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Side by Side Diff: ash/wm/overview/window_selector_unittest.cc

Issue 2035543004: Shuffles and renames ash/common/wm classes (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: random changes for chrome tests Created 4 years, 6 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <algorithm> 5 #include <algorithm>
6 #include <vector> 6 #include <vector>
7 7
8 #include "ash/accessibility_delegate.h" 8 #include "ash/accessibility_delegate.h"
9 #include "ash/ash_switches.h" 9 #include "ash/ash_switches.h"
10 #include "ash/aura/wm_window_aura.h"
10 #include "ash/common/shell_window_ids.h" 11 #include "ash/common/shell_window_ids.h"
11 #include "ash/common/wm/panels/panel_layout_manager.h" 12 #include "ash/common/wm/panels/panel_layout_manager.h"
12 #include "ash/common/wm/window_state.h" 13 #include "ash/common/wm/window_state.h"
13 #include "ash/common/wm/wm_event.h" 14 #include "ash/common/wm/wm_event.h"
14 #include "ash/drag_drop/drag_drop_controller.h" 15 #include "ash/drag_drop/drag_drop_controller.h"
15 #include "ash/root_window_controller.h" 16 #include "ash/root_window_controller.h"
16 #include "ash/screen_util.h" 17 #include "ash/screen_util.h"
17 #include "ash/shelf/shelf.h" 18 #include "ash/shelf/shelf.h"
18 #include "ash/shelf/shelf_widget.h" 19 #include "ash/shelf/shelf_widget.h"
19 #include "ash/shell.h" 20 #include "ash/shell.h"
20 #include "ash/test/ash_test_base.h" 21 #include "ash/test/ash_test_base.h"
21 #include "ash/test/display_manager_test_api.h" 22 #include "ash/test/display_manager_test_api.h"
22 #include "ash/test/shelf_test_api.h" 23 #include "ash/test/shelf_test_api.h"
23 #include "ash/test/shelf_view_test_api.h" 24 #include "ash/test/shelf_view_test_api.h"
24 #include "ash/test/shell_test_api.h" 25 #include "ash/test/shell_test_api.h"
25 #include "ash/test/test_shelf_delegate.h" 26 #include "ash/test/test_shelf_delegate.h"
26 #include "ash/wm/aura/wm_window_aura.h"
27 #include "ash/wm/maximize_mode/maximize_mode_controller.h" 27 #include "ash/wm/maximize_mode/maximize_mode_controller.h"
28 #include "ash/wm/mru_window_tracker.h" 28 #include "ash/wm/mru_window_tracker.h"
29 #include "ash/wm/overview/window_grid.h" 29 #include "ash/wm/overview/window_grid.h"
30 #include "ash/wm/overview/window_selector.h" 30 #include "ash/wm/overview/window_selector.h"
31 #include "ash/wm/overview/window_selector_controller.h" 31 #include "ash/wm/overview/window_selector_controller.h"
32 #include "ash/wm/overview/window_selector_item.h" 32 #include "ash/wm/overview/window_selector_item.h"
33 #include "ash/wm/window_state_aura.h" 33 #include "ash/wm/window_state_aura.h"
34 #include "ash/wm/window_util.h" 34 #include "ash/wm/window_util.h"
35 #include "base/command_line.h" 35 #include "base/command_line.h"
36 #include "base/compiler_specific.h" 36 #include "base/compiler_specific.h"
(...skipping 170 matching lines...) Expand 10 before | Expand all | Expand 10 after
207 207
208 const std::vector<WindowSelectorItem*>& GetWindowItemsForRoot(int index) { 208 const std::vector<WindowSelectorItem*>& GetWindowItemsForRoot(int index) {
209 return ash::Shell::GetInstance()->window_selector_controller()-> 209 return ash::Shell::GetInstance()->window_selector_controller()->
