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Side by Side Diff: gm/dcshader.cpp

Issue 2037413002: Add SkSourceGammaTreatment enum so we know how to create mips (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix DM compilation Created 4 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 #if SK_SUPPORT_GPU 9 #if SK_SUPPORT_GPU
10 #include "GrFragmentProcessor.h" 10 #include "GrFragmentProcessor.h"
(...skipping 20 matching lines...) Expand all
31 31
32 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(DCShader); 32 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(DCShader);
33 33
34 void flatten(SkWriteBuffer& buf) const override { 34 void flatten(SkWriteBuffer& buf) const override {
35 buf.writeMatrix(fDeviceMatrix); 35 buf.writeMatrix(fDeviceMatrix);
36 } 36 }
37 37
38 const GrFragmentProcessor* asFragmentProcessor(GrContext*, 38 const GrFragmentProcessor* asFragmentProcessor(GrContext*,
39 const SkMatrix& viewM, 39 const SkMatrix& viewM,
40 const SkMatrix* localMatrix, 40 const SkMatrix* localMatrix,
41 SkFilterQuality) const overri de; 41 SkFilterQuality,
42 SkSourceGammaTreatment) const override;
42 43
43 #ifndef SK_IGNORE_TO_STRING 44 #ifndef SK_IGNORE_TO_STRING
44 void toString(SkString* str) const override { 45 void toString(SkString* str) const override {
45 str->appendf("DCShader: ()"); 46 str->appendf("DCShader: ()");
46 } 47 }
47 #endif 48 #endif
48 49
49 private: 50 private:
50 const SkMatrix fDeviceMatrix; 51 const SkMatrix fDeviceMatrix;
51 }; 52 };
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
94 GrProcessorKeyBuilder* b) const override {} 95 GrProcessorKeyBuilder* b) const override {}
95 96
96 bool onIsEqual(const GrFragmentProcessor&) const override { return true; } 97 bool onIsEqual(const GrFragmentProcessor&) const override { return true; }
97 98
98 GrCoordTransform fDeviceTransform; 99 GrCoordTransform fDeviceTransform;
99 }; 100 };
100 101
101 const GrFragmentProcessor* DCShader::asFragmentProcessor(GrContext*, 102 const GrFragmentProcessor* DCShader::asFragmentProcessor(GrContext*,
102 const SkMatrix& viewM, 103 const SkMatrix& viewM,
103 const SkMatrix* localMa trix, 104 const SkMatrix* localMa trix,
104 SkFilterQuality) const { 105 SkFilterQuality,
106 SkSourceGammaTreatment) const {
105 SkAutoTUnref<const GrFragmentProcessor> inner(new DCFP(fDeviceMatrix)); 107 SkAutoTUnref<const GrFragmentProcessor> inner(new DCFP(fDeviceMatrix));
106 return GrFragmentProcessor::MulOutputByInputAlpha(inner); 108 return GrFragmentProcessor::MulOutputByInputAlpha(inner);
107 } 109 }
108 110
109 class DCShaderGM : public GM { 111 class DCShaderGM : public GM {
110 public: 112 public:
111 DCShaderGM() { 113 DCShaderGM() {
112 this->setBGColor(sk_tool_utils::color_to_565(0xFFAABBCC)); 114 this->setBGColor(sk_tool_utils::color_to_565(0xFFAABBCC));
113 } 115 }
114 116
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290 }; 292 };
291 293
292 SkTArray<Prim*> fPrims; 294 SkTArray<Prim*> fPrims;
293 295
294 typedef GM INHERITED; 296 typedef GM INHERITED;
295 }; 297 };
296 298
297 DEF_GM(return new DCShaderGM;) 299 DEF_GM(return new DCShaderGM;)
298 } 300 }
299 #endif 301 #endif
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