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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/wm/workspace/workspace_layout_manager.h" | 5 #include "ash/common/wm/workspace/workspace_layout_manager.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 #include <utility> | 8 #include <utility> |
9 | 9 |
10 #include "ash/common/wm/fullscreen_window_finder.h" | 10 #include "ash/common/wm/fullscreen_window_finder.h" |
11 #include "ash/common/wm/window_state.h" | 11 #include "ash/common/wm/window_state.h" |
12 #include "ash/common/wm/wm_event.h" | 12 #include "ash/common/wm/wm_event.h" |
13 #include "ash/common/wm/wm_root_window_controller_observer.h" | |
14 #include "ash/common/wm/wm_screen_util.h" | 13 #include "ash/common/wm/wm_screen_util.h" |
| 14 #include "ash/common/wm_root_window_controller_observer.h" |
15 #include "ash/mus/bridge/wm_root_window_controller_mus.h" | 15 #include "ash/mus/bridge/wm_root_window_controller_mus.h" |
16 #include "ash/mus/bridge/wm_window_mus.h" | 16 #include "ash/mus/bridge/wm_window_mus.h" |
17 #include "ash/mus/test/wm_test_base.h" | 17 #include "ash/mus/test/wm_test_base.h" |
18 #include "components/mus/public/cpp/tests/test_window.h" | 18 #include "components/mus/public/cpp/tests/test_window.h" |
19 #include "ui/display/display.h" | 19 #include "ui/display/display.h" |
20 | 20 |
21 namespace ash { | 21 namespace ash { |
22 namespace mus { | 22 namespace mus { |
23 namespace { | 23 namespace { |
24 | 24 |
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39 return true; | 39 return true; |
40 } | 40 } |
41 | 41 |
42 private: | 42 private: |
43 const gfx::Rect initial_bounds_; | 43 const gfx::Rect initial_bounds_; |
44 | 44 |
45 DISALLOW_COPY_AND_ASSIGN(MaximizeDelegateView); | 45 DISALLOW_COPY_AND_ASSIGN(MaximizeDelegateView); |
46 }; | 46 }; |
47 */ | 47 */ |
48 | 48 |
49 class FullscreenObserver : public wm::WmRootWindowControllerObserver { | 49 class FullscreenObserver : public WmRootWindowControllerObserver { |
50 public: | 50 public: |
51 explicit FullscreenObserver( | 51 explicit FullscreenObserver(WmRootWindowController* root_window_controller) |
52 wm::WmRootWindowController* root_window_controller) | |
53 : root_window_controller_(root_window_controller), | 52 : root_window_controller_(root_window_controller), |
54 call_count_(0), | 53 call_count_(0), |
55 is_fullscreen_(false) { | 54 is_fullscreen_(false) { |
56 root_window_controller_->AddObserver(this); | 55 root_window_controller_->AddObserver(this); |
57 } | 56 } |
58 | 57 |
59 ~FullscreenObserver() override { | 58 ~FullscreenObserver() override { |
60 root_window_controller_->RemoveObserver(this); | 59 root_window_controller_->RemoveObserver(this); |
61 } | 60 } |
62 | 61 |
63 void OnFullscreenStateChanged(bool is_fullscreen) override { | 62 void OnFullscreenStateChanged(bool is_fullscreen) override { |
64 call_count_++; | 63 call_count_++; |
65 is_fullscreen_ = is_fullscreen; | 64 is_fullscreen_ = is_fullscreen; |
66 } | 65 } |
67 | 66 |
68 int call_count() const { return call_count_; } | 67 int call_count() const { return call_count_; } |
69 | 68 |
70 bool is_fullscreen() const { return is_fullscreen_; } | 69 bool is_fullscreen() const { return is_fullscreen_; } |
71 | 70 |
72 private: | 71 private: |
73 wm::WmRootWindowController* root_window_controller_; | 72 WmRootWindowController* root_window_controller_; |
74 int call_count_; | 73 int call_count_; |
75 bool is_fullscreen_; | 74 bool is_fullscreen_; |
76 | 75 |
77 DISALLOW_COPY_AND_ASSIGN(FullscreenObserver); | 76 DISALLOW_COPY_AND_ASSIGN(FullscreenObserver); |
78 }; | 77 }; |
79 | 78 |
80 } // namespace | 79 } // namespace |
81 | 80 |
82 using WorkspaceLayoutManagerTest = WmTestBase; | 81 using WorkspaceLayoutManagerTest = WmTestBase; |
83 | 82 |
84 // Verifies that a window containing a restore coordinate will be restored to | 83 // Verifies that a window containing a restore coordinate will be restored to |
85 // to the size prior to minimize, keeping the restore rectangle in tact (if | 84 // to the size prior to minimize, keeping the restore rectangle in tact (if |
