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Unified Diff: src/gpu/batches/GrPLSPathRenderer.cpp

Issue 2035823002: Make GrClipMaskManager stateless and push GrPipelineBuilder construction downstack (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Address code review comments Created 4 years, 6 months ago
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Index: src/gpu/batches/GrPLSPathRenderer.cpp
diff --git a/src/gpu/batches/GrPLSPathRenderer.cpp b/src/gpu/batches/GrPLSPathRenderer.cpp
index e69889496ccc82480a67a99d00b2520342369e81..e84bd4d901fe2dbfe9212c4acb103893c4b2dbcc 100644
--- a/src/gpu/batches/GrPLSPathRenderer.cpp
+++ b/src/gpu/batches/GrPLSPathRenderer.cpp
@@ -985,7 +985,12 @@ bool GrPLSPathRenderer::onDrawPath(const DrawPathArgs& args) {
geometry.fPath = *args.fPath;
SkAutoTUnref<GrDrawBatch> batch(PLSPathBatch::Create(geometry));
- args.fTarget->drawBatch(*args.fPipelineBuilder, *args.fClip, batch);
+
+ GrPipelineBuilder pipelineBuilder(*args.fPaint, args.fDrawContext->isUnifiedMultisampled());
+ pipelineBuilder.setRenderTarget(args.fDrawContext->accessRenderTarget());
+ pipelineBuilder.setUserStencil(args.fUserStencilSettings);
+
+ args.fDrawContext->drawBatch(pipelineBuilder, *args.fClip, batch);
SkDEBUGCODE(inPLSDraw = false;)
return true;

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