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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrTest.h" | 8 #include "GrTest.h" |
9 | 9 |
10 #include "GrBatchAtlas.h" | 10 #include "GrBatchAtlas.h" |
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235 | 235 |
236 void GrDrawContextPriv::testingOnly_drawBatch(const GrPipelineBuilder& pipelineB
uilder, | 236 void GrDrawContextPriv::testingOnly_drawBatch(const GrPipelineBuilder& pipelineB
uilder, |
237 GrDrawBatch* batch, | 237 GrDrawBatch* batch, |
238 const GrClip* clip) { | 238 const GrClip* clip) { |
239 ASSERT_SINGLE_OWNER | 239 ASSERT_SINGLE_OWNER |
240 RETURN_IF_ABANDONED | 240 RETURN_IF_ABANDONED |
241 SkDEBUGCODE(fDrawContext->validate();) | 241 SkDEBUGCODE(fDrawContext->validate();) |
242 GR_AUDIT_TRAIL_AUTO_FRAME(fDrawContext->fAuditTrail, "GrDrawContext::testing
Only_drawBatch"); | 242 GR_AUDIT_TRAIL_AUTO_FRAME(fDrawContext->fAuditTrail, "GrDrawContext::testing
Only_drawBatch"); |
243 | 243 |
244 if (clip) { | 244 if (clip) { |
245 fDrawContext->getDrawTarget()->drawBatch(pipelineBuilder, *clip, batch); | 245 fDrawContext->getDrawTarget()->drawBatch(pipelineBuilder, fDrawContext,
*clip, batch); |
246 } else { | 246 } else { |
247 fDrawContext->getDrawTarget()->drawBatch(pipelineBuilder, GrNoClip(), ba
tch); | 247 fDrawContext->getDrawTarget()->drawBatch(pipelineBuilder, fDrawContext,
GrNoClip(), batch); |
248 } | 248 } |
249 } | 249 } |
250 | 250 |
251 #undef ASSERT_SINGLE_OWNER | 251 #undef ASSERT_SINGLE_OWNER |
252 #undef RETURN_IF_ABANDONED | 252 #undef RETURN_IF_ABANDONED |
253 | 253 |
254 /////////////////////////////////////////////////////////////////////////////// | 254 /////////////////////////////////////////////////////////////////////////////// |
255 // Code for the mock context. It's built on a mock GrGpu class that does nothing
. | 255 // Code for the mock context. It's built on a mock GrGpu class that does nothing
. |
256 //// | 256 //// |
257 | 257 |
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397 SkASSERT(nullptr == fGpu); | 397 SkASSERT(nullptr == fGpu); |
398 fGpu = new MockGpu(this, options); | 398 fGpu = new MockGpu(this, options); |
399 SkASSERT(fGpu); | 399 SkASSERT(fGpu); |
400 this->initCommon(options); | 400 this->initCommon(options); |
401 | 401 |
402 // We delete these because we want to test the cache starting with zero reso
urces. Also, none of | 402 // We delete these because we want to test the cache starting with zero reso
urces. Also, none of |
403 // these objects are required for any of tests that use this context. TODO:
make stop allocating | 403 // these objects are required for any of tests that use this context. TODO:
make stop allocating |
404 // resources in the buffer pools. | 404 // resources in the buffer pools. |
405 fDrawingManager->abandon(); | 405 fDrawingManager->abandon(); |
406 } | 406 } |
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