86 // there is one). | 85 // there is one). |
87 TEST_F(WorkspaceLayoutManagerTest, RestoreFromMinimizeKeepsRestore) { | 86 TEST_F(WorkspaceLayoutManagerTest, RestoreFromMinimizeKeepsRestore) { |
88 ::mus::Window* mus_window = CreateTestWindow(gfx::Rect(1, 2, 3, 4)); | 87 ::mus::Window* mus_window = CreateTestWindow(gfx::Rect(1, 2, 3, 4)); |
89 wm::WmWindow* window = WmWindowMus::Get(mus_window); | 88 WmWindow* window = WmWindowMus::Get(mus_window); |
90 gfx::Rect bounds(10, 15, 25, 35); | 89 gfx::Rect bounds(10, 15, 25, 35); |
91 window->SetBounds(bounds); | 90 window->SetBounds(bounds); |
92 | 91 |
93 wm::WindowState* window_state = window->GetWindowState(); | 92 wm::WindowState* window_state = window->GetWindowState(); |
94 | 93 |
95 // This will not be used for un-minimizing window. | 94 // This will not be used for un-minimizing window. |
96 window_state->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100)); | 95 window_state->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100)); |
97 window_state->Minimize(); | 96 window_state->Minimize(); |
98 window_state->Restore(); | 97 window_state->Restore(); |
99 EXPECT_EQ("0,0 100x100", window_state->GetRestoreBoundsInScreen().ToString()); | 98 EXPECT_EQ("0,0 100x100", window_state->GetRestoreBoundsInScreen().ToString()); |
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345 window_state->Maximize(); | 344 window_state->Maximize(); |
346 EXPECT_EQ("10,20 30x40", | 345 EXPECT_EQ("10,20 30x40", |
347 window_state->GetRestoreBoundsInScreen().ToString()); | 346 window_state->GetRestoreBoundsInScreen().ToString()); |
348 window->RemoveObserver(&window_observer); | 347 window->RemoveObserver(&window_observer); |
349 } | 348 } |
350 */ | 349 */ |
351 | 350 |
352 // Verifies when a window is maximized all descendant windows have a size. | 351 // Verifies when a window is maximized all descendant windows have a size. |
353 TEST_F(WorkspaceLayoutManagerTest, ChildBoundsResetOnMaximize) { | 352 TEST_F(WorkspaceLayoutManagerTest, ChildBoundsResetOnMaximize) { |
354 ::mus::Window* mus_window = CreateTestWindow(gfx::Rect(10, 20, 30, 40)); | 353 ::mus::Window* mus_window = CreateTestWindow(gfx::Rect(10, 20, 30, 40)); |
355 wm::WmWindow* window = WmWindowMus::Get(mus_window); | 354 WmWindow* window = WmWindowMus::Get(mus_window); |
356 | 355 |
357 wm::WindowState* window_state = window->GetWindowState(); | 356 wm::WindowState* window_state = window->GetWindowState(); |
358 window_state->Activate(); | 357 window_state->Activate(); |
359 ::mus::Window* child_window = | 358 ::mus::Window* child_window = |
360 CreateChildTestWindow(mus_window, gfx::Rect(5, 6, 7, 8)); | 359 CreateChildTestWindow(mus_window, gfx::Rect(5, 6, 7, 8)); |
361 window_state->Maximize(); | 360 window_state->Maximize(); |
362 EXPECT_EQ("5,6 7x8", child_window->bounds().ToString()); | 361 EXPECT_EQ("5,6 7x8", child_window->bounds().ToString()); |
363 } | 362 } |
364 | 363 |
365 // Verifies a window created with maximized state has the maximized | 364 // Verifies a window created with maximized state has the maximized |
366 // bounds. | 365 // bounds. |
367 TEST_F(WorkspaceLayoutManagerTest, MaximizeWithEmptySize) { | 366 TEST_F(WorkspaceLayoutManagerTest, MaximizeWithEmptySize) { |
368 ::mus::Window* mus_window = CreateTestWindow(gfx::Rect()); | 367 ::mus::Window* mus_window = CreateTestWindow(gfx::Rect()); |
369 WmWindowMus* window = WmWindowMus::Get(mus_window); | 368 WmWindowMus* window = WmWindowMus::Get(mus_window); |
370 window->GetWindowState()->Maximize(); | 369 window->GetWindowState()->Maximize(); |
371 gfx::Rect work_area(GetPrimaryDisplay().work_area()); | 370 gfx::Rect work_area(GetPrimaryDisplay().work_area()); |
372 EXPECT_EQ(work_area.ToString(), window->GetBoundsInScreen().ToString()); | 371 EXPECT_EQ(work_area.ToString(), window->GetBoundsInScreen().ToString()); |
373 } | 372 } |
374 | 373 |
375 TEST_F(WorkspaceLayoutManagerTest, WindowShouldBeOnScreenWhenAdded) { | 374 TEST_F(WorkspaceLayoutManagerTest, WindowShouldBeOnScreenWhenAdded) { |
376 // Normal window bounds shouldn't be changed. | 375 // Normal window bounds shouldn't be changed. |