210 window_selector_->grid_list_[index]->window_list_.get(); 210 window_selector_->grid_list_[index]->window_list_.get();
211 } 211 }
212 212
213 WindowSelectorItem* GetWindowItemForWindow(int grid_index, 213 WindowSelectorItem* GetWindowItemForWindow(int grid_index,
214 aura::Window* window) { 214 aura::Window* window) {
215 const std::vector<WindowSelectorItem*>& windows = 215 const std::vector<WindowSelectorItem*>& windows =
216 GetWindowItemsForRoot(grid_index); 216 GetWindowItemsForRoot(grid_index);
217 auto iter = 217 auto iter = std::find_if(windows.cbegin(), windows.cend(),
218 std::find_if(windows.cbegin(), windows.cend(), 218 [window](const WindowSelectorItem* item) {
219 [window](const WindowSelectorItem* item) { 219 return item->Contains(WmWindowAura::Get(window));
220 return item->Contains(wm::WmWindowAura::Get(window)); 220 });
221 });
222 if (iter == windows.end()) 221 if (iter == windows.end())
223 return nullptr; 222 return nullptr;
224 return *iter; 223 return *iter;
225 } 224 }
226 225
227 // Selects |window| in the active overview session by cycling through all 226 // Selects |window| in the active overview session by cycling through all
228 // windows in overview until it is found. Returns true if |window| was found, 227 // windows in overview until it is found. Returns true if |window| was found,
229 // false otherwise. 228 // false otherwise.
230 bool SelectWindow(const aura::Window* window) { 229 bool SelectWindow(const aura::Window* window) {
231 if (GetSelectedWindow() == nullptr) 230 if (GetSelectedWindow() == nullptr)
232 SendKey(ui::VKEY_TAB); 231 SendKey(ui::VKEY_TAB);
233 const aura::Window* start_window = GetSelectedWindow(); 232 const aura::Window* start_window = GetSelectedWindow();
234 if (start_window == window) 233 if (start_window == window)
235 return true; 234 return true;
236 do { 235 do {
237 SendKey(ui::VKEY_TAB); 236 SendKey(ui::VKEY_TAB);
238 } while (GetSelectedWindow() != window && 237 } while (GetSelectedWindow() != window &&
239 GetSelectedWindow() != start_window); 238 GetSelectedWindow() != start_window);
240 return GetSelectedWindow() == window; 239 return GetSelectedWindow() == window;
241 } 240 }
242 241
243 const aura::Window* GetSelectedWindow() { 242 const aura::Window* GetSelectedWindow() {
244 WindowSelector* ws = ash::Shell::GetInstance()-> 243 WindowSelector* ws = ash::Shell::GetInstance()->
245 window_selector_controller()->window_selector_.get(); 244 window_selector_controller()->window_selector_.get();
246 WindowSelectorItem* item = 245 WindowSelectorItem* item =
247 ws->grid_list_[ws->selected_grid_index_]->SelectedWindow(); 246 ws->grid_list_[ws->selected_grid_index_]->SelectedWindow();
248 if (!item) 247 if (!item)
249 return nullptr; 248 return nullptr;
250 return wm::WmWindowAura::GetAuraWindow(item->GetWindow()); 249 return WmWindowAura::GetAuraWindow(item->GetWindow());
251 } 250 }
252 251
253 bool selection_widget_active() { 252 bool selection_widget_active() {
254 WindowSelector* ws = ash::Shell::GetInstance()-> 253 WindowSelector* ws = ash::Shell::GetInstance()->
255 window_selector_controller()->window_selector_.get(); 254 window_selector_controller()->window_selector_.get();
