| Index: ash/common/wm/workspace/multi_window_resize_controller.h
|
| diff --git a/ash/common/wm/workspace/multi_window_resize_controller.h b/ash/common/wm/workspace/multi_window_resize_controller.h
|
| index 009fa683f139ddbfadabfb788c09de9a90529c03..e7c4a9d4cb56cc1c516976316329e44758cf48b5 100644
|
| --- a/ash/common/wm/workspace/multi_window_resize_controller.h
|
| +++ b/ash/common/wm/workspace/multi_window_resize_controller.h
|
| @@ -9,7 +9,7 @@
|
| #include <vector>
|
|
|
| #include "ash/ash_export.h"
|
| -#include "ash/common/wm/wm_window_observer.h"
|
| +#include "ash/common/wm_window_observer.h"
|
| #include "base/macros.h"
|
| #include "base/timer/timer.h"
|
| #include "ui/gfx/geometry/rect.h"
|
| @@ -34,14 +34,14 @@ enum Direction {
|
| // MultiWindowResizeController is driven by WorkspaceEventFilter.
|
| class ASH_EXPORT MultiWindowResizeController
|
| : public views::MouseWatcherListener,
|
| - public wm::WmWindowObserver {
|
| + public WmWindowObserver {
|
| public:
|
| MultiWindowResizeController();
|
| ~MultiWindowResizeController() override;
|
|
|
| // If necessary, shows the resize widget. |window| is the window the mouse
|
| // is over, |component| the edge and |point| the location of the mouse.
|
| - void Show(wm::WmWindow* window, int component, const gfx::Point& point);
|
| + void Show(WmWindow* window, int component, const gfx::Point& point);
|
|
|
| // Hides the resize widget.
|
| void Hide();
|
| @@ -50,7 +50,7 @@ class ASH_EXPORT MultiWindowResizeController
|
| void MouseMovedOutOfHost() override;
|
|
|
| // WindowObserver overrides:
|
| - void OnWindowDestroying(wm::WmWindow* window) override;
|
| + void OnWindowDestroying(WmWindow* window) override;
|
|
|
| private:
|
| friend class MultiWindowResizeControllerTest;
|
| @@ -69,17 +69,17 @@ class ASH_EXPORT MultiWindowResizeController
|
| bool is_valid() const { return window1 && window2; }
|
|
|
| // The left/top window to resize.
|
| - wm::WmWindow* window1;
|
| + WmWindow* window1;
|
|
|
| // Other window to resize.
|
| - wm::WmWindow* window2;
|
| + WmWindow* window2;
|
|
|
| // Direction
|
| Direction direction;
|
|
|
| // Windows after |window2| that are to be resized. Determined at the time
|
| // the resize starts.
|
| - std::vector<wm::WmWindow*> other_windows;
|
| + std::vector<WmWindow*> other_windows;
|
| };
|
|
|
| class ResizeMouseWatcherHost;
|
| @@ -89,28 +89,27 @@ class ASH_EXPORT MultiWindowResizeController
|
|
|
| // Returns a ResizeWindows based on the specified arguments. Use is_valid()
|
| // to test if the return value is a valid multi window resize location.
|
| - ResizeWindows DetermineWindows(wm::WmWindow* window,
|
| + ResizeWindows DetermineWindows(WmWindow* window,
|
| int window_component,
|
| const gfx::Point& point) const;
|
|
|
| // Variant of DetermineWindows() that uses the current location of the mouse
|
| // to determine the resize windows.
|
| - ResizeWindows DetermineWindowsFromScreenPoint(wm::WmWindow* window) const;
|
| + ResizeWindows DetermineWindowsFromScreenPoint(WmWindow* window) const;
|
|
|
| // Finds a window by edge (one of the constants HitTestCompat.
|
| - wm::WmWindow* FindWindowByEdge(wm::WmWindow* window_to_ignore,
|
| - int edge_want,
|
| - int x_in_parent,
|
| - int y_in_parent) const;
|
| + WmWindow* FindWindowByEdge(WmWindow* window_to_ignore,
|
| + int edge_want,
|
| + int x_in_parent,
|
| + int y_in_parent) const;
|
|
|
| // Returns the first window touching |window|.
|
| - wm::WmWindow* FindWindowTouching(wm::WmWindow* window,
|
| - Direction direction) const;
|
| + WmWindow* FindWindowTouching(WmWindow* window, Direction direction) const;
|
|
|
| // Places any windows touching |start| into |others|.
|
| - void FindWindowsTouching(wm::WmWindow* start,
|
| + void FindWindowsTouching(WmWindow* start,
|
| Direction direction,
|
| - std::vector<wm::WmWindow*>* others) const;
|
| + std::vector<WmWindow*>* others) const;
|
|
|
| // Shows the resizer if the mouse is still at a valid location. This is called
|
| // from the |show_timer_|.
|
| @@ -146,7 +145,7 @@ class ASH_EXPORT MultiWindowResizeController
|
| bool IsOverWindows(const gfx::Point& location_in_screen) const;
|
|
|
| // Returns true if |location_in_screen| is over |component| in |window|.
|
| - bool IsOverComponent(wm::WmWindow* window,
|
| + bool IsOverComponent(WmWindow* window,
|
| const gfx::Point& location_in_screen,
|
| int component) const;
|
|
|
|
|