377 gfx::Rect window_bounds(100, 100, 200, 200); | 376 gfx::Rect window_bounds(100, 100, 200, 200); |
378 ::mus::Window* mus_window = CreateTestWindow(window_bounds); | 377 ::mus::Window* mus_window = CreateTestWindow(window_bounds); |
379 wm::WmWindow* window = WmWindowMus::Get(mus_window); | 378 WmWindow* window = WmWindowMus::Get(mus_window); |
380 EXPECT_EQ(window_bounds, mus_window->bounds()); | 379 EXPECT_EQ(window_bounds, mus_window->bounds()); |
381 | 380 |
382 // If the window is out of the workspace, it would be moved on screen. | 381 // If the window is out of the workspace, it would be moved on screen. |
383 gfx::Rect root_window_bounds = GetPrimaryRootWindow()->bounds(); | 382 gfx::Rect root_window_bounds = GetPrimaryRootWindow()->bounds(); |
384 window_bounds.Offset(root_window_bounds.width(), root_window_bounds.height()); | 383 window_bounds.Offset(root_window_bounds.width(), root_window_bounds.height()); |
385 ASSERT_FALSE(window_bounds.Intersects(root_window_bounds)); | 384 ASSERT_FALSE(window_bounds.Intersects(root_window_bounds)); |
386 ::mus::Window* out_mus_window = CreateTestWindow(window_bounds); | 385 ::mus::Window* out_mus_window = CreateTestWindow(window_bounds); |
387 wm::WmWindow* out_window = WmWindowMus::Get(out_mus_window); | 386 WmWindow* out_window = WmWindowMus::Get(out_mus_window); |
388 EXPECT_EQ(window_bounds.size(), out_mus_window->bounds().size()); | 387 EXPECT_EQ(window_bounds.size(), out_mus_window->bounds().size()); |
389 gfx::Rect bounds = out_mus_window->bounds(); | 388 gfx::Rect bounds = out_mus_window->bounds(); |
390 bounds.Intersect(root_window_bounds); | 389 bounds.Intersect(root_window_bounds); |
391 | 390 |
392 // 30% of the window edge must be visible. | 391 // 30% of the window edge must be visible. |
393 EXPECT_GT(bounds.width(), out_mus_window->bounds().width() * 0.29); | 392 EXPECT_GT(bounds.width(), out_mus_window->bounds().width() * 0.29); |
394 EXPECT_GT(bounds.height(), out_mus_window->bounds().height() * 0.29); | 393 EXPECT_GT(bounds.height(), out_mus_window->bounds().height() * 0.29); |
395 | 394 |
396 ::mus::Window* mus_parent = out_mus_window->parent(); | 395 ::mus::Window* mus_parent = out_mus_window->parent(); |
397 mus_parent->RemoveChild(out_mus_window); | 396 mus_parent->RemoveChild(out_mus_window); |
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491 EXPECT_EQ(6, observer.call_count()); | 490 EXPECT_EQ(6, observer.call_count()); |
492 EXPECT_FALSE(observer.is_fullscreen()); | 491 EXPECT_FALSE(observer.is_fullscreen()); |
493 } | 492 } |
494 // Following "Solo" tests were originally written for BaseLayoutManager. | 493 // Following "Solo" tests were originally written for BaseLayoutManager. |
495 using WorkspaceLayoutManagerSoloTest = WmTestBase; | 494 using WorkspaceLayoutManagerSoloTest = WmTestBase; |
496 | 495 |
497 // Tests normal->maximize->normal. | 496 // Tests normal->maximize->normal. |
498 TEST_F(WorkspaceLayoutManagerSoloTest, Maximize) { | 497 TEST_F(WorkspaceLayoutManagerSoloTest, Maximize) { |
499 gfx::Rect bounds(100, 100, 200, 200); | 498 gfx::Rect bounds(100, 100, 200, 200); |
500 ::mus::Window* mus_window = CreateTestWindow(bounds); | 499 ::mus::Window* mus_window = CreateTestWindow(bounds); |
501 wm::WmWindow* window = WmWindowMus::Get(mus_window); | 500 WmWindow* window = WmWindowMus::Get(mus_window); |
502 window->SetShowState(ui::SHOW_STATE_MAXIMIZED); | 501 window->SetShowState(ui::SHOW_STATE_MAXIMIZED); |
503 // Maximized window fills the work area, not the whole display. | 502 // Maximized window fills the work area, not the whole display. |
504 EXPECT_EQ(wm::GetMaximizedWindowBoundsInParent(window).ToString(), | 503 EXPECT_EQ(wm::GetMaximizedWindowBoundsInParent(window).ToString(), |
505 mus_window->bounds().ToString()); | 504 mus_window->bounds().ToString()); |
506 window->SetShowState(ui::SHOW_STATE_NORMAL); | 505 window->SetShowState(ui::SHOW_STATE_NORMAL); |
507 EXPECT_EQ(bounds.ToString(), mus_window->bounds().ToString()); | 506 EXPECT_EQ(bounds.ToString(), mus_window->bounds().ToString()); |
508 } | 507 } |
509 | 508 |