256 return ws->grid_list_[ws->selected_grid_index_]->is_selecting(); 255 return ws->grid_list_[ws->selected_grid_index_]->is_selecting();
257 } 256 }
258 257
259 bool showing_filter_widget() { 258 bool showing_filter_widget() {
260 WindowSelector* ws = ash::Shell::GetInstance()-> 259 WindowSelector* ws = ash::Shell::GetInstance()->
261 window_selector_controller()->window_selector_.get(); 260 window_selector_controller()->window_selector_.get();
262 return ws->text_filter_widget_->GetNativeWindow()->layer()-> 261 return ws->text_filter_widget_->GetNativeWindow()->layer()->
263 GetTargetTransform().IsIdentity(); 262 GetTargetTransform().IsIdentity();
264 } 263 }
265 264
266 views::Widget* GetCloseButton(ash::WindowSelectorItem* window) { 265 views::Widget* GetCloseButton(ash::WindowSelectorItem* window) {
267 return &(window->close_button_widget_); 266 return &(window->close_button_widget_);
268 } 267 }
269 268
270 views::LabelButton* GetLabelButtonView(ash::WindowSelectorItem* window) { 269 views::LabelButton* GetLabelButtonView(ash::WindowSelectorItem* window) {
271 return window->window_label_button_view_; 270 return window->window_label_button_view_;
272 } 271 }
273 272
274 // Tests that a window is contained within a given WindowSelectorItem, and 273 // Tests that a window is contained within a given WindowSelectorItem, and
275 // that both the window and its matching close button are within the same 274 // that both the window and its matching close button are within the same
276 // screen. 275 // screen.
277 void IsWindowAndCloseButtonInScreen(aura::Window* window, 276 void IsWindowAndCloseButtonInScreen(aura::Window* window,
278 WindowSelectorItem* window_item) { 277 WindowSelectorItem* window_item) {
279 aura::Window* root_window = 278 aura::Window* root_window =
280 wm::WmWindowAura::GetAuraWindow(window_item->root_window()); 279 WmWindowAura::GetAuraWindow(window_item->root_window());
281 EXPECT_TRUE(window_item->Contains(wm::WmWindowAura::Get(window))); 280 EXPECT_TRUE(window_item->Contains(WmWindowAura::Get(window)));
282 EXPECT_TRUE(root_window->GetBoundsInScreen().Contains( 281 EXPECT_TRUE(root_window->GetBoundsInScreen().Contains(
283 ToEnclosingRect(GetTransformedTargetBounds(window)))); 282 ToEnclosingRect(GetTransformedTargetBounds(window))));
284 EXPECT_TRUE(root_window->GetBoundsInScreen().Contains( 283 EXPECT_TRUE(root_window->GetBoundsInScreen().Contains(
285 ToEnclosingRect(GetTransformedTargetBounds( 284 ToEnclosingRect(GetTransformedTargetBounds(
286 GetCloseButton(window_item)->GetNativeView())))); 285 GetCloseButton(window_item)->GetNativeView()))));
287 } 286 }
288 287
289 void FilterItems(const base::StringPiece& pattern) { 288 void FilterItems(const base::StringPiece& pattern) {
290 ash::Shell::GetInstance()-> 289 ash::Shell::GetInstance()->
291 window_selector_controller()->window_selector_.get()-> 290 window_selector_controller()->window_selector_.get()->
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411 410
412 // Tests that the ordering of windows is near the windows' original positions. 411 // Tests that the ordering of windows is near the windows' original positions.
