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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/wm/window_resizer.h" | 5 #include "ash/common/wm/window_resizer.h" |
6 | 6 |
7 #include "ash/common/wm/dock/docked_window_layout_manager.h" | 7 #include "ash/common/wm/dock/docked_window_layout_manager.h" |
8 #include "ash/common/wm/root_window_finder.h" | 8 #include "ash/common/wm/root_window_finder.h" |
9 #include "ash/common/wm/window_positioning_utils.h" | 9 #include "ash/common/wm/window_positioning_utils.h" |
10 #include "ash/common/wm/window_state.h" | 10 #include "ash/common/wm/window_state.h" |
11 #include "ash/common/wm/wm_window.h" | 11 #include "ash/common/wm_window.h" |
12 #include "ui/base/hit_test.h" | 12 #include "ui/base/hit_test.h" |
13 #include "ui/base/ui_base_types.h" | 13 #include "ui/base/ui_base_types.h" |
14 #include "ui/display/display.h" | 14 #include "ui/display/display.h" |
15 #include "ui/display/screen.h" | 15 #include "ui/display/screen.h" |
16 #include "ui/gfx/geometry/rect.h" | 16 #include "ui/gfx/geometry/rect.h" |
17 | 17 |
18 namespace ash { | 18 namespace ash { |
19 | 19 |
20 namespace { | 20 namespace { |
21 | 21 |
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178 // be still hit by the cursor. | 178 // be still hit by the cursor. |
179 if (details().initial_location_in_parent.x() > | 179 if (details().initial_location_in_parent.x() > |
180 details().initial_bounds_in_parent.x() + | 180 details().initial_bounds_in_parent.x() + |
181 details().restore_bounds.width()) | 181 details().restore_bounds.width()) |
182 new_bounds.set_x(location.x() - details().restore_bounds.width() / 2); | 182 new_bounds.set_x(location.x() - details().restore_bounds.width() / 2); |
183 } | 183 } |
184 | 184 |
185 // Make sure that |new_bounds| doesn't leave any of the displays. Note that | 185 // Make sure that |new_bounds| doesn't leave any of the displays. Note that |
186 // the |work_area| above isn't good for this check since it is the work area | 186 // the |work_area| above isn't good for this check since it is the work area |
187 // for the current display but the window can move to a different one. | 187 // for the current display but the window can move to a different one. |
188 wm::WmWindow* parent = GetTarget()->GetParent(); | 188 WmWindow* parent = GetTarget()->GetParent(); |
189 gfx::Point passed_location_in_screen( | 189 gfx::Point passed_location_in_screen( |
190 parent->ConvertPointToScreen(passed_location)); | 190 parent->ConvertPointToScreen(passed_location)); |
191 gfx::Rect near_passed_location(passed_location_in_screen, gfx::Size()); | 191 gfx::Rect near_passed_location(passed_location_in_screen, gfx::Size()); |
192 // Use a pointer location (matching the logic in DragWindowResizer) to | 192 // Use a pointer location (matching the logic in DragWindowResizer) to |
193 // calculate the target display after the drag. | 193 // calculate the target display after the drag. |
194 const display::Display& display = | 194 const display::Display& display = |
195 display::Screen::GetScreen()->GetDisplayMatching(near_passed_location); | 195 display::Screen::GetScreen()->GetDisplayMatching(near_passed_location); |
196 DockedWindowLayoutManager* dock_layout = DockedWindowLayoutManager::Get( | 196 DockedWindowLayoutManager* dock_layout = DockedWindowLayoutManager::Get( |
197 wm::GetRootWindowMatching(near_passed_location)); | 197 wm::GetRootWindowMatching(near_passed_location)); |
198 | 198 |
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320 if (height > max_height) { | 320 if (height > max_height) { |
321 height = max_height; | 321 height = max_height; |
322 *delta_y = -y_multiplier * | 322 *delta_y = -y_multiplier * |
323 (details().initial_bounds_in_parent.height() - max_height); | 323 (details().initial_bounds_in_parent.height() - max_height); |
324 } | 324 } |
325 } | 325 } |
326 return height; | 326 return height; |
327 } | 327 } |
328 | 328 |
329 } // namespace ash | 329 } // namespace ash |
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