510 // Tests normal->minimize->normal. | 509 // Tests normal->minimize->normal. |
511 TEST_F(WorkspaceLayoutManagerSoloTest, Minimize) { | 510 TEST_F(WorkspaceLayoutManagerSoloTest, Minimize) { |
512 gfx::Rect bounds(100, 100, 200, 200); | 511 gfx::Rect bounds(100, 100, 200, 200); |
513 ::mus::Window* mus_window = CreateTestWindow(bounds); | 512 ::mus::Window* mus_window = CreateTestWindow(bounds); |
514 wm::WmWindow* window = WmWindowMus::Get(mus_window); | 513 WmWindow* window = WmWindowMus::Get(mus_window); |
515 window->SetShowState(ui::SHOW_STATE_MINIMIZED); | 514 window->SetShowState(ui::SHOW_STATE_MINIMIZED); |
516 // Note: Currently minimize doesn't do anything except set the state. | 515 // Note: Currently minimize doesn't do anything except set the state. |
517 // See crbug.com/104571. | 516 // See crbug.com/104571. |
518 EXPECT_EQ(bounds.ToString(), mus_window->bounds().ToString()); | 517 EXPECT_EQ(bounds.ToString(), mus_window->bounds().ToString()); |
519 window->SetShowState(ui::SHOW_STATE_NORMAL); | 518 window->SetShowState(ui::SHOW_STATE_NORMAL); |
520 EXPECT_EQ(bounds.ToString(), mus_window->bounds().ToString()); | 519 EXPECT_EQ(bounds.ToString(), mus_window->bounds().ToString()); |
521 } | 520 } |
522 | 521 |
523 // A WindowObserver which sets the focus when the window becomes visible. | 522 // A WindowObserver which sets the focus when the window becomes visible. |
524 class FocusObserver : public ::mus::WindowObserver { | 523 class FocusObserver : public ::mus::WindowObserver { |
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550 }; | 549 }; |
551 | 550 |
552 // Make sure that the window's show state is correct in | 551 // Make sure that the window's show state is correct in |
553 // |mus::WindowObserver::OnWindowVisibilityChanged|, and setting | 552 // |mus::WindowObserver::OnWindowVisibilityChanged|, and setting |
554 // focus in this callback doesn't cause DCHECK error. See | 553 // focus in this callback doesn't cause DCHECK error. See |
555 // crbug.com/168383. | 554 // crbug.com/168383. |
556 // NOTE: this was adapted from the ash test of the same name, I suspect this | 555 // NOTE: this was adapted from the ash test of the same name, I suspect this |
557 // test isn't particularly useful for mash. | 556 // test isn't particularly useful for mash. |
558 TEST_F(WorkspaceLayoutManagerSoloTest, FocusDuringUnminimize) { | 557 TEST_F(WorkspaceLayoutManagerSoloTest, FocusDuringUnminimize) { |
559 ::mus::Window* mus_window = CreateTestWindow(gfx::Rect(100, 100, 100, 100)); | 558 ::mus::Window* mus_window = CreateTestWindow(gfx::Rect(100, 100, 100, 100)); |
560 wm::WmWindow* window = WmWindowMus::Get(mus_window); | 559 WmWindow* window = WmWindowMus::Get(mus_window); |
561 FocusObserver observer(mus_window); | 560 FocusObserver observer(mus_window); |
562 window->SetShowState(ui::SHOW_STATE_MINIMIZED); | 561 window->SetShowState(ui::SHOW_STATE_MINIMIZED); |
563 EXPECT_FALSE(window->IsVisible()); | 562 EXPECT_FALSE(window->IsVisible()); |
564 EXPECT_EQ(ui::SHOW_STATE_MINIMIZED, observer.GetShowStateAndReset()); | 563 EXPECT_EQ(ui::SHOW_STATE_MINIMIZED, observer.GetShowStateAndReset()); |
565 window->Show(); | 564 window->Show(); |
566 EXPECT_TRUE(window->IsVisible()); | 565 EXPECT_TRUE(window->IsVisible()); |
567 EXPECT_EQ(ui::SHOW_STATE_NORMAL, observer.GetShowStateAndReset()); | 566 EXPECT_EQ(ui::SHOW_STATE_NORMAL, observer.GetShowStateAndReset()); |
568 } | 567 } |
569 | 568 |
570 // Tests maximized window size during root window resize. | 569 // Tests maximized window size during root window resize. |
571 TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeRootWindowResize) { | 570 TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeRootWindowResize) { |
572 gfx::Rect bounds(100, 100, 200, 200); | 571 gfx::Rect bounds(100, 100, 200, 200); |
573 ::mus::Window* mus_window = CreateTestWindow(bounds); | 572 ::mus::Window* mus_window = CreateTestWindow(bounds); |
574 wm::WmWindow* window = WmWindowMus::Get(mus_window); | 573 WmWindow* window = WmWindowMus::Get(mus_window); |
575 window->SetShowState(ui::SHOW_STATE_MAXIMIZED); | 574 window->SetShowState(ui::SHOW_STATE_MAXIMIZED); |