413 TEST_F(WindowSelectorTest, MinimizeMovement) { 412 TEST_F(WindowSelectorTest, MinimizeMovement) {
414 aura::Window* root_window = Shell::GetPrimaryRootWindow(); 413 aura::Window* root_window = Shell::GetPrimaryRootWindow();
415 gfx::Rect left_bounds(0, 0, root_window->bounds().width() / 2, 414 gfx::Rect left_bounds(0, 0, root_window->bounds().width() / 2,
416 root_window->bounds().height()); 415 root_window->bounds().height());
417 gfx::Rect right_bounds(root_window->bounds().width() / 2, 0, 416 gfx::Rect right_bounds(root_window->bounds().width() / 2, 0,
418 root_window->bounds().width() / 2, 417 root_window->bounds().width() / 2,
419 root_window->bounds().height()); 418 root_window->bounds().height());
420 std::unique_ptr<aura::Window> left_window(CreateWindow(left_bounds)); 419 std::unique_ptr<aura::Window> left_window(CreateWindow(left_bounds));
421 wm::WmWindow* left_window_wm = wm::WmWindowAura::Get(left_window.get()); 420 WmWindow* left_window_wm = WmWindowAura::Get(left_window.get());
422 std::unique_ptr<aura::Window> right_window(CreateWindow(right_bounds)); 421 std::unique_ptr<aura::Window> right_window(CreateWindow(right_bounds));
423 wm::WmWindow* right_window_wm = wm::WmWindowAura::Get(right_window.get()); 422 WmWindow* right_window_wm = WmWindowAura::Get(right_window.get());
424 423
425 // The window should stay on the same side of the screen regardless of which 424 // The window should stay on the same side of the screen regardless of which
426 // one was active on entering overview mode. 425 // one was active on entering overview mode.
427 wm::GetWindowState(left_window.get())->Activate(); 426 wm::GetWindowState(left_window.get())->Activate();
428 ToggleOverview(); 427 ToggleOverview();
429 const std::vector<WindowSelectorItem*>& overview1(GetWindowItemsForRoot(0)); 428 const std::vector<WindowSelectorItem*>& overview1(GetWindowItemsForRoot(0));
430 EXPECT_EQ(overview1[0]->GetWindow(), left_window_wm); 429 EXPECT_EQ(overview1[0]->GetWindow(), left_window_wm);
431 EXPECT_EQ(overview1[1]->GetWindow(), right_window_wm); 430 EXPECT_EQ(overview1[1]->GetWindow(), right_window_wm);
432 ToggleOverview(); 431 ToggleOverview();
433 432
(...skipping 19 matching lines...) Expand all
453 // on a second display. 452 // on a second display.
454 TEST_F(WindowSelectorTest, MinimizeMovementSecondDisplay) { 453 TEST_F(WindowSelectorTest, MinimizeMovementSecondDisplay) {
455 if (!SupportsMultipleDisplays()) 454 if (!SupportsMultipleDisplays())
456 return; 455 return;
457 456
458 // Verify the same works on the second display 457 // Verify the same works on the second display
459 UpdateDisplay("400x400,400x400"); 458 UpdateDisplay("400x400,400x400");
460 gfx::Rect left_bounds(400, 0, 200, 400); 459 gfx::Rect left_bounds(400, 0, 200, 400);
461 gfx::Rect right_bounds(600, 0, 200, 400); 460 gfx::Rect right_bounds(600, 0, 200, 400);
462 std::unique_ptr<aura::Window> left_window(CreateWindow(left_bounds)); 461 std::unique_ptr<aura::Window> left_window(CreateWindow(left_bounds));
463 wm::WmWindow* left_window_wm = wm::WmWindowAura::Get(left_window.get()); 462 WmWindow* left_window_wm = WmWindowAura::Get(left_window.get());
