Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(3774)

Unified Diff: ash/wm/aura/wm_window_aura.cc

Issue 2035543004: Shuffles and renames ash/common/wm classes (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: random changes for chrome tests Created 4 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: ash/wm/aura/wm_window_aura.cc
diff --git a/ash/wm/aura/wm_window_aura.cc b/ash/wm/aura/wm_window_aura.cc
deleted file mode 100644
index 4f17816d7b2670303d020f094067c369367f8f27..0000000000000000000000000000000000000000
--- a/ash/wm/aura/wm_window_aura.cc
+++ /dev/null
@@ -1,669 +0,0 @@
-// Copyright 2016 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ash/wm/aura/wm_window_aura.h"
-
-#include "ash/ash_constants.h"
-#include "ash/common/wm/window_state.h"
-#include "ash/common/wm/wm_layout_manager.h"
-#include "ash/common/wm/wm_window_observer.h"
-#include "ash/common/wm/wm_window_property.h"
-#include "ash/screen_util.h"
-#include "ash/shelf/shelf_util.h"
-#include "ash/shell.h"
-#include "ash/wm/aura/aura_layout_manager_adapter.h"
-#include "ash/wm/aura/wm_globals_aura.h"
-#include "ash/wm/aura/wm_root_window_controller_aura.h"
-#include "ash/wm/resize_shadow_controller.h"
-#include "ash/wm/window_animations.h"
-#include "ash/wm/window_properties.h"
-#include "ash/wm/window_state_aura.h"
-#include "ash/wm/window_util.h"
-#include "base/memory/ptr_util.h"
-#include "ui/aura/client/aura_constants.h"
-#include "ui/aura/client/window_tree_client.h"
-#include "ui/aura/layout_manager.h"
-#include "ui/aura/window.h"
-#include "ui/aura/window_delegate.h"
-#include "ui/aura/window_property.h"
-#include "ui/base/hit_test.h"
-#include "ui/compositor/layer_tree_owner.h"
-#include "ui/compositor/scoped_layer_animation_settings.h"
-#include "ui/display/screen.h"
-#include "ui/gfx/geometry/insets.h"
-#include "ui/views/widget/widget.h"
-#include "ui/wm/core/coordinate_conversion.h"
-#include "ui/wm/core/easy_resize_window_targeter.h"
-#include "ui/wm/core/visibility_controller.h"
-#include "ui/wm/core/window_util.h"
-
-DECLARE_WINDOW_PROPERTY_TYPE(ash::wm::WmWindowAura*);
-
-namespace ash {
-namespace wm {
-
-DEFINE_OWNED_WINDOW_PROPERTY_KEY(ash::wm::WmWindowAura, kWmWindowKey, nullptr);
-
-namespace {
-
-// A tentative class to set the bounds on the window.
-// TODO(oshima): Once all logic is cleaned up, move this to the real layout
-// manager with proper friendship.
-class BoundsSetter : public aura::LayoutManager {
- public:
- BoundsSetter() {}
- ~BoundsSetter() override {}
-
- // aura::LayoutManager overrides:
- void OnWindowResized() override {}
- void OnWindowAddedToLayout(aura::Window* child) override {}
- void OnWillRemoveWindowFromLayout(aura::Window* child) override {}
- void OnWindowRemovedFromLayout(aura::Window* child) override {}
- void OnChildWindowVisibilityChanged(aura::Window* child,
- bool visible) override {}
- void SetChildBounds(aura::Window* child,
- const gfx::Rect& requested_bounds) override {}
-
- void SetBounds(aura::Window* window, const gfx::Rect& bounds) {
- SetChildBoundsDirect(window, bounds);
- }
-
- private:
- DISALLOW_COPY_AND_ASSIGN(BoundsSetter);
-};
-
-} // namespace
-
-WmWindowAura::WmWindowAura(aura::Window* window)
- : window_(window),
- // Mirrors that of aura::Window.
- observers_(base::ObserverList<WmWindowObserver>::NOTIFY_EXISTING_ONLY) {
- window_->AddObserver(this);
- window_->SetProperty(kWmWindowKey, this);
-}
-
-// static
-const WmWindow* WmWindowAura::Get(const aura::Window* window) {
- if (!window)
- return nullptr;
-
- const WmWindow* wm_window = window->GetProperty(kWmWindowKey);
- if (wm_window)
- return wm_window;
- // WmWindowAura is owned by the aura::Window.