576 gfx::Rect initial_work_area_bounds = | 575 gfx::Rect initial_work_area_bounds = |
577 wm::GetMaximizedWindowBoundsInParent(window); | 576 wm::GetMaximizedWindowBoundsInParent(window); |
578 EXPECT_EQ(initial_work_area_bounds.ToString(), | 577 EXPECT_EQ(initial_work_area_bounds.ToString(), |
579 mus_window->bounds().ToString()); | 578 mus_window->bounds().ToString()); |
580 // Enlarge the root window. We should still match the work area size. | 579 // Enlarge the root window. We should still match the work area size. |
581 UpdateDisplay("900x700"); | 580 UpdateDisplay("900x700"); |
582 EXPECT_EQ(wm::GetMaximizedWindowBoundsInParent(window).ToString(), | 581 EXPECT_EQ(wm::GetMaximizedWindowBoundsInParent(window).ToString(), |
583 mus_window->bounds().ToString()); | 582 mus_window->bounds().ToString()); |
584 EXPECT_NE(initial_work_area_bounds.ToString(), | 583 EXPECT_NE(initial_work_area_bounds.ToString(), |
585 wm::GetMaximizedWindowBoundsInParent(window).ToString()); | 584 wm::GetMaximizedWindowBoundsInParent(window).ToString()); |
586 } | 585 } |
587 | 586 |
588 // Tests normal->fullscreen->normal. | 587 // Tests normal->fullscreen->normal. |
589 TEST_F(WorkspaceLayoutManagerSoloTest, Fullscreen) { | 588 TEST_F(WorkspaceLayoutManagerSoloTest, Fullscreen) { |
590 gfx::Rect bounds(100, 100, 200, 200); | 589 gfx::Rect bounds(100, 100, 200, 200); |
591 ::mus::Window* mus_window = CreateTestWindow(bounds); | 590 ::mus::Window* mus_window = CreateTestWindow(bounds); |
592 wm::WmWindow* window = WmWindowMus::Get(mus_window); | 591 WmWindow* window = WmWindowMus::Get(mus_window); |
593 window->SetShowState(ui::SHOW_STATE_FULLSCREEN); | 592 window->SetShowState(ui::SHOW_STATE_FULLSCREEN); |
594 // Fullscreen window fills the whole display. | 593 // Fullscreen window fills the whole display. |
595 EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(), | 594 EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(), |
596 mus_window->bounds().ToString()); | 595 mus_window->bounds().ToString()); |
597 window->SetShowState(ui::SHOW_STATE_NORMAL); | 596 window->SetShowState(ui::SHOW_STATE_NORMAL); |
598 EXPECT_EQ(bounds.ToString(), mus_window->bounds().ToString()); | 597 EXPECT_EQ(bounds.ToString(), mus_window->bounds().ToString()); |
599 } | 598 } |
600 | 599 |
601 // Tests that fullscreen window causes always_on_top windows to stack below. | 600 // Tests that fullscreen window causes always_on_top windows to stack below. |
602 TEST_F(WorkspaceLayoutManagerSoloTest, FullscreenSuspendsAlwaysOnTop) { | 601 TEST_F(WorkspaceLayoutManagerSoloTest, FullscreenSuspendsAlwaysOnTop) { |
603 gfx::Rect bounds(100, 100, 200, 200); | 602 gfx::Rect bounds(100, 100, 200, 200); |
604 ::mus::Window* mus_fullscreen_window = CreateTestWindow(bounds); | 603 ::mus::Window* mus_fullscreen_window = CreateTestWindow(bounds); |
605 WmWindowMus* fullscreen_window = WmWindowMus::Get(mus_fullscreen_window); | 604 WmWindowMus* fullscreen_window = WmWindowMus::Get(mus_fullscreen_window); |
606 ::mus::Window* mus_always_on_top_window1 = CreateTestWindow(bounds); | 605 ::mus::Window* mus_always_on_top_window1 = CreateTestWindow(bounds); |
607 WmWindowMus* always_on_top_window1 = | 606 WmWindowMus* always_on_top_window1 = |
608 WmWindowMus::Get(mus_always_on_top_window1); | 607 WmWindowMus::Get(mus_always_on_top_window1); |
609 ::mus::Window* mus_always_on_top_window2 = CreateTestWindow(bounds); | 608 ::mus::Window* mus_always_on_top_window2 = CreateTestWindow(bounds); |
610 WmWindowMus* always_on_top_window2 = | 609 WmWindowMus* always_on_top_window2 = |
611 WmWindowMus::Get(mus_always_on_top_window2); | 610 WmWindowMus::Get(mus_always_on_top_window2); |
612 always_on_top_window1->SetAlwaysOnTop(true); | 611 always_on_top_window1->SetAlwaysOnTop(true); |
613 always_on_top_window2->SetAlwaysOnTop(true); | 612 always_on_top_window2->SetAlwaysOnTop(true); |
614 // Making a window fullscreen temporarily suspends always on top state. | 613 // Making a window fullscreen temporarily suspends always on top state. |
615 fullscreen_window->SetShowState(ui::SHOW_STATE_FULLSCREEN); | 614 fullscreen_window->SetShowState(ui::SHOW_STATE_FULLSCREEN); |
