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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "Sk4fLinearGradient.h" | 8 #include "Sk4fLinearGradient.h" |
9 #include "SkGradientShaderPriv.h" | 9 #include "SkGradientShaderPriv.h" |
10 #include "SkLinearGradient.h" | 10 #include "SkLinearGradient.h" |
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1124 GrTextureParams params; | 1124 GrTextureParams params; |
1125 params.setFilterMode(GrTextureParams::kBilerp_FilterMode); | 1125 params.setFilterMode(GrTextureParams::kBilerp_FilterMode); |
1126 params.setTileModeX(tileMode); | 1126 params.setTileModeX(tileMode); |
1127 | 1127 |
1128 fRow = fAtlas->lockRow(bitmap); | 1128 fRow = fAtlas->lockRow(bitmap); |
1129 if (-1 != fRow) { | 1129 if (-1 != fRow) { |
1130 fYCoord = fAtlas->getYOffset(fRow) + SK_ScalarHalf * fAtlas->getNorm
alizedTexelHeight(); | 1130 fYCoord = fAtlas->getYOffset(fRow) + SK_ScalarHalf * fAtlas->getNorm
alizedTexelHeight(); |
1131 fCoordTransform.reset(kCoordSet, matrix, fAtlas->getTexture(), param
s.filterMode()); | 1131 fCoordTransform.reset(kCoordSet, matrix, fAtlas->getTexture(), param
s.filterMode()); |
1132 fTextureAccess.reset(fAtlas->getTexture(), params); | 1132 fTextureAccess.reset(fAtlas->getTexture(), params); |
1133 } else { | 1133 } else { |
1134 SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(ctx, bitmap
, params)); | 1134 SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(ctx, bitmap
, params, false)); |
1135 if (!texture) { | 1135 if (!texture) { |
1136 return; | 1136 return; |
1137 } | 1137 } |
1138 fCoordTransform.reset(kCoordSet, matrix, texture, params.filterMode(
)); | 1138 fCoordTransform.reset(kCoordSet, matrix, texture, params.filterMode(
)); |
1139 fTextureAccess.reset(texture, params); | 1139 fTextureAccess.reset(texture, params); |
1140 fYCoord = SK_ScalarHalf; | 1140 fYCoord = SK_ScalarHalf; |
1141 } | 1141 } |
1142 this->addTextureAccess(&fTextureAccess); | 1142 this->addTextureAccess(&fTextureAccess); |
1143 } | 1143 } |
1144 this->addCoordTransform(&fCoordTransform); | 1144 this->addCoordTransform(&fCoordTransform); |
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1205 (*stops)[i] = stop; | 1205 (*stops)[i] = stop; |
1206 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; | 1206 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; |
1207 } | 1207 } |
1208 } | 1208 } |
1209 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); | 1209 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); |
1210 | 1210 |
1211 return outColors; | 1211 return outColors; |
1212 } | 1212 } |
1213 | 1213 |
1214 #endif | 1214 #endif |
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