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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrSWMaskHelper.h" | 8 #include "GrSWMaskHelper.h" |
9 #include "GrDrawState.h" | 9 #include "GrDrawState.h" |
10 #include "GrGpu.h" | 10 #include "GrGpu.h" |
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190 // maps to 0,0, and then a scaling matrix to normalized coords. We apply thi
s matrix to the | 190 // maps to 0,0, and then a scaling matrix to normalized coords. We apply thi
s matrix to the |
191 // vertex positions rather than local coords. | 191 // vertex positions rather than local coords. |
192 SkMatrix maskMatrix; | 192 SkMatrix maskMatrix; |
193 maskMatrix.setIDiv(texture->width(), texture->height()); | 193 maskMatrix.setIDiv(texture->width(), texture->height()); |
194 maskMatrix.preTranslate(SkIntToScalar(-rect.fLeft), SkIntToScalar(-rect.fTop
)); | 194 maskMatrix.preTranslate(SkIntToScalar(-rect.fLeft), SkIntToScalar(-rect.fTop
)); |
195 maskMatrix.preConcat(drawState->getViewMatrix()); | 195 maskMatrix.preConcat(drawState->getViewMatrix()); |
196 | 196 |
197 drawState->addCoverageEffect( | 197 drawState->addCoverageEffect( |
198 GrSimpleTextureEffect::Create(texture, | 198 GrSimpleTextureEffect::Create(texture, |
199 maskMatrix, | 199 maskMatrix, |
200 false, | 200 GrTextureParams::kNone_Fi
lterMode, |
201 GrEffect::kPosition_Coord
sType))->unref(); | 201 GrEffect::kPosition_Coord
sType))->unref(); |
202 | 202 |
203 target->drawSimpleRect(dstRect); | 203 target->drawSimpleRect(dstRect); |
204 } | 204 } |
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