616 EXPECT_FALSE(always_on_top_window1->IsAlwaysOnTop()); | 615 EXPECT_FALSE(always_on_top_window1->IsAlwaysOnTop()); |
617 EXPECT_FALSE(always_on_top_window2->IsAlwaysOnTop()); | 616 EXPECT_FALSE(always_on_top_window2->IsAlwaysOnTop()); |
618 EXPECT_TRUE(GetWindowForFullscreenMode(fullscreen_window)); | 617 EXPECT_TRUE(wm::GetWindowForFullscreenMode(fullscreen_window)); |
619 // Making fullscreen window normal restores always on top windows. | 618 // Making fullscreen window normal restores always on top windows. |
620 fullscreen_window->SetShowState(ui::SHOW_STATE_NORMAL); | 619 fullscreen_window->SetShowState(ui::SHOW_STATE_NORMAL); |
621 EXPECT_TRUE(always_on_top_window1->IsAlwaysOnTop()); | 620 EXPECT_TRUE(always_on_top_window1->IsAlwaysOnTop()); |
622 EXPECT_TRUE(always_on_top_window2->IsAlwaysOnTop()); | 621 EXPECT_TRUE(always_on_top_window2->IsAlwaysOnTop()); |
623 EXPECT_FALSE(GetWindowForFullscreenMode(fullscreen_window)); | 622 EXPECT_FALSE(wm::GetWindowForFullscreenMode(fullscreen_window)); |
624 } | 623 } |
625 | 624 |
626 // Tests fullscreen window size during root window resize. | 625 // Tests fullscreen window size during root window resize. |
627 TEST_F(WorkspaceLayoutManagerSoloTest, FullscreenRootWindowResize) { | 626 TEST_F(WorkspaceLayoutManagerSoloTest, FullscreenRootWindowResize) { |
628 gfx::Rect bounds(100, 100, 200, 200); | 627 gfx::Rect bounds(100, 100, 200, 200); |
629 ::mus::Window* mus_window = CreateTestWindow(bounds); | 628 ::mus::Window* mus_window = CreateTestWindow(bounds); |
630 wm::WmWindow* window = WmWindowMus::Get(mus_window); | 629 WmWindow* window = WmWindowMus::Get(mus_window); |
631 // Fullscreen window fills the whole display. | 630 // Fullscreen window fills the whole display. |
632 window->SetShowState(ui::SHOW_STATE_FULLSCREEN); | 631 window->SetShowState(ui::SHOW_STATE_FULLSCREEN); |
633 EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(), | 632 EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(), |
634 mus_window->bounds().ToString()); | 633 mus_window->bounds().ToString()); |
635 // Enlarge the root window. We should still match the display size. | 634 // Enlarge the root window. We should still match the display size. |
636 UpdateDisplay("1001x1201"); | 635 UpdateDisplay("1001x1201"); |
637 EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(), | 636 EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(), |
638 mus_window->bounds().ToString()); | 637 mus_window->bounds().ToString()); |
639 } | 638 } |
640 | 639 |
641 // Tests that when the screen gets smaller the windows aren't bigger than | 640 // Tests that when the screen gets smaller the windows aren't bigger than |
642 // the screen. | 641 // the screen. |
643 TEST_F(WorkspaceLayoutManagerSoloTest, RootWindowResizeShrinksWindows) { | 642 TEST_F(WorkspaceLayoutManagerSoloTest, RootWindowResizeShrinksWindows) { |
644 ::mus::Window* mus_window = CreateTestWindow(gfx::Rect(10, 20, 500, 400)); | 643 ::mus::Window* mus_window = CreateTestWindow(gfx::Rect(10, 20, 500, 400)); |
645 wm::WmWindow* window = WmWindowMus::Get(mus_window); | 644 WmWindow* window = WmWindowMus::Get(mus_window); |
646 gfx::Rect work_area = window->GetDisplayNearestWindow().work_area(); | 645 gfx::Rect work_area = window->GetDisplayNearestWindow().work_area(); |
647 // Invariant: Window is smaller than work area. | 646 // Invariant: Window is smaller than work area. |
648 EXPECT_LE(mus_window->bounds().width(), work_area.width()); | 647 EXPECT_LE(mus_window->bounds().width(), work_area.width()); |
649 EXPECT_LE(mus_window->bounds().height(), work_area.height()); | 648 EXPECT_LE(mus_window->bounds().height(), work_area.height()); |
650 | 649 |
651 // Make the root window narrower than our window. | 650 // Make the root window narrower than our window. |
652 UpdateDisplay("300x400"); | 651 UpdateDisplay("300x400"); |
653 work_area = window->GetDisplayNearestWindow().work_area(); | 652 work_area = window->GetDisplayNearestWindow().work_area(); |
