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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/aura/wm_window_aura.h" | 5 #include "ash/aura/wm_window_aura.h" |
6 | 6 |
7 #include "ash/ash_constants.h" | 7 #include "ash/ash_constants.h" |
| 8 #include "ash/aura/aura_layout_manager_adapter.h" |
| 9 #include "ash/aura/wm_root_window_controller_aura.h" |
| 10 #include "ash/aura/wm_shell_aura.h" |
8 #include "ash/common/wm/window_state.h" | 11 #include "ash/common/wm/window_state.h" |
9 #include "ash/common/wm/wm_layout_manager.h" | 12 #include "ash/common/wm_layout_manager.h" |
10 #include "ash/common/wm/wm_window_observer.h" | 13 #include "ash/common/wm_window_observer.h" |
11 #include "ash/common/wm/wm_window_property.h" | 14 #include "ash/common/wm_window_property.h" |
12 #include "ash/screen_util.h" | 15 #include "ash/screen_util.h" |
13 #include "ash/shelf/shelf_util.h" | 16 #include "ash/shelf/shelf_util.h" |
14 #include "ash/shell.h" | 17 #include "ash/shell.h" |
15 #include "ash/wm/aura/aura_layout_manager_adapter.h" | |
16 #include "ash/wm/aura/wm_globals_aura.h" | |
17 #include "ash/wm/aura/wm_root_window_controller_aura.h" | |
18 #include "ash/wm/resize_shadow_controller.h" | 18 #include "ash/wm/resize_shadow_controller.h" |
19 #include "ash/wm/window_animations.h" | 19 #include "ash/wm/window_animations.h" |
20 #include "ash/wm/window_properties.h" | 20 #include "ash/wm/window_properties.h" |
21 #include "ash/wm/window_state_aura.h" | 21 #include "ash/wm/window_state_aura.h" |
22 #include "ash/wm/window_util.h" | 22 #include "ash/wm/window_util.h" |
23 #include "base/memory/ptr_util.h" | 23 #include "base/memory/ptr_util.h" |
24 #include "ui/aura/client/aura_constants.h" | 24 #include "ui/aura/client/aura_constants.h" |
25 #include "ui/aura/client/window_tree_client.h" | 25 #include "ui/aura/client/window_tree_client.h" |
26 #include "ui/aura/layout_manager.h" | 26 #include "ui/aura/layout_manager.h" |
27 #include "ui/aura/window.h" | 27 #include "ui/aura/window.h" |
28 #include "ui/aura/window_delegate.h" | 28 #include "ui/aura/window_delegate.h" |
29 #include "ui/aura/window_property.h" | 29 #include "ui/aura/window_property.h" |
30 #include "ui/base/hit_test.h" | 30 #include "ui/base/hit_test.h" |
31 #include "ui/compositor/layer_tree_owner.h" | 31 #include "ui/compositor/layer_tree_owner.h" |
32 #include "ui/compositor/scoped_layer_animation_settings.h" | 32 #include "ui/compositor/scoped_layer_animation_settings.h" |
33 #include "ui/display/screen.h" | 33 #include "ui/display/screen.h" |
34 #include "ui/gfx/geometry/insets.h" | 34 #include "ui/gfx/geometry/insets.h" |
35 #include "ui/views/widget/widget.h" | 35 #include "ui/views/widget/widget.h" |
36 #include "ui/wm/core/coordinate_conversion.h" | 36 #include "ui/wm/core/coordinate_conversion.h" |
37 #include "ui/wm/core/easy_resize_window_targeter.h" | 37 #include "ui/wm/core/easy_resize_window_targeter.h" |
38 #include "ui/wm/core/visibility_controller.h" | 38 #include "ui/wm/core/visibility_controller.h" |
39 #include "ui/wm/core/window_util.h" | 39 #include "ui/wm/core/window_util.h" |
40 | 40 |
41 DECLARE_WINDOW_PROPERTY_TYPE(ash::wm::WmWindowAura*); | 41 DECLARE_WINDOW_PROPERTY_TYPE(ash::WmWindowAura*); |
