| Index: src/gpu/GrTextContext.cpp
|
| diff --git a/src/gpu/GrTextContext.cpp b/src/gpu/GrTextContext.cpp
|
| index c9e6d17ba33135edcb0201e62e314e94e813f2ec..5af0851f4ca017a619a9635bf611dff4b5d40aaf 100644
|
| --- a/src/gpu/GrTextContext.cpp
|
| +++ b/src/gpu/GrTextContext.cpp
|
| @@ -33,7 +33,7 @@ void GrTextContext::flushGlyphs() {
|
| // setup our sampler state for our text texture/atlas
|
| GrAssert(GrIsALIGN4(fCurrVertex));
|
| GrAssert(fCurrTexture);
|
| - GrTextureParams params(SkShader::kRepeat_TileMode, false);
|
| + GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kNone_FilterMode);
|
|
|
| // This effect could be stored with one of the cache objects (atlas?)
|
| drawState->addCoverageEffect(
|
|
|