- // TODO(sky): fix constness.
- return new WmWindowAura(const_cast<aura::Window*>(window));
-}
-
-// static
-std::vector<WmWindow*> WmWindowAura::FromAuraWindows(
- const std::vector<aura::Window*>& aura_windows) {
- std::vector<WmWindow*> result(aura_windows.size());
- for (size_t i = 0; i < aura_windows.size(); ++i)
- result[i] = Get(aura_windows[i]);
- return result;
-}
-
-// static
-const aura::Window* WmWindowAura::GetAuraWindow(const WmWindow* wm_window) {
- return wm_window ? static_cast<const WmWindowAura*>(wm_window)->aura_window()
- : nullptr;
-}
-
-const WmWindow* WmWindowAura::GetRootWindow() const {
- return Get(window_->GetRootWindow());
-}
-
-WmRootWindowController* WmWindowAura::GetRootWindowController() {
- aura::Window* root = window_->GetRootWindow();
- return root ? WmRootWindowControllerAura::Get(root) : nullptr;
-}
-
-WmGlobals* WmWindowAura::GetGlobals() const {
- return WmGlobals::Get();
-}
-
-void WmWindowAura::SetName(const char* name) {
- window_->SetName(name);
-}
-
-base::string16 WmWindowAura::GetTitle() const {
- return window_->title();
-}
-
-void WmWindowAura::SetShellWindowId(int id) {
- window_->set_id(id);
-}
-
-int WmWindowAura::GetShellWindowId() const {
- return window_->id();
-}
-
-ui::wm::WindowType WmWindowAura::GetType() const {
- return window_->type();
-}
-
-ui::Layer* WmWindowAura::GetLayer() {
- return window_->layer();
-}
-
-display::Display WmWindowAura::GetDisplayNearestWindow() {
- return display::Screen::GetScreen()->GetDisplayNearestWindow(window_);
-}
-
-bool WmWindowAura::HasNonClientArea() {
- return window_->delegate() ? true : false;
-}
-
-int WmWindowAura::GetNonClientComponent(const gfx::Point& location) {
- return window_->delegate()
- ? window_->delegate()->GetNonClientComponent(location)
- : HTNOWHERE;
-}
-
-gfx::Point WmWindowAura::ConvertPointToTarget(const WmWindow* target,
- const gfx::Point& point) const {
- gfx::Point result(point);
- aura::Window::ConvertPointToTarget(window_, GetAuraWindow(target), &result);
- return result;
-}
-
-gfx::Point WmWindowAura::ConvertPointToScreen(const gfx::Point& point) const {
- gfx::Point result(point);
- ::wm::ConvertPointToScreen(window_, &result);
- return result;
-}
-
-gfx::Point WmWindowAura::ConvertPointFromScreen(const gfx::Point& point) const {
- gfx::Point result(point);
- ::wm::ConvertPointFromScreen(window_, &result);
- return result;
-}
-
-gfx::Rect WmWindowAura::ConvertRectToScreen(const gfx::Rect& rect) const {
- return ScreenUtil::ConvertRectToScreen(window_, rect);
-}
-
-gfx::Rect WmWindowAura::ConvertRectFromScreen(const gfx::Rect& rect) const {
- return ScreenUtil::ConvertRectFromScreen(window_, rect);
-}
-
-gfx::Size WmWindowAura::GetMinimumSize() const {
- return window_->delegate() ? window_->delegate()->GetMinimumSize()
- : gfx::Size();
-}
-
-gfx::Size WmWindowAura::GetMaximumSize() const {
- return window_->delegate() ? window_->delegate()->GetMaximumSize()
- : gfx::Size();
-}
-
-bool WmWindowAura::GetTargetVisibility() const {
- return window_->TargetVisibility();
-}
-
-bool WmWindowAura::IsVisible() const {
- return window_->IsVisible();
-}
-
-void WmWindowAura::SetOpacity(float opacity) {
- window_->layer()->SetOpacity(opacity);
-}
-
-float WmWindowAura::GetTargetOpacity() const {
- return window_->layer()->GetTargetOpacity();
-}
-
-void WmWindowAura::SetTransform(const gfx::Transform& transform) {
