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Unified Diff: ash/wm/overview/window_selector_item.cc

Issue 2035543004: Shuffles and renames ash/common/wm classes (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: random changes for chrome tests Created 4 years, 6 months ago
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Index: ash/wm/overview/window_selector_item.cc
diff --git a/ash/wm/overview/window_selector_item.cc b/ash/wm/overview/window_selector_item.cc
index 3487936413975074a6bf7cc728bc07ff4d03e1aa..78c6e3971f0cc187b38e17372cd96f1a8713320f 100644
--- a/ash/wm/overview/window_selector_item.cc
+++ b/ash/wm/overview/window_selector_item.cc
@@ -9,10 +9,10 @@
#include "ash/common/shell_window_ids.h"
#include "ash/common/wm/window_state.h"
-#include "ash/common/wm/wm_lookup.h"
-#include "ash/common/wm/wm_root_window_controller.h"
-#include "ash/common/wm/wm_window.h"
-#include "ash/common/wm/wm_window_property.h"
+#include "ash/common/wm_lookup.h"
+#include "ash/common/wm_root_window_controller.h"
+#include "ash/common/wm_window.h"
+#include "ash/common/wm_window_property.h"
#include "ash/material_design/material_design_controller.h"
#include "ash/wm/overview/overview_animation_type.h"
#include "ash/wm/overview/scoped_overview_animation_settings.h"
@@ -72,7 +72,7 @@ static const float kDimmedItemOpacity = 0.5f;
// Calculates the |window| bounds after being transformed to the selector's
// space. With Material Design at most |title_height| is reserved above the
// |window|. The returned Rect is in virtual screen coordinates.
-gfx::Rect GetTransformedBounds(wm::WmWindow* window, int title_height) {
+gfx::Rect GetTransformedBounds(WmWindow* window, int title_height) {
gfx::RectF bounds(
window->GetRootWindow()->ConvertRectToScreen(window->GetTargetBounds()));
gfx::Transform new_transform = TransformAboutPivot(
@@ -85,7 +85,7 @@ gfx::Rect GetTransformedBounds(wm::WmWindow* window, int title_height) {
if (ash::MaterialDesignController::IsOverviewMaterial()) {
gfx::RectF header_bounds(bounds);
header_bounds.set_height(
- std::min(window->GetIntProperty(wm::WmWindowProperty::TOP_VIEW_INSET),
+ std::min(window->GetIntProperty(WmWindowProperty::TOP_VIEW_INSET),
title_height));
new_transform.TransformRect(&header_bounds);
bounds.Inset(0, header_bounds.height(), 0, 0);
@@ -97,7 +97,7 @@ gfx::Rect GetTransformedBounds(wm::WmWindow* window, int title_height) {
// Note: The fade in animation will occur after a delay where the delay is how
// long the lay out animations take.
void SetupFadeInAfterLayout(views::Widget* widget) {
- wm::WmWindow* window = wm::WmLookup::Get()->GetWindowForWidget(widget);
+ WmWindow* window = WmLookup::Get()->GetWindowForWidget(widget);
window->SetOpacity(0.0f);
std::unique_ptr<ScopedOverviewAnimationSettings>
scoped_overview_animation_settings =
@@ -154,7 +154,7 @@ gfx::Rect WindowSelectorItem::OverviewLabelButton::GetChildAreaBounds() {
return bounds;
}
-WindowSelectorItem::WindowSelectorItem(wm::WmWindow* window,
+WindowSelectorItem::WindowSelectorItem(WmWindow* window,
WindowSelector* window_selector)
: dimmed_(false),
root_window_(window->GetRootWindow()),
@@ -190,7 +190,7 @@ WindowSelectorItem::WindowSelectorItem(wm::WmWindow* window,
close_button_rect.set_x(-close_button_rect.width() / 2);
close_button_rect.set_y(-close_button_rect.height() / 2);
}
- wm::WmLookup::Get()
+ WmLookup::Get()
->GetWindowForWidget(&close_button_widget_)
->SetBounds(close_button_rect);
@@ -201,7 +201,7 @@ WindowSelectorItem::~WindowSelectorItem() {
GetWindow()->RemoveObserver(this);
}
-wm::WmWindow* WindowSelectorItem::GetWindow() {
+WmWindow* WindowSelectorItem::GetWindow() {
return transform_window_.window();
}
@@ -217,7 +217,7 @@ void WindowSelectorItem::PrepareForOverview() {
transform_window_.PrepareForOverview();
}
-bool WindowSelectorItem::Contains(const wm::WmWindow* target) const {
+bool WindowSelectorItem::Contains(const WmWindow* target) const {
return transform_window_.Contains(target);
}
@@ -275,12 +275,12 @@ void WindowSelectorItem::ButtonPressed(views::Button* sender,
window_selector_->SelectWindow(transform_window_.window());
}
-void WindowSelectorItem::OnWindowDestroying(wm::WmWindow* window) {
+void WindowSelectorItem::OnWindowDestroying(WmWindow* window) {
window->RemoveObserver(this);
transform_window_.OnWindowDestroyed();
}
-void WindowSelectorItem::OnWindowTitleChanged(wm::WmWindow* window) {
+void WindowSelectorItem::OnWindowTitleChanged(WmWindow* window) {
// TODO(flackr): Maybe add the new title to a vector of titles so that we can
// filter any of the titles the window had while in the overview session.
window_label_button_view_->SetText(window->GetTitle());
@@ -301,7 +301,7 @@ void WindowSelectorItem::SetItemBounds(const gfx::Rect& target_bounds,
int title_height = 0;
if (ash::MaterialDesignController::IsOverviewMaterial()) {
top_view_inset =
- GetWindow()->GetIntProperty(wm::WmWindowProperty::TOP_VIEW_INSET);
+ GetWindow()->GetIntProperty(WmWindowProperty::TOP_VIEW_INSET);
title_height = close_button_->GetPreferredSize().height();
}
gfx::Rect selector_item_bounds =
@@ -337,7 +337,7 @@ void WindowSelectorItem::UpdateWindowLabel(
ScopedOverviewAnimationSettingsFactory::Get()
->CreateOverviewAnimationSettings(
animation_type,
- wm::WmLookup::Get()->GetWindowForWidget(window_label_.get()));
+ WmLookup::Get()->GetWindowForWidget(window_label_.get()));
window_label_->SetBounds(label_bounds);
}
@@ -389,8 +389,8 @@ void WindowSelectorItem::UpdateHeaderLayout(
close_button_->SetVisible(true);
SetupFadeInAfterLayout(&close_button_widget_);
}
- wm::WmWindow* close_button_widget_window =
- wm::WmLookup::Get()->GetWindowForWidget(&close_button_widget_);
+ WmWindow* close_button_widget_window =
+ WmLookup::Get()->GetWindowForWidget(&close_button_widget_);
std::unique_ptr<ScopedOverviewAnimationSettings> animation_settings =
ScopedOverviewAnimationSettingsFactory::Get()
->CreateOverviewAnimationSettings(animation_type,
@@ -415,8 +415,8 @@ void WindowSelectorItem::UpdateHeaderLayout(
window_label_button_view_->SetVisible(true);
SetupFadeInAfterLayout(window_label_.get());
}
- wm::WmWindow* window_label_window =
- wm::WmLookup::Get()->GetWindowForWidget(window_label_.get());
+ WmWindow* window_label_window =
+ WmLookup::Get()->GetWindowForWidget(window_label_.get());
std::unique_ptr<ScopedOverviewAnimationSettings> animation_settings =
ScopedOverviewAnimationSettingsFactory::Get()
->CreateOverviewAnimationSettings(animation_type,

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