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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_WINDOW_UTIL_H_ | 5 #ifndef ASH_WM_WINDOW_UTIL_H_ |
| 6 #define ASH_WM_WINDOW_UTIL_H_ | 6 #define ASH_WM_WINDOW_UTIL_H_ |
| 7 | 7 |
| 8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
| 9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
| 10 #include "ui/base/ui_base_types.h" | 10 #include "ui/base/ui_base_types.h" |
| 11 | 11 |
| 12 namespace aura { | 12 namespace aura { |
| 13 class Window; | 13 class Window; |
| 14 } | 14 } |
| 15 | 15 |
| 16 namespace gfx { | 16 namespace gfx { |
| 17 class Point; | 17 class Point; |
| 18 class Rect; | 18 class Rect; |
| 19 class Size; | 19 class Size; |
| 20 } | 20 } |
| 21 | 21 |
| 22 namespace ui { | 22 namespace ui { |
| 23 class Event; | 23 class Event; |
| 24 } | 24 } |
| 25 | 25 |
| 26 namespace ash { | 26 namespace ash { |
| 27 namespace wm { | |
| 28 | 27 |
| 29 class WmWindow; | 28 class WmWindow; |
| 30 | 29 |
| 30 namespace wm { |
| 31 |
| 31 // Utility functions for window activation. | 32 // Utility functions for window activation. |
| 32 ASH_EXPORT void ActivateWindow(aura::Window* window); | 33 ASH_EXPORT void ActivateWindow(aura::Window* window); |
| 33 ASH_EXPORT void DeactivateWindow(aura::Window* window); | 34 ASH_EXPORT void DeactivateWindow(aura::Window* window); |
| 34 ASH_EXPORT bool IsActiveWindow(aura::Window* window); | 35 ASH_EXPORT bool IsActiveWindow(aura::Window* window); |
| 35 ASH_EXPORT aura::Window* GetActiveWindow(); | 36 ASH_EXPORT aura::Window* GetActiveWindow(); |
| 36 ASH_EXPORT bool CanActivateWindow(aura::Window* window); | 37 ASH_EXPORT bool CanActivateWindow(aura::Window* window); |
| 37 | 38 |
| 38 // Retrieves the activatable window for |window|. If |window| is activatable, | 39 // Retrieves the activatable window for |window|. If |window| is activatable, |
| 39 // this will just return it, otherwise it will climb the parent/transient parent | 40 // this will just return it, otherwise it will climb the parent/transient parent |
| 40 // chain looking for a window that is activatable, per the ActivationController. | 41 // chain looking for a window that is activatable, per the ActivationController. |
| (...skipping 23 matching lines...) Expand all Loading... |
| 64 ASH_EXPORT void SetSnapsChildrenToPhysicalPixelBoundary( | 65 ASH_EXPORT void SetSnapsChildrenToPhysicalPixelBoundary( |
| 65 aura::Window* container); | 66 aura::Window* container); |
| 66 | 67 |
| 67 // Traverse the |container| tree and installs SnapToPixelLayoutManager. | 68 // Traverse the |container| tree and installs SnapToPixelLayoutManager. |
| 68 void InstallSnapLayoutManagerToContainers(aura::Window* container); | 69 void InstallSnapLayoutManagerToContainers(aura::Window* container); |
| 69 | 70 |
| 70 } // namespace wm | 71 } // namespace wm |
| 71 } // namespace ash | 72 } // namespace ash |
| 72 | 73 |
| 73 #endif // ASH_WM_WINDOW_UTIL_H_ | 74 #endif // ASH_WM_WINDOW_UTIL_H_ |
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