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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/ipc/service/gpu_channel_manager.h" | 5 #include "gpu/ipc/service/gpu_channel_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <utility> | 8 #include <utility> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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257 "keep_awake_time", (now - begin_wake_up_time_).InMilliseconds()); | 257 "keep_awake_time", (now - begin_wake_up_time_).InMilliseconds()); |
258 if (now - last_gpu_access_time_ < | 258 if (now - last_gpu_access_time_ < |
259 base::TimeDelta::FromMilliseconds(kMaxGpuIdleTimeMs)) | 259 base::TimeDelta::FromMilliseconds(kMaxGpuIdleTimeMs)) |
260 return; | 260 return; |
261 if (now - begin_wake_up_time_ > | 261 if (now - begin_wake_up_time_ > |
262 base::TimeDelta::FromMilliseconds(kMaxKeepAliveTimeMs)) | 262 base::TimeDelta::FromMilliseconds(kMaxKeepAliveTimeMs)) |
263 return; | 263 return; |
264 | 264 |
265 DoWakeUpGpu(); | 265 DoWakeUpGpu(); |
266 | 266 |
267 base::MessageLoop::current()->PostDelayedTask( | 267 base::ThreadTaskRunnerHandle::Get()->PostDelayedTask( |
268 FROM_HERE, base::Bind(&GpuChannelManager::ScheduleWakeUpGpu, | 268 FROM_HERE, base::Bind(&GpuChannelManager::ScheduleWakeUpGpu, |
269 weak_factory_.GetWeakPtr()), | 269 weak_factory_.GetWeakPtr()), |
270 base::TimeDelta::FromMilliseconds(kMaxGpuIdleTimeMs)); | 270 base::TimeDelta::FromMilliseconds(kMaxGpuIdleTimeMs)); |
271 } | 271 } |
272 | 272 |
273 void GpuChannelManager::DoWakeUpGpu() { | 273 void GpuChannelManager::DoWakeUpGpu() { |
274 const GpuCommandBufferStub* stub = nullptr; | 274 const GpuCommandBufferStub* stub = nullptr; |
275 for (const auto& kv : gpu_channels_) { | 275 for (const auto& kv : gpu_channels_) { |
276 const GpuChannel* channel = kv.second; | 276 const GpuChannel* channel = kv.second; |
277 stub = channel->GetOneStub(); | 277 stub = channel->GetOneStub(); |
278 if (stub) { | 278 if (stub) { |
279 DCHECK(stub->decoder()); | 279 DCHECK(stub->decoder()); |
280 break; | 280 break; |
281 } | 281 } |
282 } | 282 } |
283 if (!stub || !stub->decoder()->MakeCurrent()) | 283 if (!stub || !stub->decoder()->MakeCurrent()) |
284 return; | 284 return; |
285 glFinish(); | 285 glFinish(); |
286 DidAccessGpu(); | 286 DidAccessGpu(); |
287 } | 287 } |
288 #endif | 288 #endif |
289 | 289 |
290 } // namespace gpu | 290 } // namespace gpu |
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