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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shelf/overflow_bubble_view.h" | 5 #include "ash/shelf/overflow_bubble_view.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
| 9 #include "ash/common/shelf/shelf_constants.h" |
9 #include "ash/common/shell_window_ids.h" | 10 #include "ash/common/shell_window_ids.h" |
10 #include "ash/common/wm/shelf/wm_shelf_constants.h" | |
11 #include "ash/root_window_controller.h" | 11 #include "ash/root_window_controller.h" |
12 #include "ash/shelf/shelf.h" | 12 #include "ash/shelf/shelf.h" |
13 #include "ash/shelf/shelf_constants.h" | |
14 #include "ash/shelf/shelf_view.h" | 13 #include "ash/shelf/shelf_view.h" |
15 #include "ash/shell.h" | 14 #include "ash/shell.h" |
16 #include "ui/display/display.h" | 15 #include "ui/display/display.h" |
17 #include "ui/display/screen.h" | 16 #include "ui/display/screen.h" |
18 #include "ui/events/event.h" | 17 #include "ui/events/event.h" |
19 #include "ui/gfx/geometry/insets.h" | 18 #include "ui/gfx/geometry/insets.h" |
20 #include "ui/views/bubble/bubble_frame_view.h" | 19 #include "ui/views/bubble/bubble_frame_view.h" |
21 #include "ui/views/widget/widget.h" | 20 #include "ui/views/widget/widget.h" |
22 | 21 |
23 namespace ash { | 22 namespace ash { |
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39 OverflowBubbleView::~OverflowBubbleView() {} | 38 OverflowBubbleView::~OverflowBubbleView() {} |
40 | 39 |
41 void OverflowBubbleView::InitOverflowBubble(views::View* anchor, | 40 void OverflowBubbleView::InitOverflowBubble(views::View* anchor, |
42 ShelfView* shelf_view) { | 41 ShelfView* shelf_view) { |
43 shelf_view_ = shelf_view; | 42 shelf_view_ = shelf_view; |
44 | 43 |
45 SetAnchorView(anchor); | 44 SetAnchorView(anchor); |
46 set_arrow(GetBubbleArrow()); | 45 set_arrow(GetBubbleArrow()); |
47 set_mirror_arrow_in_rtl(false); | 46 set_mirror_arrow_in_rtl(false); |
48 set_background(NULL); | 47 set_background(NULL); |
49 set_color(SkColorSetARGB(wm::kShelfBackgroundAlpha, 0, 0, 0)); | 48 set_color(SkColorSetARGB(kShelfBackgroundAlpha, 0, 0, 0)); |
50 set_margins(gfx::Insets(kPadding, kPadding, kPadding, kPadding)); | 49 set_margins(gfx::Insets(kPadding, kPadding, kPadding, kPadding)); |
51 // Overflow bubble should not get focus. If it get focus when it is shown, | 50 // Overflow bubble should not get focus. If it get focus when it is shown, |
52 // active state item is changed to running state. | 51 // active state item is changed to running state. |
53 set_can_activate(false); | 52 set_can_activate(false); |
54 | 53 |
55 // Makes bubble view has a layer and clip its children layers. | 54 // Makes bubble view has a layer and clip its children layers. |
56 SetPaintToLayer(true); | 55 SetPaintToLayer(true); |
57 layer()->SetFillsBoundsOpaquely(false); | 56 layer()->SetFillsBoundsOpaquely(false); |
58 layer()->SetMasksToBounds(true); | 57 layer()->SetMasksToBounds(true); |
59 | 58 |
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209 | 208 |
210 bubble_rect.Offset(0, offset); | 209 bubble_rect.Offset(0, offset); |
211 border->set_arrow_offset(anchor_rect.CenterPoint().y() - bubble_rect.y()); | 210 border->set_arrow_offset(anchor_rect.CenterPoint().y() - bubble_rect.y()); |
212 } | 211 } |
213 | 212 |
214 GetBubbleFrameView()->SchedulePaint(); | 213 GetBubbleFrameView()->SchedulePaint(); |
215 return bubble_rect; | 214 return bubble_rect; |
216 } | 215 } |
217 | 216 |
218 } // namespace ash | 217 } // namespace ash |
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