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1 shaders = [ | |
Yuwei
2016/06/03 23:33:00
This is how the script will be used. Shaders don't
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2 "tex_coord_to_view.vert", | |
3 "draw_tex.frag", | |
4 ] | |
5 | |
6 action("inline_shaders") { | |
7 script = "../../tools/build/remoting_c_text_inliner.py" | |
8 out_path = "${root_gen_dir}/remoting/client/opengl/shaders.h" | |
9 inputs = shaders | |
10 include_guard = "REMOTING_CLIENT_OPENGL_SHADERS_H_" | |
11 outputs = [ | |
12 out_path, | |
13 ] | |
14 args = [ | |
15 include_guard, | |
16 rebase_path(out_path), | |
17 ] + rebase_path(shaders) | |
18 } | |
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