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Issue 2036353002: mash: Move ash/common/wm/shelf to ash/common/shelf (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase again Created 4 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/window_animations.h" 5 #include "ash/wm/window_animations.h"
6 6
7 #include <math.h> 7 #include <math.h>
8 #include <algorithm> 8 #include <algorithm>
9 #include <utility> 9 #include <utility>
10 #include <vector> 10 #include <vector>
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463 return item_rect; 463 return item_rect;
464 464
465 // If both the icon width and height are 0, then there is no icon in the 465 // If both the icon width and height are 0, then there is no icon in the
466 // launcher for |window|. If the launcher is auto hidden, one of the height or 466 // launcher for |window|. If the launcher is auto hidden, one of the height or
467 // width will be 0 but the position in the launcher and the major dimension 467 // width will be 0 but the position in the launcher and the major dimension
468 // are still reported correctly and the window can be animated to the launcher 468 // are still reported correctly and the window can be animated to the launcher
469 // item's light bar. 469 // item's light bar.
470 if (item_rect.width() != 0 || item_rect.height() != 0) { 470 if (item_rect.width() != 0 || item_rect.height() != 0) {
471 if (shelf->shelf_layout_manager()->visibility_state() == SHELF_AUTO_HIDE) { 471 if (shelf->shelf_layout_manager()->visibility_state() == SHELF_AUTO_HIDE) {
472 gfx::Rect shelf_bounds = shelf->shelf_widget()->GetWindowBoundsInScreen(); 472 gfx::Rect shelf_bounds = shelf->shelf_widget()->GetWindowBoundsInScreen();
473 if (shelf->alignment() == wm::SHELF_ALIGNMENT_LEFT) 473 if (shelf->alignment() == SHELF_ALIGNMENT_LEFT)
474 item_rect.set_x(shelf_bounds.right()); 474 item_rect.set_x(shelf_bounds.right());
475 else if (shelf->alignment() == wm::SHELF_ALIGNMENT_RIGHT) 475 else if (shelf->alignment() == SHELF_ALIGNMENT_RIGHT)
476 item_rect.set_x(shelf_bounds.x()); 476 item_rect.set_x(shelf_bounds.x());
477 else 477 else
478 item_rect.set_y(shelf_bounds.y()); 478 item_rect.set_y(shelf_bounds.y());
479 return item_rect; 479 return item_rect;
480 } 480 }
481 } 481 }
482 482
483 // Coming here, there is no visible icon of that shelf item and we zoom back 483 // Coming here, there is no visible icon of that shelf item and we zoom back
484 // to the location of the application launcher (which is fixed as first item 484 // to the location of the application launcher (which is fixed as first item
485 // of the shelf). 485 // of the shelf).
486 gfx::Rect work_area = 486 gfx::Rect work_area =
487 display::Screen::GetScreen()->GetDisplayNearestWindow(window).work_area(); 487 display::Screen::GetScreen()->GetDisplayNearestWindow(window).work_area();
488 int ltr_adjusted_x = base::i18n::IsRTL() ? work_area.right() : work_area.x(); 488 int ltr_adjusted_x = base::i18n::IsRTL() ? work_area.right() : work_area.x();
489 return shelf->SelectValueForShelfAlignment( 489 return shelf->SelectValueForShelfAlignment(
490 gfx::Rect(ltr_adjusted_x, work_area.bottom(), 0, 0), 490 gfx::Rect(ltr_adjusted_x, work_area.bottom(), 0, 0),
491 gfx::Rect(work_area.x(), work_area.y(), 0, 0), 491 gfx::Rect(work_area.x(), work_area.y(), 0, 0),
492 gfx::Rect(work_area.right(), work_area.y(), 0, 0)); 492 gfx::Rect(work_area.right(), work_area.y(), 0, 0));
493 } 493 }
494 494
495 } // namespace ash 495 } // namespace ash
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