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Side by Side Diff: components/mus/surfaces/display_compositor.h

Issue 2036563002: Delete OnscreenDisplayClient and TopLevelDisplayClient. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: onscreendisplayclient: webview-scoped-allow-gl-for-hardwarerenderer-constructor Created 4 years, 6 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_MUS_SURFACES_DISPLAY_COMPOSITOR_H_ 5 #ifndef COMPONENTS_MUS_SURFACES_DISPLAY_COMPOSITOR_H_
6 #define COMPONENTS_MUS_SURFACES_DISPLAY_COMPOSITOR_H_ 6 #define COMPONENTS_MUS_SURFACES_DISPLAY_COMPOSITOR_H_
7 7
8 #include "cc/surfaces/display_client.h"
8 #include "cc/surfaces/surface.h" 9 #include "cc/surfaces/surface.h"
9 #include "cc/surfaces/surface_factory.h" 10 #include "cc/surfaces/surface_factory.h"
10 #include "cc/surfaces/surface_factory_client.h" 11 #include "cc/surfaces/surface_factory_client.h"
11 #include "cc/surfaces/surface_id_allocator.h" 12 #include "cc/surfaces/surface_id_allocator.h"
12 #include "components/mus/gles2/gpu_state.h" 13 #include "components/mus/gles2/gpu_state.h"
13 #include "components/mus/surfaces/surfaces_state.h" 14 #include "components/mus/surfaces/surfaces_state.h"
14 #include "ui/gfx/native_widget_types.h" 15 #include "ui/gfx/native_widget_types.h"
15 16
17 namespace cc {
18 class Display;
19 }
20
16 namespace mus { 21 namespace mus {
17 22
18 class TopLevelDisplayClient;
19
20 // TODO(fsamuel): This should become a mojo interface for the mus-gpu split. 23 // TODO(fsamuel): This should become a mojo interface for the mus-gpu split.
21 // TODO(fsamuel): This should not be a SurfaceFactoryClient. 24 // TODO(fsamuel): This should not be a SurfaceFactoryClient.
22 // The DisplayCompositor receives CompositorFrames from all sources, 25 // The DisplayCompositor receives CompositorFrames from all sources,
23 // creates a top-level CompositorFrame once per tick, and generates graphical 26 // creates a top-level CompositorFrame once per tick, and generates graphical
24 // output. 27 // output.
25 class DisplayCompositor : public cc::SurfaceFactoryClient { 28 class DisplayCompositor : public cc::SurfaceFactoryClient,
29 public cc::DisplayClient {
26 public: 30 public:
27 DisplayCompositor(scoped_refptr<base::SingleThreadTaskRunner> task_runner, 31 DisplayCompositor(scoped_refptr<base::SingleThreadTaskRunner> task_runner,
28 gfx::AcceleratedWidget widget, 32 gfx::AcceleratedWidget widget,
29 const scoped_refptr<GpuState>& gpu_state, 33 const scoped_refptr<GpuState>& gpu_state,
30 const scoped_refptr<SurfacesState>& surfaces_state); 34 const scoped_refptr<SurfacesState>& surfaces_state);
31 ~DisplayCompositor() override; 35 ~DisplayCompositor() override;
32 36
33 // DisplayCompositor embedders submit a CompositorFrame when content on the 37 // DisplayCompositor embedders submit a CompositorFrame when content on the
34 // display should be changed. A well-behaving embedder should only submit 38 // display should be changed. A well-behaving embedder should only submit
35 // a CompositorFrame once per BeginFrame tick. The callback is called the 39 // a CompositorFrame once per BeginFrame tick. The callback is called the
(...skipping 13 matching lines...) Expand all
49 53
50 // TODO(fsamuel): Invent an async way to create a SurfaceNamespace 54 // TODO(fsamuel): Invent an async way to create a SurfaceNamespace
51 // A SurfaceNamespace can create CompositorFrameSinks where the client can 55 // A SurfaceNamespace can create CompositorFrameSinks where the client can
52 // make up the ID. 56 // make up the ID.
53 57
54 private: 58 private:
55 // SurfaceFactoryClient implementation. 59 // SurfaceFactoryClient implementation.
56 void ReturnResources(const cc::ReturnedResourceArray& resources) override; 60 void ReturnResources(const cc::ReturnedResourceArray& resources) override;
57 void SetBeginFrameSource(cc::BeginFrameSource* begin_frame_source) override; 61 void SetBeginFrameSource(cc::BeginFrameSource* begin_frame_source) override;
58 62
63 // DisplayClient implementation.
64 void DisplayOutputSurfaceLost() override;
65 void DisplaySetMemoryPolicy(const cc::ManagedMemoryPolicy& policy) override;
66
59 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; 67 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
60 scoped_refptr<SurfacesState> surfaces_state_; 68 scoped_refptr<SurfacesState> surfaces_state_;
61 cc::SurfaceFactory factory_; 69 cc::SurfaceFactory factory_;
62 cc::SurfaceIdAllocator allocator_; 70 cc::SurfaceIdAllocator allocator_;
63 cc::SurfaceId surface_id_; 71 cc::SurfaceId surface_id_;
64 72
65 gfx::Size display_size_; 73 gfx::Size display_size_;
66 std::unique_ptr<TopLevelDisplayClient> display_client_; 74 std::unique_ptr<cc::Display> display_;
67 DISALLOW_COPY_AND_ASSIGN(DisplayCompositor); 75 DISALLOW_COPY_AND_ASSIGN(DisplayCompositor);
68 }; 76 };
69 77
70 } // namespace mus 78 } // namespace mus
71 79
72 #endif // COMPONENTS_MUS_SURFACES_DISPLAY_COMPOSITOR_H_ 80 #endif // COMPONENTS_MUS_SURFACES_DISPLAY_COMPOSITOR_H_
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