- window_->SetTransform(transform);
-}
-
-gfx::Transform WmWindowAura::GetTargetTransform() const {
- return window_->layer()->GetTargetTransform();
-}
-
-bool WmWindowAura::IsSystemModal() const {
- return window_->GetProperty(aura::client::kModalKey) == ui::MODAL_TYPE_SYSTEM;
-}
-
-bool WmWindowAura::GetBoolProperty(WmWindowProperty key) {
- switch (key) {
- case WmWindowProperty::SNAP_CHILDREN_TO_PIXEL_BOUNDARY:
- return window_->GetProperty(kSnapChildrenToPixelBoundary);
-
- case WmWindowProperty::ALWAYS_ON_TOP:
- return window_->GetProperty(aura::client::kAlwaysOnTopKey);
-
- default:
- NOTREACHED();
- break;
- }
-
- return false;
-}
-
-int WmWindowAura::GetIntProperty(WmWindowProperty key) {
- if (key == WmWindowProperty::SHELF_ID)
- return GetShelfIDForWindow(window_);
-
- if (key == WmWindowProperty::TOP_VIEW_INSET)
- return window_->GetProperty(aura::client::kTopViewInset);
-
- NOTREACHED();
- return 0;
-}
-
-const WindowState* WmWindowAura::GetWindowState() const {
- return ash::wm::GetWindowState(window_);
-}
-
-WmWindow* WmWindowAura::GetToplevelWindow() {
- return Get(window_->GetToplevelWindow());
-}
-
-void WmWindowAura::SetParentUsingContext(WmWindow* context,
- const gfx::Rect& screen_bounds) {
- aura::client::ParentWindowWithContext(window_, GetAuraWindow(context),
- screen_bounds);
-}
-
-void WmWindowAura::AddChild(WmWindow* window) {
- window_->AddChild(GetAuraWindow(window));
-}
-
-WmWindow* WmWindowAura::GetParent() {
- return Get(window_->parent());
-}
-
-const WmWindow* WmWindowAura::GetTransientParent() const {
- return Get(::wm::GetTransientParent(window_));
-}
-
-std::vector<WmWindow*> WmWindowAura::GetTransientChildren() {
- return FromAuraWindows(::wm::GetTransientChildren(window_));
-}
-
-void WmWindowAura::SetLayoutManager(
- std::unique_ptr<WmLayoutManager> layout_manager) {
- // |window_| takes ownership of AuraLayoutManagerAdapter.
- window_->SetLayoutManager(
- new AuraLayoutManagerAdapter(std::move(layout_manager)));
-}
-
-WmLayoutManager* WmWindowAura::GetLayoutManager() {
- return static_cast<AuraLayoutManagerAdapter*>(window_->layout_manager())
- ->wm_layout_manager();
-}
-
-void WmWindowAura::SetVisibilityAnimationType(int type) {
- ::wm::SetWindowVisibilityAnimationType(window_, type);
-}
-
-void WmWindowAura::SetVisibilityAnimationDuration(base::TimeDelta delta) {
- ::wm::SetWindowVisibilityAnimationDuration(window_, delta);
-}
-
-void WmWindowAura::SetVisibilityAnimationTransition(
- ::wm::WindowVisibilityAnimationTransition transition) {
- ::wm::SetWindowVisibilityAnimationTransition(window_, transition);
-}
-
-void WmWindowAura::Animate(::wm::WindowAnimationType type) {
- ::wm::AnimateWindow(window_, type);
-}
-
-void WmWindowAura::StopAnimatingProperty(
- ui::LayerAnimationElement::AnimatableProperty property) {
- window_->layer()->GetAnimator()->StopAnimatingProperty(property);
-}
-
-void WmWindowAura::SetChildWindowVisibilityChangesAnimated() {
- ::wm::SetChildWindowVisibilityChangesAnimated(window_);
-}
-
-void WmWindowAura::SetMasksToBounds(bool value) {
- window_->layer()->SetMasksToBounds(value);
-}
-
-void WmWindowAura::SetBounds(const gfx::Rect& bounds) {
- window_->SetBounds(bounds);
-}
-
-void WmWindowAura::SetBoundsWithTransitionDelay(const gfx::Rect& bounds,
- base::TimeDelta delta) {
- if (::wm::WindowAnimationsDisabled(window_)) {
