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Unified Diff: src/gpu/GrTextContext.cpp

Issue 20362002: make the filter mode for GrTextureAccess an enum so we can plumb down (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: fall back to mipmaps for HQ sampling (for now) Created 7 years, 5 months ago
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Index: src/gpu/GrTextContext.cpp
diff --git a/src/gpu/GrTextContext.cpp b/src/gpu/GrTextContext.cpp
index c9e6d17ba33135edcb0201e62e314e94e813f2ec..5af0851f4ca017a619a9635bf611dff4b5d40aaf 100644
--- a/src/gpu/GrTextContext.cpp
+++ b/src/gpu/GrTextContext.cpp
@@ -33,7 +33,7 @@ void GrTextContext::flushGlyphs() {
// setup our sampler state for our text texture/atlas
GrAssert(GrIsALIGN4(fCurrVertex));
GrAssert(fCurrTexture);
- GrTextureParams params(SkShader::kRepeat_TileMode, false);
+ GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kNone_FilterMode);
// This effect could be stored with one of the cache objects (atlas?)
drawState->addCoverageEffect(
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