42 | 42 |
43 namespace ash { | 43 namespace ash { |
44 namespace wm { | |
45 | 44 |
46 DEFINE_OWNED_WINDOW_PROPERTY_KEY(ash::wm::WmWindowAura, kWmWindowKey, nullptr); | 45 DEFINE_OWNED_WINDOW_PROPERTY_KEY(ash::WmWindowAura, kWmWindowKey, nullptr); |
47 | 46 |
48 namespace { | 47 namespace { |
49 | 48 |
50 // A tentative class to set the bounds on the window. | 49 // A tentative class to set the bounds on the window. |
51 // TODO(oshima): Once all logic is cleaned up, move this to the real layout | 50 // TODO(oshima): Once all logic is cleaned up, move this to the real layout |
52 // manager with proper friendship. | 51 // manager with proper friendship. |
53 class BoundsSetter : public aura::LayoutManager { | 52 class BoundsSetter : public aura::LayoutManager { |
54 public: | 53 public: |
55 BoundsSetter() {} | 54 BoundsSetter() {} |
56 ~BoundsSetter() override {} | 55 ~BoundsSetter() override {} |
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113 | 112 |
114 const WmWindow* WmWindowAura::GetRootWindow() const { | 113 const WmWindow* WmWindowAura::GetRootWindow() const { |
115 return Get(window_->GetRootWindow()); | 114 return Get(window_->GetRootWindow()); |
116 } | 115 } |
117 | 116 |
118 WmRootWindowController* WmWindowAura::GetRootWindowController() { | 117 WmRootWindowController* WmWindowAura::GetRootWindowController() { |
119 aura::Window* root = window_->GetRootWindow(); | 118 aura::Window* root = window_->GetRootWindow(); |
120 return root ? WmRootWindowControllerAura::Get(root) : nullptr; | 119 return root ? WmRootWindowControllerAura::Get(root) : nullptr; |
121 } | 120 } |
122 | 121 |
123 WmGlobals* WmWindowAura::GetGlobals() const { | 122 WmShell* WmWindowAura::GetShell() const { |
124 return WmGlobals::Get(); | 123 return WmShell::Get(); |
125 } | 124 } |
126 | 125 |
127 void WmWindowAura::SetName(const char* name) { | 126 void WmWindowAura::SetName(const char* name) { |
128 window_->SetName(name); | 127 window_->SetName(name); |
129 } | 128 } |
130 | 129 |
131 base::string16 WmWindowAura::GetTitle() const { | 130 base::string16 WmWindowAura::GetTitle() const { |
132 return window_->title(); | 131 return window_->title(); |
133 } | 132 } |
134 | 133 |
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247 if (key == WmWindowProperty::SHELF_ID) | 246 if (key == WmWindowProperty::SHELF_ID) |
248 return GetShelfIDForWindow(window_); | 247 return GetShelfIDForWindow(window_); |
249 | 248 |
250 if (key == WmWindowProperty::TOP_VIEW_INSET) | 249 if (key == WmWindowProperty::TOP_VIEW_INSET) |
251 return window_->GetProperty(aura::client::kTopViewInset); | 250 return window_->GetProperty(aura::client::kTopViewInset); |
252 | 251 |
253 NOTREACHED(); | 252 NOTREACHED(); |
254 return 0; | 253 return 0; |
255 } | 254 } |
256 | 255 |
257 const WindowState* WmWindowAura::GetWindowState() const { | 256 const wm::WindowState* WmWindowAura::GetWindowState() const { |
258 return ash::wm::GetWindowState(window_); | 257 return ash::wm::GetWindowState(window_); |
259 } | 258 } |
260 | 259 |
261 WmWindow* WmWindowAura::GetToplevelWindow() { | 260 WmWindow* WmWindowAura::GetToplevelWindow() { |
