to make current |
// a different onscreen surface with this context later. But we should |
// always be creating the context with an offscreen surface first. |
DCHECK(compatible_surface->IsOffscreen()); |
- context = new GLContextCGL(share_group); |
- if (!context->Initialize(compatible_surface, gpu_preference)) |
- return NULL; |
- |
- return context; |
- } |
- case kGLImplementationOSMesaGL: { |
- scoped_refptr<GLContext> context(new GLContextOSMesa(share_group)); |
- if (!context->Initialize(compatible_surface, gpu_preference)) |
- return NULL; |
- |
- return context; |
- } |
+ return InitializeGLContext(new GLContextCGL(share_group), |
+ compatible_surface, gpu_preference); |
+ case kGLImplementationOSMesaGL: |
+ return InitializeGLContext(new GLContextOSMesa(share_group), |
+ compatible_surface, gpu_preference); |
case kGLImplementationMockGL: |
return new GLContextStub(share_group); |
default: |
NOTREACHED(); |
- return NULL; |
+ return nullptr; |
} |
} |
+} // namespace init |
} // namespace gl |