- window_->SetBounds(bounds);
- return;
- }
-
- ui::ScopedLayerAnimationSettings settings(window_->layer()->GetAnimator());
- settings.SetTransitionDuration(delta);
- window_->SetBounds(bounds);
-}
-
-void WmWindowAura::SetBoundsDirect(const gfx::Rect& bounds) {
- BoundsSetter().SetBounds(window_, bounds);
- SnapWindowToPixelBoundary(window_);
-}
-
-void WmWindowAura::SetBoundsDirectAnimated(const gfx::Rect& bounds) {
- const int kBoundsChangeSlideDurationMs = 120;
-
- ui::Layer* layer = window_->layer();
- ui::ScopedLayerAnimationSettings slide_settings(layer->GetAnimator());
- slide_settings.SetPreemptionStrategy(
- ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
- slide_settings.SetTransitionDuration(
- base::TimeDelta::FromMilliseconds(kBoundsChangeSlideDurationMs));
- SetBoundsDirect(bounds);
-}
-
-void WmWindowAura::SetBoundsDirectCrossFade(const gfx::Rect& bounds) {
- const gfx::Rect old_bounds = window_->bounds();
-
- // Create fresh layers for the window and all its children to paint into.
- // Takes ownership of the old layer and all its children, which will be
- // cleaned up after the animation completes.
- // Specify |set_bounds| to true here to keep the old bounds in the child
- // windows of |window|.
- std::unique_ptr<ui::LayerTreeOwner> old_layer_owner =
- ::wm::RecreateLayers(window_, nullptr);
- ui::Layer* old_layer = old_layer_owner->root();
- DCHECK(old_layer);
- ui::Layer* new_layer = window_->layer();
-
- // Resize the window to the new size, which will force a layout and paint.
- SetBoundsDirect(bounds);
-
- // Ensure the higher-resolution layer is on top.
- bool old_on_top = (old_bounds.width() > bounds.width());
- if (old_on_top)
- old_layer->parent()->StackBelow(new_layer, old_layer);
- else
- old_layer->parent()->StackAbove(new_layer, old_layer);
-
- CrossFadeAnimation(window_, std::move(old_layer_owner), gfx::Tween::EASE_OUT);
-}
-
-void WmWindowAura::SetBoundsInScreen(const gfx::Rect& bounds_in_screen,
- const display::Display& dst_display) {
- window_->SetBoundsInScreen(bounds_in_screen, dst_display);
-}
-
-gfx::Rect WmWindowAura::GetBoundsInScreen() const {
- return window_->GetBoundsInScreen();
-}
-
-const gfx::Rect& WmWindowAura::GetBounds() const {
- return window_->bounds();
-}
-
-gfx::Rect WmWindowAura::GetTargetBounds() {
- return window_->GetTargetBounds();
-}
-
-void WmWindowAura::ClearRestoreBounds() {
- window_->ClearProperty(aura::client::kRestoreBoundsKey);
-}
-
-void WmWindowAura::SetRestoreBoundsInScreen(const gfx::Rect& bounds) {
- window_->SetProperty(aura::client::kRestoreBoundsKey, new gfx::Rect(bounds));
-}
-
-gfx::Rect WmWindowAura::GetRestoreBoundsInScreen() const {
- return *window_->GetProperty(aura::client::kRestoreBoundsKey);
-}
-
-bool WmWindowAura::Contains(const WmWindow* other) const {
- return other
- ? window_->Contains(
- static_cast<const WmWindowAura*>(other)->window_)
- : false;
-}
-
-void WmWindowAura::SetShowState(ui::WindowShowState show_state) {
- window_->SetProperty(aura::client::kShowStateKey, show_state);
-}
-
-ui::WindowShowState WmWindowAura::GetShowState() const {
- return window_->GetProperty(aura::client::kShowStateKey);
-}
-
-void WmWindowAura::SetRestoreShowState(ui::WindowShowState show_state) {
- window_->SetProperty(aura::client::kRestoreShowStateKey, show_state);
-}
-
-void WmWindowAura::SetLockedToRoot(bool value) {
