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Side by Side Diff: include/gpu/GrBufferAccess.h

Issue 2036953002: Abandon offset support with texel buffers (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrBufferAccess_DEFINED 8 #ifndef GrBufferAccess_DEFINED
9 #define GrBufferAccess_DEFINED 9 #define GrBufferAccess_DEFINED
10 10
11 #include "GrBuffer.h" 11 #include "GrBuffer.h"
12 #include "GrGpuResourceRef.h" 12 #include "GrGpuResourceRef.h"
13 13
14 /** 14 /**
15 * Used to represent a texel buffer that will be read in a GrProcessor. It holds a GrBuffer along 15 * Used to represent a texel buffer that will be read in a GrProcessor. It holds a GrBuffer along
16 * with an associated offset and texel config. 16 * with an associated offset and texel config.
17 */ 17 */
18 class GrBufferAccess : public SkNoncopyable { 18 class GrBufferAccess : public SkNoncopyable {
19 public: 19 public:
20 /** 20 /**
21 * Must be initialized before adding to a GrProcessor's buffer access list. 21 * Must be initialized before adding to a GrProcessor's buffer access list.
22 */ 22 */
23 void reset(intptr_t offsetInBytes, GrPixelConfig texelConfig, GrBuffer* buff er, 23 void reset(GrPixelConfig texelConfig, GrBuffer* buffer,
24 GrShaderFlags visibility = kFragment_GrShaderFlag) { 24 GrShaderFlags visibility = kFragment_GrShaderFlag) {
25 fOffsetInBytes = offsetInBytes;
26 fTexelConfig = texelConfig; 25 fTexelConfig = texelConfig;
27 fBuffer.set(SkRef(buffer), kRead_GrIOType); 26 fBuffer.set(SkRef(buffer), kRead_GrIOType);
28 fVisibility = visibility; 27 fVisibility = visibility;
29 } 28 }
30 29
31 bool operator==(const GrBufferAccess& that) const { 30 bool operator==(const GrBufferAccess& that) const {
32 return fOffsetInBytes == that.fOffsetInBytes && 31 return fTexelConfig == that.fTexelConfig &&
33 fTexelConfig == that.fTexelConfig &&
34 this->buffer() == that.buffer() && 32 this->buffer() == that.buffer() &&
35 fVisibility == that.fVisibility; 33 fVisibility == that.fVisibility;
36 } 34 }
37 35
38 bool operator!=(const GrBufferAccess& that) const { return !(*this == that); } 36 bool operator!=(const GrBufferAccess& that) const { return !(*this == that); }
39 37
40 intptr_t offsetInBytes() const { return fOffsetInBytes; }
41 GrPixelConfig texelConfig() const { return fTexelConfig; } 38 GrPixelConfig texelConfig() const { return fTexelConfig; }
42 GrBuffer* buffer() const { return fBuffer.get(); } 39 GrBuffer* buffer() const { return fBuffer.get(); }
43 GrShaderFlags visibility() const { return fVisibility; } 40 GrShaderFlags visibility() const { return fVisibility; }
44 41
45 /** 42 /**
46 * For internal use by GrProcessor. 43 * For internal use by GrProcessor.
47 */ 44 */
48 const GrGpuResourceRef* getProgramBuffer() const { return &fBuffer;} 45 const GrGpuResourceRef* getProgramBuffer() const { return &fBuffer;}
49 46
50 private: 47 private:
51 intptr_t fOffsetInBytes;
52 GrPixelConfig fTexelConfig; 48 GrPixelConfig fTexelConfig;
53 GrTGpuResourceRef<GrBuffer> fBuffer; 49 GrTGpuResourceRef<GrBuffer> fBuffer;
54 GrShaderFlags fVisibility; 50 GrShaderFlags fVisibility;
55 51
56 typedef SkNoncopyable INHERITED; 52 typedef SkNoncopyable INHERITED;
57 }; 53 };
58 54
59 #endif 55 #endif
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