262 return Get(window_->GetToplevelWindow()); | 261 return Get(window_->GetToplevelWindow()); |
263 } | 262 } |
264 | 263 |
265 void WmWindowAura::SetParentUsingContext(WmWindow* context, | 264 void WmWindowAura::SetParentUsingContext(WmWindow* context, |
266 const gfx::Rect& screen_bounds) { | 265 const gfx::Rect& screen_bounds) { |
267 aura::client::ParentWindowWithContext(window_, GetAuraWindow(context), | 266 aura::client::ParentWindowWithContext(window_, GetAuraWindow(context), |
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337 return; | 336 return; |
338 } | 337 } |
339 | 338 |
340 ui::ScopedLayerAnimationSettings settings(window_->layer()->GetAnimator()); | 339 ui::ScopedLayerAnimationSettings settings(window_->layer()->GetAnimator()); |
341 settings.SetTransitionDuration(delta); | 340 settings.SetTransitionDuration(delta); |
342 window_->SetBounds(bounds); | 341 window_->SetBounds(bounds); |
343 } | 342 } |
344 | 343 |
345 void WmWindowAura::SetBoundsDirect(const gfx::Rect& bounds) { | 344 void WmWindowAura::SetBoundsDirect(const gfx::Rect& bounds) { |
346 BoundsSetter().SetBounds(window_, bounds); | 345 BoundsSetter().SetBounds(window_, bounds); |
347 SnapWindowToPixelBoundary(window_); | 346 wm::SnapWindowToPixelBoundary(window_); |
348 } | 347 } |
349 | 348 |
350 void WmWindowAura::SetBoundsDirectAnimated(const gfx::Rect& bounds) { | 349 void WmWindowAura::SetBoundsDirectAnimated(const gfx::Rect& bounds) { |
351 const int kBoundsChangeSlideDurationMs = 120; | 350 const int kBoundsChangeSlideDurationMs = 120; |
352 | 351 |
353 ui::Layer* layer = window_->layer(); | 352 ui::Layer* layer = window_->layer(); |
354 ui::ScopedLayerAnimationSettings slide_settings(layer->GetAnimator()); | 353 ui::ScopedLayerAnimationSettings slide_settings(layer->GetAnimator()); |
355 slide_settings.SetPreemptionStrategy( | 354 slide_settings.SetPreemptionStrategy( |
356 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 355 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
357 slide_settings.SetTransitionDuration( | 356 slide_settings.SetTransitionDuration( |
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505 void WmWindowAura::CloseWidget() { | 504 void WmWindowAura::CloseWidget() { |
506 DCHECK(views::Widget::GetWidgetForNativeView(window_)); | 505 DCHECK(views::Widget::GetWidgetForNativeView(window_)); |
507 views::Widget::GetWidgetForNativeView(window_)->Close(); | 506 views::Widget::GetWidgetForNativeView(window_)->Close(); |
508 } | 507 } |
509 | 508 |
510 bool WmWindowAura::IsFocused() const { | 509 bool WmWindowAura::IsFocused() const { |
511 return window_->HasFocus(); | 510 return window_->HasFocus(); |
512 } | 511 } |
513 | 512 |
514 bool WmWindowAura::IsActive() const { | 513 bool WmWindowAura::IsActive() const { |
515 return IsActiveWindow(window_); | 514 return wm::IsActiveWindow(window_); |
516 } | 515 } |
517 | 516 |
518 void WmWindowAura::Activate() { | 517 void WmWindowAura::Activate() { |
519 ActivateWindow(window_); | 518 wm::ActivateWindow(window_); |
520 } | 519 } |
521 | 520 |
522 void WmWindowAura::Deactivate() { | 521 void WmWindowAura::Deactivate() { |
523 DeactivateWindow(window_); | 522 wm::DeactivateWindow(window_); |
524 } | 523 } |
525 | 524 |