- window_->SetProperty(kStayInSameRootWindowKey, value);
-}
-
-void WmWindowAura::SetCapture() {
- window_->SetCapture();
-}
-
-bool WmWindowAura::HasCapture() {
- return window_->HasCapture();
-}
-
-void WmWindowAura::ReleaseCapture() {
- window_->ReleaseCapture();
-}
-
-bool WmWindowAura::HasRestoreBounds() const {
- return window_->GetProperty(aura::client::kRestoreBoundsKey) != nullptr;
-}
-
-bool WmWindowAura::CanMaximize() const {
- return window_->GetProperty(aura::client::kCanMaximizeKey);
-}
-
-bool WmWindowAura::CanMinimize() const {
- return window_->GetProperty(aura::client::kCanMinimizeKey);
-}
-
-bool WmWindowAura::CanResize() const {
- return window_->GetProperty(aura::client::kCanResizeKey);
-}
-
-bool WmWindowAura::CanActivate() const {
- return ::wm::CanActivateWindow(window_);
-}
-
-void WmWindowAura::StackChildAtTop(WmWindow* child) {
- window_->StackChildAtTop(GetAuraWindow(child));
-}
-
-void WmWindowAura::StackChildAtBottom(WmWindow* child) {
- window_->StackChildAtBottom(GetAuraWindow(child));
-}
-
-void WmWindowAura::StackChildAbove(WmWindow* child, WmWindow* target) {
- window_->StackChildAbove(GetAuraWindow(child), GetAuraWindow(target));
-}
-
-void WmWindowAura::StackChildBelow(WmWindow* child, WmWindow* target) {
- window_->StackChildBelow(GetAuraWindow(child), GetAuraWindow(target));
-}
-
-void WmWindowAura::SetAlwaysOnTop(bool value) {
- window_->SetProperty(aura::client::kAlwaysOnTopKey, value);
-}
-
-bool WmWindowAura::IsAlwaysOnTop() const {
- return window_->GetProperty(aura::client::kAlwaysOnTopKey);
-}
-
-void WmWindowAura::Hide() {
- window_->Hide();
-}
-
-void WmWindowAura::Show() {
- window_->Show();
-}
-
-void WmWindowAura::CloseWidget() {
- DCHECK(views::Widget::GetWidgetForNativeView(window_));
- views::Widget::GetWidgetForNativeView(window_)->Close();
-}
-
-bool WmWindowAura::IsFocused() const {
- return window_->HasFocus();
-}
-
-bool WmWindowAura::IsActive() const {
- return IsActiveWindow(window_);
-}
-
-void WmWindowAura::Activate() {
- ActivateWindow(window_);
-}
-
-void WmWindowAura::Deactivate() {
- DeactivateWindow(window_);
-}
-
-void WmWindowAura::SetFullscreen() {
- window_->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
-}
-
-void WmWindowAura::Maximize() {
- return window_->SetProperty(aura::client::kShowStateKey,
- ui::SHOW_STATE_MAXIMIZED);
-}
-
-void WmWindowAura::Minimize() {
- window_->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
-}
-
-void WmWindowAura::Unminimize() {
- window_->SetProperty(
- aura::client::kShowStateKey,
- window_->GetProperty(aura::client::kRestoreShowStateKey));
- window_->ClearProperty(aura::client::kRestoreShowStateKey);
-}
-
-std::vector<WmWindow*> WmWindowAura::GetChildren() {
- return FromAuraWindows(window_->children());
-}
-
-WmWindow* WmWindowAura::GetChildByShellWindowId(int id) {
- return Get(window_->GetChildById(id));
-}
-
-void WmWindowAura::ShowResizeShadow(int component) {
- ResizeShadowController* resize_shadow_controller =
- Shell::GetInstance()->resize_shadow_controller();
- if (resize_shadow_controller)
- resize_shadow_controller->ShowShadow(window_, component);
-}
-
-void WmWindowAura::HideResizeShadow() {
- ResizeShadowController* resize_shadow_controller =
- Shell::GetInstance()->resize_shadow_controller();
- if (resize_shadow_controller)
- resize_shadow_controller->HideShadow(window_);
-}
-
