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Side by Side Diff: third_party/WebKit/Source/bindings/core/v8/ScriptState.h

Issue 2035653006: [DevTools] Move Console to v8 inspector. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: improved api a bit Created 4 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ScriptState_h 5 #ifndef ScriptState_h
6 #define ScriptState_h 6 #define ScriptState_h
7 7
8 #include "bindings/core/v8/ScopedPersistent.h" 8 #include "bindings/core/v8/ScopedPersistent.h"
9 #include "bindings/core/v8/V8PerContextData.h" 9 #include "bindings/core/v8/V8PerContextData.h"
10 #include "core/CoreExport.h" 10 #include "core/CoreExport.h"
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82 // These methods can return nullptr if the context associated with the 82 // These methods can return nullptr if the context associated with the
83 // ScriptState has already been detached. 83 // ScriptState has already been detached.
84 static ScriptState* forMainWorld(LocalFrame*); 84 static ScriptState* forMainWorld(LocalFrame*);
85 static ScriptState* forWorld(LocalFrame*, DOMWrapperWorld&); 85 static ScriptState* forWorld(LocalFrame*, DOMWrapperWorld&);
86 86
87 v8::Isolate* isolate() const { return m_isolate; } 87 v8::Isolate* isolate() const { return m_isolate; }
88 DOMWrapperWorld& world() const { return *m_world; } 88 DOMWrapperWorld& world() const { return *m_world; }
89 LocalDOMWindow* domWindow() const; 89 LocalDOMWindow* domWindow() const;
90 virtual ExecutionContext* getExecutionContext() const; 90 virtual ExecutionContext* getExecutionContext() const;
91 virtual void setExecutionContext(ExecutionContext*); 91 virtual void setExecutionContext(ExecutionContext*);
92 int contextIdInDebugger();
93 92
94 // This can return an empty handle if the v8::Context is gone. 93 // This can return an empty handle if the v8::Context is gone.
95 v8::Local<v8::Context> context() const { return m_context.newLocal(m_isolate ); } 94 v8::Local<v8::Context> context() const { return m_context.newLocal(m_isolate ); }
96 bool contextIsValid() const { return !m_context.isEmpty() && m_perContextDat a; } 95 bool contextIsValid() const { return !m_context.isEmpty() && m_perContextDat a; }
97 void detachGlobalObject(); 96 void detachGlobalObject();
98 void clearContext() { return m_context.clear(); } 97 void clearContext() { return m_context.clear(); }
99 #if ENABLE(ASSERT) 98 #if ENABLE(ASSERT)
100 bool isGlobalObjectDetached() const { return m_globalObjectDetached; } 99 bool isGlobalObjectDetached() const { return m_globalObjectDetached; }
101 #endif 100 #endif
102 101
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149 } 148 }
150 149
151 private: 150 private:
152 RefPtr<ScriptState> m_scriptState; 151 RefPtr<ScriptState> m_scriptState;
153 ScopedPersistent<v8::Context> m_context; 152 ScopedPersistent<v8::Context> m_context;
154 }; 153 };
155 154
156 } // namespace blink 155 } // namespace blink
157 156
158 #endif // ScriptState_h 157 #endif // ScriptState_h
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