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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkPerlinNoiseShader_DEFINED | 8 #ifndef SkPerlinNoiseShader_DEFINED |
9 #define SkPerlinNoiseShader_DEFINED | 9 #define SkPerlinNoiseShader_DEFINED |
10 | 10 |
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96 const StitchData& stitchData, const SkPoint& noiseVecto
r) const; | 96 const StitchData& stitchData, const SkPoint& noiseVecto
r) const; |
97 | 97 |
98 SkMatrix fMatrix; | 98 SkMatrix fMatrix; |
99 PaintingData* fPaintingData; | 99 PaintingData* fPaintingData; |
100 | 100 |
101 typedef SkShader::Context INHERITED; | 101 typedef SkShader::Context INHERITED; |
102 }; | 102 }; |
103 | 103 |
104 #if SK_SUPPORT_GPU | 104 #if SK_SUPPORT_GPU |
105 const GrFragmentProcessor* asFragmentProcessor(GrContext* context, const SkM
atrix& viewM, | 105 const GrFragmentProcessor* asFragmentProcessor(GrContext* context, const SkM
atrix& viewM, |
106 const SkMatrix*, SkFilterQual
ity) const override; | 106 const SkMatrix*, SkFilterQual
ity, |
| 107 SkSourceGammaTreatment) const
override; |
107 #endif | 108 #endif |
108 | 109 |
109 SK_TO_STRING_OVERRIDE() | 110 SK_TO_STRING_OVERRIDE() |
110 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPerlinNoiseShader) | 111 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPerlinNoiseShader) |
111 | 112 |
112 protected: | 113 protected: |
113 void flatten(SkWriteBuffer&) const override; | 114 void flatten(SkWriteBuffer&) const override; |
114 Context* onCreateContext(const ContextRec&, void* storage) const override; | 115 Context* onCreateContext(const ContextRec&, void* storage) const override; |
115 size_t onContextSize(const ContextRec&) const override; | 116 size_t onContextSize(const ContextRec&) const override; |
116 | 117 |
117 private: | 118 private: |
118 SkPerlinNoiseShader(SkPerlinNoiseShader::Type type, SkScalar baseFrequencyX, | 119 SkPerlinNoiseShader(SkPerlinNoiseShader::Type type, SkScalar baseFrequencyX, |
119 SkScalar baseFrequencyY, int numOctaves, SkScalar seed, | 120 SkScalar baseFrequencyY, int numOctaves, SkScalar seed, |
120 const SkISize* tileSize); | 121 const SkISize* tileSize); |
121 virtual ~SkPerlinNoiseShader(); | 122 virtual ~SkPerlinNoiseShader(); |
122 | 123 |
123 const SkPerlinNoiseShader::Type fType; | 124 const SkPerlinNoiseShader::Type fType; |
124 const SkScalar fBaseFrequencyX; | 125 const SkScalar fBaseFrequencyX; |
125 const SkScalar fBaseFrequencyY; | 126 const SkScalar fBaseFrequencyY; |
126 const int fNumOctaves; | 127 const int fNumOctaves; |
127 const SkScalar fSeed; | 128 const SkScalar fSeed; |
128 const SkISize fTileSize; | 129 const SkISize fTileSize; |
129 const bool fStitchTiles; | 130 const bool fStitchTiles; |
130 | 131 |
131 typedef SkShader INHERITED; | 132 typedef SkShader INHERITED; |
132 }; | 133 }; |
133 | 134 |
134 #endif | 135 #endif |
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