654 EXPECT_LE(mus_window->bounds().width(), work_area.width()); | 653 EXPECT_LE(mus_window->bounds().width(), work_area.width()); |
655 EXPECT_LE(mus_window->bounds().height(), work_area.height()); | 654 EXPECT_LE(mus_window->bounds().height(), work_area.height()); |
656 | 655 |
657 // Make the root window shorter than our window. | 656 // Make the root window shorter than our window. |
658 UpdateDisplay("300x200"); | 657 UpdateDisplay("300x200"); |
659 work_area = window->GetDisplayNearestWindow().work_area(); | 658 work_area = window->GetDisplayNearestWindow().work_area(); |
660 EXPECT_LE(mus_window->bounds().width(), work_area.width()); | 659 EXPECT_LE(mus_window->bounds().width(), work_area.width()); |
661 EXPECT_LE(mus_window->bounds().height(), work_area.height()); | 660 EXPECT_LE(mus_window->bounds().height(), work_area.height()); |
662 | 661 |
663 // Enlarging the root window does not change the window bounds. | 662 // Enlarging the root window does not change the window bounds. |
664 gfx::Rect old_bounds = mus_window->bounds(); | 663 gfx::Rect old_bounds = mus_window->bounds(); |
665 UpdateDisplay("800x600"); | 664 UpdateDisplay("800x600"); |
666 EXPECT_EQ(old_bounds.width(), mus_window->bounds().width()); | 665 EXPECT_EQ(old_bounds.width(), mus_window->bounds().width()); |
667 EXPECT_EQ(old_bounds.height(), mus_window->bounds().height()); | 666 EXPECT_EQ(old_bounds.height(), mus_window->bounds().height()); |
668 } | 667 } |
669 | 668 |
670 // Verifies maximizing sets the restore bounds, and restoring | 669 // Verifies maximizing sets the restore bounds, and restoring |
671 // restores the bounds. | 670 // restores the bounds. |
672 TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeSetsRestoreBounds) { | 671 TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeSetsRestoreBounds) { |
673 ::mus::Window* mus_window = CreateTestWindow(gfx::Rect(10, 20, 30, 40)); | 672 ::mus::Window* mus_window = CreateTestWindow(gfx::Rect(10, 20, 30, 40)); |
674 wm::WmWindow* window = WmWindowMus::Get(mus_window); | 673 WmWindow* window = WmWindowMus::Get(mus_window); |
675 wm::WindowState* window_state = window->GetWindowState(); | 674 wm::WindowState* window_state = window->GetWindowState(); |
676 | 675 |
677 // Maximize it, which will keep the previous restore bounds. | 676 // Maximize it, which will keep the previous restore bounds. |
678 window->SetShowState(ui::SHOW_STATE_MAXIMIZED); | 677 window->SetShowState(ui::SHOW_STATE_MAXIMIZED); |
679 EXPECT_EQ("10,20 30x40", window_state->GetRestoreBoundsInParent().ToString()); | 678 EXPECT_EQ("10,20 30x40", window_state->GetRestoreBoundsInParent().ToString()); |
680 | 679 |
681 // Restore it, which should restore bounds and reset restore bounds. | 680 // Restore it, which should restore bounds and reset restore bounds. |
682 window->SetShowState(ui::SHOW_STATE_NORMAL); | 681 window->SetShowState(ui::SHOW_STATE_NORMAL); |
683 EXPECT_EQ("10,20 30x40", mus_window->bounds().ToString()); | 682 EXPECT_EQ("10,20 30x40", mus_window->bounds().ToString()); |
684 EXPECT_FALSE(window_state->HasRestoreBounds()); | 683 EXPECT_FALSE(window_state->HasRestoreBounds()); |
685 } | 684 } |
686 | 685 |
687 // Verifies maximizing keeps the restore bounds if set. | 686 // Verifies maximizing keeps the restore bounds if set. |
688 TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeResetsRestoreBounds) { | 687 TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeResetsRestoreBounds) { |
689 ::mus::Window* mus_window = CreateTestWindow(gfx::Rect(1, 2, 3, 4)); | 688 ::mus::Window* mus_window = CreateTestWindow(gfx::Rect(1, 2, 3, 4)); |
690 wm::WmWindow* window = WmWindowMus::Get(mus_window); | 689 WmWindow* window = WmWindowMus::Get(mus_window); |
691 | 690 |
692 wm::WindowState* window_state = window->GetWindowState(); | 691 wm::WindowState* window_state = window->GetWindowState(); |
693 window_state->SetRestoreBoundsInParent(gfx::Rect(10, 11, 12, 13)); | 692 window_state->SetRestoreBoundsInParent(gfx::Rect(10, 11, 12, 13)); |
694 | 693 |
695 // Maximize it, which will keep the previous restore bounds. | 694 // Maximize it, which will keep the previous restore bounds. |
