Index: ash/common/wm/workspace/multi_window_resize_controller.h |
diff --git a/ash/common/wm/workspace/multi_window_resize_controller.h b/ash/common/wm/workspace/multi_window_resize_controller.h |
index 009fa683f139ddbfadabfb788c09de9a90529c03..e7c4a9d4cb56cc1c516976316329e44758cf48b5 100644 |
--- a/ash/common/wm/workspace/multi_window_resize_controller.h |
+++ b/ash/common/wm/workspace/multi_window_resize_controller.h |
@@ -9,7 +9,7 @@ |
#include <vector> |
#include "ash/ash_export.h" |
-#include "ash/common/wm/wm_window_observer.h" |
+#include "ash/common/wm_window_observer.h" |
#include "base/macros.h" |
#include "base/timer/timer.h" |
#include "ui/gfx/geometry/rect.h" |
@@ -34,14 +34,14 @@ enum Direction { |
// MultiWindowResizeController is driven by WorkspaceEventFilter. |
class ASH_EXPORT MultiWindowResizeController |
: public views::MouseWatcherListener, |
- public wm::WmWindowObserver { |
+ public WmWindowObserver { |
public: |
MultiWindowResizeController(); |
~MultiWindowResizeController() override; |
// If necessary, shows the resize widget. |window| is the window the mouse |
// is over, |component| the edge and |point| the location of the mouse. |
- void Show(wm::WmWindow* window, int component, const gfx::Point& point); |
+ void Show(WmWindow* window, int component, const gfx::Point& point); |
// Hides the resize widget. |
void Hide(); |
@@ -50,7 +50,7 @@ class ASH_EXPORT MultiWindowResizeController |
void MouseMovedOutOfHost() override; |
// WindowObserver overrides: |
- void OnWindowDestroying(wm::WmWindow* window) override; |
+ void OnWindowDestroying(WmWindow* window) override; |
private: |
friend class MultiWindowResizeControllerTest; |
@@ -69,17 +69,17 @@ class ASH_EXPORT MultiWindowResizeController |
bool is_valid() const { return window1 && window2; } |
// The left/top window to resize. |
- wm::WmWindow* window1; |
+ WmWindow* window1; |
// Other window to resize. |
- wm::WmWindow* window2; |
+ WmWindow* window2; |
// Direction |
Direction direction; |
// Windows after |window2| that are to be resized. Determined at the time |
// the resize starts. |
- std::vector<wm::WmWindow*> other_windows; |
+ std::vector<WmWindow*> other_windows; |
}; |
class ResizeMouseWatcherHost; |
@@ -89,28 +89,27 @@ class ASH_EXPORT MultiWindowResizeController |
// Returns a ResizeWindows based on the specified arguments. Use is_valid() |
// to test if the return value is a valid multi window resize location. |
- ResizeWindows DetermineWindows(wm::WmWindow* window, |
+ ResizeWindows DetermineWindows(WmWindow* window, |
int window_component, |
const gfx::Point& point) const; |
// Variant of DetermineWindows() that uses the current location of the mouse |
// to determine the resize windows. |
- ResizeWindows DetermineWindowsFromScreenPoint(wm::WmWindow* window) const; |
+ ResizeWindows DetermineWindowsFromScreenPoint(WmWindow* window) const; |
// Finds a window by edge (one of the constants HitTestCompat. |
- wm::WmWindow* FindWindowByEdge(wm::WmWindow* window_to_ignore, |
- int edge_want, |
- int x_in_parent, |
- int y_in_parent) const; |
+ WmWindow* FindWindowByEdge(WmWindow* window_to_ignore, |
+ int edge_want, |
+ int x_in_parent, |
+ int y_in_parent) const; |
// Returns the first window touching |window|. |
- wm::WmWindow* FindWindowTouching(wm::WmWindow* window, |
- Direction direction) const; |
+ WmWindow* FindWindowTouching(WmWindow* window, Direction direction) const; |
// Places any windows touching |start| into |others|. |
- void FindWindowsTouching(wm::WmWindow* start, |
+ void FindWindowsTouching(WmWindow* start, |
Direction direction, |
- std::vector<wm::WmWindow*>* others) const; |
+ std::vector<WmWindow*>* others) const; |
// Shows the resizer if the mouse is still at a valid location. This is called |
// from the |show_timer_|. |
@@ -146,7 +145,7 @@ class ASH_EXPORT MultiWindowResizeController |
bool IsOverWindows(const gfx::Point& location_in_screen) const; |
// Returns true if |location_in_screen| is over |component| in |window|. |
- bool IsOverComponent(wm::WmWindow* window, |
+ bool IsOverComponent(WmWindow* window, |
const gfx::Point& location_in_screen, |
int component) const; |