464 std::unique_ptr<aura::Window> right_window(CreateWindow(right_bounds)); 463 std::unique_ptr<aura::Window> right_window(CreateWindow(right_bounds));
465 wm::WmWindow* right_window_wm = wm::WmWindowAura::Get(right_window.get()); 464 WmWindow* right_window_wm = WmWindowAura::Get(right_window.get());
466 465
467 aura::Window::Windows root_windows = Shell::GetAllRootWindows(); 466 aura::Window::Windows root_windows = Shell::GetAllRootWindows();
468 EXPECT_EQ(root_windows[1], left_window->GetRootWindow()); 467 EXPECT_EQ(root_windows[1], left_window->GetRootWindow());
469 EXPECT_EQ(root_windows[1], right_window->GetRootWindow()); 468 EXPECT_EQ(root_windows[1], right_window->GetRootWindow());
470 469
471 wm::GetWindowState(left_window.get())->Activate(); 470 wm::GetWindowState(left_window.get())->Activate();
472 ToggleOverview(); 471 ToggleOverview();
473 const std::vector<WindowSelectorItem*>& overview1(GetWindowItemsForRoot(0)); 472 const std::vector<WindowSelectorItem*>& overview1(GetWindowItemsForRoot(0));
474 EXPECT_EQ(overview1[0]->GetWindow(), left_window_wm); 473 EXPECT_EQ(overview1[0]->GetWindow(), left_window_wm);
475 EXPECT_EQ(overview1[1]->GetWindow(), right_window_wm); 474 EXPECT_EQ(overview1[1]->GetWindow(), right_window_wm);
(...skipping 815 matching lines...) Expand 10 before | Expand all | Expand 10 after
1291 TEST_F(WindowSelectorTest, BasicTabKeyNavigation) { 1290 TEST_F(WindowSelectorTest, BasicTabKeyNavigation) {
1292 gfx::Rect bounds(0, 0, 100, 100); 1291 gfx::Rect bounds(0, 0, 100, 100);
1293 std::unique_ptr<aura::Window> window2(CreateWindow(bounds)); 1292 std::unique_ptr<aura::Window> window2(CreateWindow(bounds));
1294 std::unique_ptr<aura::Window> window1(CreateWindow(bounds)); 1293 std::unique_ptr<aura::Window> window1(CreateWindow(bounds));
1295 ToggleOverview(); 1294 ToggleOverview();
1296 1295
1297 const std::vector<WindowSelectorItem*>& overview_windows = 1296 const std::vector<WindowSelectorItem*>& overview_windows =
1298 GetWindowItemsForRoot(0); 1297 GetWindowItemsForRoot(0);
1299 SendKey(ui::VKEY_TAB); 1298 SendKey(ui::VKEY_TAB);
1300 EXPECT_EQ(GetSelectedWindow(), 1299 EXPECT_EQ(GetSelectedWindow(),
1301 wm::WmWindowAura::GetAuraWindow(overview_windows[0]->GetWindow())); 1300 WmWindowAura::GetAuraWindow(overview_windows[0]->GetWindow()));
1302 SendKey(ui::VKEY_TAB); 1301 SendKey(ui::VKEY_TAB);
1303 EXPECT_EQ(GetSelectedWindow(), 1302 EXPECT_EQ(GetSelectedWindow(),
1304 wm::WmWindowAura::GetAuraWindow(overview_windows[1]->GetWindow())); 1303 WmWindowAura::GetAuraWindow(overview_windows[1]->GetWindow()));
1305 SendKey(ui::VKEY_TAB); 1304 SendKey(ui::VKEY_TAB);
1306 EXPECT_EQ(GetSelectedWindow(), 1305 EXPECT_EQ(GetSelectedWindow(),
1307 wm::WmWindowAura::GetAuraWindow(overview_windows[0]->GetWindow())); 1306 WmWindowAura::GetAuraWindow(overview_windows[0]->GetWindow()));
1308 } 1307 }
1309 1308
1310 // Tests traversing some windows in overview mode with the arrow keys in every 1309 // Tests traversing some windows in overview mode with the arrow keys in every
1311 // possible direction. 1310 // possible direction.