696 window->SetShowState(ui::SHOW_STATE_MAXIMIZED); | 695 window->SetShowState(ui::SHOW_STATE_MAXIMIZED); |
697 EXPECT_EQ("10,11 12x13", window_state->GetRestoreBoundsInParent().ToString()); | 696 EXPECT_EQ("10,11 12x13", window_state->GetRestoreBoundsInParent().ToString()); |
698 } | 697 } |
699 | 698 |
700 // Verifies that the restore bounds do not get reset when restoring to a | 699 // Verifies that the restore bounds do not get reset when restoring to a |
701 // maximzied state from a minimized state. | 700 // maximzied state from a minimized state. |
702 TEST_F(WorkspaceLayoutManagerSoloTest, | 701 TEST_F(WorkspaceLayoutManagerSoloTest, |
703 BoundsAfterRestoringToMaximizeFromMinimize) { | 702 BoundsAfterRestoringToMaximizeFromMinimize) { |
704 ::mus::Window* mus_window = CreateTestWindow(gfx::Rect(1, 2, 3, 4)); | 703 ::mus::Window* mus_window = CreateTestWindow(gfx::Rect(1, 2, 3, 4)); |
705 wm::WmWindow* window = WmWindowMus::Get(mus_window); | 704 WmWindow* window = WmWindowMus::Get(mus_window); |
706 gfx::Rect bounds(10, 15, 25, 35); | 705 gfx::Rect bounds(10, 15, 25, 35); |
707 window->SetBounds(bounds); | 706 window->SetBounds(bounds); |
708 | 707 |
709 wm::WindowState* window_state = window->GetWindowState(); | 708 wm::WindowState* window_state = window->GetWindowState(); |
710 // Maximize it, which should reset restore bounds. | 709 // Maximize it, which should reset restore bounds. |
711 window_state->Maximize(); | 710 window_state->Maximize(); |
712 EXPECT_EQ(bounds.ToString(), | 711 EXPECT_EQ(bounds.ToString(), |
713 window_state->GetRestoreBoundsInParent().ToString()); | 712 window_state->GetRestoreBoundsInParent().ToString()); |
714 // Minimize the window. The restore bounds should not change. | 713 // Minimize the window. The restore bounds should not change. |
715 window_state->Minimize(); | 714 window_state->Minimize(); |
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762 | 761 |
763 // TODO(sky): these are commented out until maximize mode ported. | 762 // TODO(sky): these are commented out until maximize mode ported. |
764 // http://crbug.com/612629. | 763 // http://crbug.com/612629. |
765 | 764 |
766 // Following tests are written to test the backdrop functionality. | 765 // Following tests are written to test the backdrop functionality. |
767 | 766 |
768 namespace { | 767 namespace { |
769 | 768 |
770 WorkspaceLayoutManager* GetWorkspaceLayoutManager(aura::Window* container) { | 769 WorkspaceLayoutManager* GetWorkspaceLayoutManager(aura::Window* container) { |
771 return static_cast<WorkspaceLayoutManager*>( | 770 return static_cast<WorkspaceLayoutManager*>( |
772 wm::WmWindowAura::Get(container)->GetLayoutManager()); | 771 WmWindowAura::Get(container)->GetLayoutManager()); |
773 } | 772 } |
774 | 773 |
775 class WorkspaceLayoutManagerBackdropTest : public test::AshTestBase { | 774 class WorkspaceLayoutManagerBackdropTest : public test::AshTestBase { |
776 public: | 775 public: |
777 WorkspaceLayoutManagerBackdropTest() : default_container_(nullptr) {} | 776 WorkspaceLayoutManagerBackdropTest() : default_container_(nullptr) {} |
778 ~WorkspaceLayoutManagerBackdropTest() override {} | 777 ~WorkspaceLayoutManagerBackdropTest() override {} |
779 | 778 |
780 void SetUp() override { | 779 void SetUp() override { |
781 test::AshTestBase::SetUp(); | 780 test::AshTestBase::SetUp(); |
782 UpdateDisplay("800x600"); | 781 UpdateDisplay("800x600"); |
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1096 occluded_window_bounds.width(), | 1095 occluded_window_bounds.width(), |
1097 occluded_window_bounds.height()).ToString(), | 1096 occluded_window_bounds.height()).ToString(), |
1098 window->bounds().ToString()); | 1097 window->bounds().ToString()); |
1099 HideKeyboard(); | 1098 HideKeyboard(); |
1100 EXPECT_EQ(occluded_window_bounds.ToString(), window->bounds().ToString()); | 1099 EXPECT_EQ(occluded_window_bounds.ToString(), window->bounds().ToString()); |
1101 } | 1100 } |
1102 */ | 1101 */ |
1103 | 1102 |
1104 } // namespace mus | 1103 } // namespace mus |
1105 } // namespace ash | 1104 } // namespace ash |
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