526 void WmWindowAura::SetFullscreen() { | 525 void WmWindowAura::SetFullscreen() { |
527 window_->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN); | 526 window_->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN); |
528 } | 527 } |
529 | 528 |
530 void WmWindowAura::Maximize() { | 529 void WmWindowAura::Maximize() { |
531 return window_->SetProperty(aura::client::kShowStateKey, | 530 return window_->SetProperty(aura::client::kShowStateKey, |
532 ui::SHOW_STATE_MAXIMIZED); | 531 ui::SHOW_STATE_MAXIMIZED); |
533 } | 532 } |
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570 window_->SetProperty( | 569 window_->SetProperty( |
571 kUsesScreenCoordinatesKey, | 570 kUsesScreenCoordinatesKey, |
572 behavior == BoundsInScreenBehavior::USE_SCREEN_COORDINATES); | 571 behavior == BoundsInScreenBehavior::USE_SCREEN_COORDINATES); |
573 } | 572 } |
574 | 573 |
575 void WmWindowAura::SetSnapsChildrenToPhysicalPixelBoundary() { | 574 void WmWindowAura::SetSnapsChildrenToPhysicalPixelBoundary() { |
576 wm::SetSnapsChildrenToPhysicalPixelBoundary(window_); | 575 wm::SetSnapsChildrenToPhysicalPixelBoundary(window_); |
577 } | 576 } |
578 | 577 |
579 void WmWindowAura::SnapToPixelBoundaryIfNecessary() { | 578 void WmWindowAura::SnapToPixelBoundaryIfNecessary() { |
580 SnapWindowToPixelBoundary(window_); | 579 wm::SnapWindowToPixelBoundary(window_); |
581 } | 580 } |
582 | 581 |
583 void WmWindowAura::SetChildrenUseExtendedHitRegion() { | 582 void WmWindowAura::SetChildrenUseExtendedHitRegion() { |
584 gfx::Insets mouse_extend(-kResizeOutsideBoundsSize, -kResizeOutsideBoundsSize, | 583 gfx::Insets mouse_extend(-kResizeOutsideBoundsSize, -kResizeOutsideBoundsSize, |
585 -kResizeOutsideBoundsSize, | 584 -kResizeOutsideBoundsSize, |
586 -kResizeOutsideBoundsSize); | 585 -kResizeOutsideBoundsSize); |
587 gfx::Insets touch_extend = | 586 gfx::Insets touch_extend = |
588 mouse_extend.Scale(kResizeOutsideBoundsScaleForTouch); | 587 mouse_extend.Scale(kResizeOutsideBoundsScaleForTouch); |
589 window_->SetEventTargeter(base::WrapUnique( | 588 window_->SetEventTargeter(base::WrapUnique( |
590 new ::wm::EasyResizeWindowTargeter(window_, mouse_extend, touch_extend))); | 589 new ::wm::EasyResizeWindowTargeter(window_, mouse_extend, touch_extend))); |
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658 void WmWindowAura::OnWindowVisibilityChanging(aura::Window* window, | 657 void WmWindowAura::OnWindowVisibilityChanging(aura::Window* window, |
659 bool visible) { | 658 bool visible) { |
660 FOR_EACH_OBSERVER(WmWindowObserver, observers_, | 659 FOR_EACH_OBSERVER(WmWindowObserver, observers_, |
661 OnWindowVisibilityChanging(this, visible)); | 660 OnWindowVisibilityChanging(this, visible)); |
662 } | 661 } |
663 | 662 |
664 void WmWindowAura::OnWindowTitleChanged(aura::Window* window) { | 663 void WmWindowAura::OnWindowTitleChanged(aura::Window* window) { |
665 FOR_EACH_OBSERVER(WmWindowObserver, observers_, OnWindowTitleChanged(this)); | 664 FOR_EACH_OBSERVER(WmWindowObserver, observers_, OnWindowTitleChanged(this)); |
666 } | 665 } |
667 | 666 |
668 } // namespace wm | |
669 } // namespace ash | 667 } // namespace ash |
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