Index: ash/aura/wm_window_aura.cc |
diff --git a/ash/wm/aura/wm_window_aura.cc b/ash/aura/wm_window_aura.cc |
similarity index 96% |
rename from ash/wm/aura/wm_window_aura.cc |
rename to ash/aura/wm_window_aura.cc |
index 4f17816d7b2670303d020f094067c369367f8f27..c2f486e8312f60bb3842fa179260c1b71e7c2343 100644 |
--- a/ash/wm/aura/wm_window_aura.cc |
+++ b/ash/aura/wm_window_aura.cc |
@@ -2,19 +2,19 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "ash/wm/aura/wm_window_aura.h" |
+#include "ash/aura/wm_window_aura.h" |
#include "ash/ash_constants.h" |
+#include "ash/aura/aura_layout_manager_adapter.h" |
+#include "ash/aura/wm_root_window_controller_aura.h" |
+#include "ash/aura/wm_shell_aura.h" |
#include "ash/common/wm/window_state.h" |
-#include "ash/common/wm/wm_layout_manager.h" |
-#include "ash/common/wm/wm_window_observer.h" |
-#include "ash/common/wm/wm_window_property.h" |
+#include "ash/common/wm_layout_manager.h" |
+#include "ash/common/wm_window_observer.h" |
+#include "ash/common/wm_window_property.h" |
#include "ash/screen_util.h" |
#include "ash/shelf/shelf_util.h" |
#include "ash/shell.h" |
-#include "ash/wm/aura/aura_layout_manager_adapter.h" |
-#include "ash/wm/aura/wm_globals_aura.h" |
-#include "ash/wm/aura/wm_root_window_controller_aura.h" |
#include "ash/wm/resize_shadow_controller.h" |
#include "ash/wm/window_animations.h" |
#include "ash/wm/window_properties.h" |
@@ -38,12 +38,11 @@ |
#include "ui/wm/core/visibility_controller.h" |
#include "ui/wm/core/window_util.h" |
-DECLARE_WINDOW_PROPERTY_TYPE(ash::wm::WmWindowAura*); |
+DECLARE_WINDOW_PROPERTY_TYPE(ash::WmWindowAura*); |
namespace ash { |
-namespace wm { |
-DEFINE_OWNED_WINDOW_PROPERTY_KEY(ash::wm::WmWindowAura, kWmWindowKey, nullptr); |
+DEFINE_OWNED_WINDOW_PROPERTY_KEY(ash::WmWindowAura, kWmWindowKey, nullptr); |
namespace { |
@@ -120,8 +119,8 @@ WmRootWindowController* WmWindowAura::GetRootWindowController() { |
return root ? WmRootWindowControllerAura::Get(root) : nullptr; |
} |
-WmGlobals* WmWindowAura::GetGlobals() const { |
- return WmGlobals::Get(); |
+WmShell* WmWindowAura::GetShell() const { |
+ return WmShell::Get(); |
} |
void WmWindowAura::SetName(const char* name) { |
@@ -254,7 +253,7 @@ int WmWindowAura::GetIntProperty(WmWindowProperty key) { |
return 0; |
} |
-const WindowState* WmWindowAura::GetWindowState() const { |
+const wm::WindowState* WmWindowAura::GetWindowState() const { |
return ash::wm::GetWindowState(window_); |
} |
@@ -344,7 +343,7 @@ void WmWindowAura::SetBoundsWithTransitionDelay(const gfx::Rect& bounds, |
void WmWindowAura::SetBoundsDirect(const gfx::Rect& bounds) { |
BoundsSetter().SetBounds(window_, bounds); |
- SnapWindowToPixelBoundary(window_); |
+ wm::SnapWindowToPixelBoundary(window_); |
} |
void WmWindowAura::SetBoundsDirectAnimated(const gfx::Rect& bounds) { |
@@ -512,15 +511,15 @@ bool WmWindowAura::IsFocused() const { |
} |
bool WmWindowAura::IsActive() const { |
- return IsActiveWindow(window_); |
+ return wm::IsActiveWindow(window_); |
} |
void WmWindowAura::Activate() { |
- ActivateWindow(window_); |
+ wm::ActivateWindow(window_); |
} |
void WmWindowAura::Deactivate() { |
- DeactivateWindow(window_); |
+ wm::DeactivateWindow(window_); |
} |
void WmWindowAura::SetFullscreen() { |
@@ -577,7 +576,7 @@ void WmWindowAura::SetSnapsChildrenToPhysicalPixelBoundary() { |
} |
void WmWindowAura::SnapToPixelBoundaryIfNecessary() { |
- SnapWindowToPixelBoundary(window_); |
+ wm::SnapWindowToPixelBoundary(window_); |
} |
void WmWindowAura::SetChildrenUseExtendedHitRegion() { |
@@ -665,5 +664,4 @@ void WmWindowAura::OnWindowTitleChanged(aura::Window* window) { |
FOR_EACH_OBSERVER(WmWindowObserver, observers_, OnWindowTitleChanged(this)); |
} |
-} // namespace wm |
} // namespace ash |