1312 TEST_F(WindowSelectorTest, BasicArrowKeyNavigation) { 1311 TEST_F(WindowSelectorTest, BasicArrowKeyNavigation) {
1313 if (!SupportsHostWindowResize()) 1312 if (!SupportsHostWindowResize())
1314 return; 1313 return;
1315 const size_t test_windows = 9; 1314 const size_t test_windows = 9;
1316 UpdateDisplay("800x600"); 1315 UpdateDisplay("800x600");
1317 ScopedVector<aura::Window> windows; 1316 ScopedVector<aura::Window> windows;
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
1375 std::unique_ptr<aura::Window> window1(CreateWindow(bounds1)); 1374 std::unique_ptr<aura::Window> window1(CreateWindow(bounds1));
1376 1375
1377 ToggleOverview(); 1376 ToggleOverview();
1378 1377
1379 const std::vector<WindowSelectorItem*>& overview_root1 = 1378 const std::vector<WindowSelectorItem*>& overview_root1 =
1380 GetWindowItemsForRoot(0); 1379 GetWindowItemsForRoot(0);
1381 const std::vector<WindowSelectorItem*>& overview_root2 = 1380 const std::vector<WindowSelectorItem*>& overview_root2 =
1382 GetWindowItemsForRoot(1); 1381 GetWindowItemsForRoot(1);
1383 SendKey(ui::VKEY_RIGHT); 1382 SendKey(ui::VKEY_RIGHT);
1384 EXPECT_EQ(GetSelectedWindow(), 1383 EXPECT_EQ(GetSelectedWindow(),
1385 wm::WmWindowAura::GetAuraWindow(overview_root1[0]->GetWindow())); 1384 WmWindowAura::GetAuraWindow(overview_root1[0]->GetWindow()));
1386 SendKey(ui::VKEY_RIGHT); 1385 SendKey(ui::VKEY_RIGHT);
1387 EXPECT_EQ(GetSelectedWindow(), 1386 EXPECT_EQ(GetSelectedWindow(),
1388 wm::WmWindowAura::GetAuraWindow(overview_root1[1]->GetWindow())); 1387 WmWindowAura::GetAuraWindow(overview_root1[1]->GetWindow()));
1389 SendKey(ui::VKEY_RIGHT); 1388 SendKey(ui::VKEY_RIGHT);
1390 EXPECT_EQ(GetSelectedWindow(), 1389 EXPECT_EQ(GetSelectedWindow(),
1391 wm::WmWindowAura::GetAuraWindow(overview_root2[0]->GetWindow())); 1390 WmWindowAura::GetAuraWindow(overview_root2[0]->GetWindow()));
1392 SendKey(ui::VKEY_RIGHT); 1391 SendKey(ui::VKEY_RIGHT);
1393 EXPECT_EQ(GetSelectedWindow(), 1392 EXPECT_EQ(GetSelectedWindow(),
1394 wm::WmWindowAura::GetAuraWindow(overview_root2[1]->GetWindow())); 1393 WmWindowAura::GetAuraWindow(overview_root2[1]->GetWindow()));
1395 } 1394 }
1396 1395
1397 // Tests first monitor when display order doesn't match left to right screen 1396 // Tests first monitor when display order doesn't match left to right screen
1398 // positions. 1397 // positions.
1399 TEST_F(WindowSelectorTest, MultiMonitorReversedOrder) { 1398 TEST_F(WindowSelectorTest, MultiMonitorReversedOrder) {
1400 if (!SupportsMultipleDisplays()) 1399 if (!SupportsMultipleDisplays())
1401 return; 1400 return;
1402 1401
1403 UpdateDisplay("400x400,400x400"); 1402 UpdateDisplay("400x400,400x400");
1404 Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays( 1403 Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays(
(...skipping 87 matching lines...) Expand 10 before | Expand all | Expand 10 after
1492 ASSERT_TRUE(SelectWindow(window2.get())); 1491 ASSERT_TRUE(SelectWindow(window2.get()));
1493 SendKey(ui::VKEY_RETURN); 1492 SendKey(ui::VKEY_RETURN);
1494 EXPECT_FALSE(IsSelecting()); 1493 EXPECT_FALSE(IsSelecting());
1495 EXPECT_TRUE(wm::IsActiveWindow(window2.get())); 1494 EXPECT_TRUE(wm::IsActiveWindow(window2.get()));
1496 } 1495 }
1497 1496
1498 // Tests that overview mode hides the callout widget. 1497 // Tests that overview mode hides the callout widget.