-void WmWindowAura::SetBoundsInScreenBehaviorForChildren(
- BoundsInScreenBehavior behavior) {
- window_->SetProperty(
- kUsesScreenCoordinatesKey,
- behavior == BoundsInScreenBehavior::USE_SCREEN_COORDINATES);
-}
-
-void WmWindowAura::SetSnapsChildrenToPhysicalPixelBoundary() {
- wm::SetSnapsChildrenToPhysicalPixelBoundary(window_);
-}
-
-void WmWindowAura::SnapToPixelBoundaryIfNecessary() {
- SnapWindowToPixelBoundary(window_);
-}
-
-void WmWindowAura::SetChildrenUseExtendedHitRegion() {
- gfx::Insets mouse_extend(-kResizeOutsideBoundsSize, -kResizeOutsideBoundsSize,
- -kResizeOutsideBoundsSize,
- -kResizeOutsideBoundsSize);
- gfx::Insets touch_extend =
- mouse_extend.Scale(kResizeOutsideBoundsScaleForTouch);
- window_->SetEventTargeter(base::WrapUnique(
- new ::wm::EasyResizeWindowTargeter(window_, mouse_extend, touch_extend)));
-}
-
-void WmWindowAura::SetDescendantsStayInSameRootWindow(bool value) {
- window_->SetProperty(kStayInSameRootWindowKey, true);
-}
-
-void WmWindowAura::AddObserver(WmWindowObserver* observer) {
- observers_.AddObserver(observer);
-}
-
-void WmWindowAura::RemoveObserver(WmWindowObserver* observer) {
- observers_.RemoveObserver(observer);
-}
-
-WmWindowAura::~WmWindowAura() {
- window_->RemoveObserver(this);
-}
-
-void WmWindowAura::OnWindowHierarchyChanged(
- const HierarchyChangeParams& params) {
- WmWindowObserver::TreeChangeParams wm_params;
- wm_params.target = Get(params.target);
- wm_params.new_parent = Get(params.new_parent);
- wm_params.old_parent = Get(params.old_parent);
- FOR_EACH_OBSERVER(WmWindowObserver, observers_,
- OnWindowTreeChanged(this, wm_params));
-}
-
-void WmWindowAura::OnWindowStackingChanged(aura::Window* window) {
- FOR_EACH_OBSERVER(WmWindowObserver, observers_,
- OnWindowStackingChanged(this));
-}
-
-void WmWindowAura::OnWindowPropertyChanged(aura::Window* window,
- const void* key,
- intptr_t old) {
- if (key == aura::client::kShowStateKey) {
- ash::wm::GetWindowState(window_)->OnWindowShowStateChanged();
- return;
- }
- WmWindowProperty wm_property;
- if (key == kSnapChildrenToPixelBoundary) {
- wm_property = WmWindowProperty::SNAP_CHILDREN_TO_PIXEL_BOUNDARY;
- } else if (key == aura::client::kAlwaysOnTopKey) {
- wm_property = WmWindowProperty::ALWAYS_ON_TOP;
- } else if (key == kShelfID) {
- wm_property = WmWindowProperty::SHELF_ID;
- } else if (key == aura::client::kTopViewInset) {
- wm_property = WmWindowProperty::TOP_VIEW_INSET;
- } else {
- return;
- }
- FOR_EACH_OBSERVER(WmWindowObserver, observers_,
- OnWindowPropertyChanged(this, wm_property));
-}
-
-void WmWindowAura::OnWindowBoundsChanged(aura::Window* window,
- const gfx::Rect& old_bounds,
- const gfx::Rect& new_bounds) {
- FOR_EACH_OBSERVER(WmWindowObserver, observers_,
- OnWindowBoundsChanged(this, old_bounds, new_bounds));
-}
-
-void WmWindowAura::OnWindowDestroying(aura::Window* window) {
- FOR_EACH_OBSERVER(WmWindowObserver, observers_, OnWindowDestroying(this));
-}
-
-void WmWindowAura::OnWindowVisibilityChanging(aura::Window* window,
- bool visible) {
- FOR_EACH_OBSERVER(WmWindowObserver, observers_,
- OnWindowVisibilityChanging(this, visible));
-}
-
-void WmWindowAura::OnWindowTitleChanged(aura::Window* window) {
- FOR_EACH_OBSERVER(WmWindowObserver, observers_, OnWindowTitleChanged(this));
-}
-
-} // namespace wm
-} // namespace ash

Powered by Google App Engine
This is Rietveld 408576698