1499 TEST_F(WindowSelectorTest, WindowOverviewHidesCalloutWidgets) { 1498 TEST_F(WindowSelectorTest, WindowOverviewHidesCalloutWidgets) {
1500 std::unique_ptr<aura::Window> panel1( 1499 std::unique_ptr<aura::Window> panel1(
1501 CreatePanelWindow(gfx::Rect(0, 0, 100, 100))); 1500 CreatePanelWindow(gfx::Rect(0, 0, 100, 100)));
1502 wm::WmWindow* wm_panel1 = wm::WmWindowAura::Get(panel1.get()); 1501 WmWindow* wm_panel1 = WmWindowAura::Get(panel1.get());
1503 std::unique_ptr<aura::Window> panel2( 1502 std::unique_ptr<aura::Window> panel2(
1504 CreatePanelWindow(gfx::Rect(0, 0, 100, 100))); 1503 CreatePanelWindow(gfx::Rect(0, 0, 100, 100)));
1505 wm::WmWindow* wm_panel2 = wm::WmWindowAura::Get(panel2.get()); 1504 WmWindow* wm_panel2 = WmWindowAura::Get(panel2.get());
1506 PanelLayoutManager* panel_manager = PanelLayoutManager::Get(wm_panel1); 1505 PanelLayoutManager* panel_manager = PanelLayoutManager::Get(wm_panel1);
1507 1506
1508 // By default, panel callout widgets are visible. 1507 // By default, panel callout widgets are visible.
1509 EXPECT_TRUE(panel_manager->GetCalloutWidgetForPanel(wm_panel1)->IsVisible()); 1508 EXPECT_TRUE(panel_manager->GetCalloutWidgetForPanel(wm_panel1)->IsVisible());
1510 EXPECT_TRUE(panel_manager->GetCalloutWidgetForPanel(wm_panel2)->IsVisible()); 1509 EXPECT_TRUE(panel_manager->GetCalloutWidgetForPanel(wm_panel2)->IsVisible());
1511 1510
1512 // Toggling the overview should hide the callout widgets. 1511 // Toggling the overview should hide the callout widgets.
1513 ToggleOverview(); 1512 ToggleOverview();
1514 EXPECT_FALSE(panel_manager->GetCalloutWidgetForPanel(wm_panel1)->IsVisible()); 1513 EXPECT_FALSE(panel_manager->GetCalloutWidgetForPanel(wm_panel1)->IsVisible());
1515 EXPECT_FALSE(panel_manager->GetCalloutWidgetForPanel(wm_panel2)->IsVisible()); 1514 EXPECT_FALSE(panel_manager->GetCalloutWidgetForPanel(wm_panel2)->IsVisible());
(...skipping 214 matching lines...) Expand 10 before | Expand all | Expand 10 after
1730 bounds.y()); 1729 bounds.y());
1731 EXPECT_LE(transformed_rect.bottom(), bounds.bottom()); 1730 EXPECT_LE(transformed_rect.bottom(), bounds.bottom());
1732 EXPECT_NEAR(transformed_rect.x() - bounds.x(), 1731 EXPECT_NEAR(transformed_rect.x() - bounds.x(),
1733 bounds.right() - transformed_rect.right(), 1); 1732 bounds.right() - transformed_rect.right(), 1);
1734 EXPECT_NEAR( 1733 EXPECT_NEAR(
1735 transformed_rect.y() + (int)(scale * inset) - header_height - bounds.y(), 1734 transformed_rect.y() + (int)(scale * inset) - header_height - bounds.y(),
1736 bounds.bottom() - transformed_rect.bottom(), 1); 1735 bounds.bottom() - transformed_rect.bottom(), 1);
1737 } 1736 }
1738 1737
1739 } // namespace ash 1738 } // namespace ash
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