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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/aura/wm_window_aura.h" | 5 #include "ash/aura/wm_window_aura.h" |
| 6 | 6 |
| 7 #include "ash/ash_constants.h" | 7 #include "ash/ash_constants.h" |
| 8 #include "ash/aura/aura_layout_manager_adapter.h" |
| 9 #include "ash/aura/wm_root_window_controller_aura.h" |
| 10 #include "ash/aura/wm_shell_aura.h" |
| 8 #include "ash/common/wm/window_state.h" | 11 #include "ash/common/wm/window_state.h" |
| 9 #include "ash/common/wm/wm_layout_manager.h" | 12 #include "ash/common/wm_layout_manager.h" |
| 10 #include "ash/common/wm/wm_window_observer.h" | 13 #include "ash/common/wm_window_observer.h" |
| 11 #include "ash/common/wm/wm_window_property.h" | 14 #include "ash/common/wm_window_property.h" |
| 12 #include "ash/screen_util.h" | 15 #include "ash/screen_util.h" |
| 13 #include "ash/shelf/shelf_util.h" | 16 #include "ash/shelf/shelf_util.h" |
| 14 #include "ash/shell.h" | 17 #include "ash/shell.h" |
| 15 #include "ash/wm/aura/aura_layout_manager_adapter.h" | |
| 16 #include "ash/wm/aura/wm_globals_aura.h" | |
| 17 #include "ash/wm/aura/wm_root_window_controller_aura.h" | |
| 18 #include "ash/wm/resize_shadow_controller.h" | 18 #include "ash/wm/resize_shadow_controller.h" |
| 19 #include "ash/wm/window_animations.h" | 19 #include "ash/wm/window_animations.h" |
| 20 #include "ash/wm/window_properties.h" | 20 #include "ash/wm/window_properties.h" |
| 21 #include "ash/wm/window_state_aura.h" | 21 #include "ash/wm/window_state_aura.h" |
| 22 #include "ash/wm/window_util.h" | 22 #include "ash/wm/window_util.h" |
| 23 #include "base/memory/ptr_util.h" | 23 #include "base/memory/ptr_util.h" |
| 24 #include "ui/aura/client/aura_constants.h" | 24 #include "ui/aura/client/aura_constants.h" |
| 25 #include "ui/aura/client/window_tree_client.h" | 25 #include "ui/aura/client/window_tree_client.h" |
| 26 #include "ui/aura/layout_manager.h" | 26 #include "ui/aura/layout_manager.h" |
| 27 #include "ui/aura/window.h" | 27 #include "ui/aura/window.h" |
| 28 #include "ui/aura/window_delegate.h" | 28 #include "ui/aura/window_delegate.h" |
| 29 #include "ui/aura/window_property.h" | 29 #include "ui/aura/window_property.h" |
| 30 #include "ui/base/hit_test.h" | 30 #include "ui/base/hit_test.h" |
| 31 #include "ui/compositor/layer_tree_owner.h" | 31 #include "ui/compositor/layer_tree_owner.h" |
| 32 #include "ui/compositor/scoped_layer_animation_settings.h" | 32 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 33 #include "ui/display/screen.h" | 33 #include "ui/display/screen.h" |
| 34 #include "ui/gfx/geometry/insets.h" | 34 #include "ui/gfx/geometry/insets.h" |
| 35 #include "ui/views/widget/widget.h" | 35 #include "ui/views/widget/widget.h" |
| 36 #include "ui/wm/core/coordinate_conversion.h" | 36 #include "ui/wm/core/coordinate_conversion.h" |
| 37 #include "ui/wm/core/easy_resize_window_targeter.h" | 37 #include "ui/wm/core/easy_resize_window_targeter.h" |
| 38 #include "ui/wm/core/visibility_controller.h" | 38 #include "ui/wm/core/visibility_controller.h" |
| 39 #include "ui/wm/core/window_util.h" | 39 #include "ui/wm/core/window_util.h" |
| 40 | 40 |
| 41 DECLARE_WINDOW_PROPERTY_TYPE(ash::wm::WmWindowAura*); | 41 DECLARE_WINDOW_PROPERTY_TYPE(ash::WmWindowAura*); |
| 42 | 42 |
| 43 namespace ash { | 43 namespace ash { |
| 44 namespace wm { | |
| 45 | 44 |
| 46 DEFINE_OWNED_WINDOW_PROPERTY_KEY(ash::wm::WmWindowAura, kWmWindowKey, nullptr); | 45 DEFINE_OWNED_WINDOW_PROPERTY_KEY(ash::WmWindowAura, kWmWindowKey, nullptr); |
| 47 | 46 |
| 48 namespace { | 47 namespace { |
| 49 | 48 |
| 50 // A tentative class to set the bounds on the window. | 49 // A tentative class to set the bounds on the window. |
| 51 // TODO(oshima): Once all logic is cleaned up, move this to the real layout | 50 // TODO(oshima): Once all logic is cleaned up, move this to the real layout |
| 52 // manager with proper friendship. | 51 // manager with proper friendship. |
| 53 class BoundsSetter : public aura::LayoutManager { | 52 class BoundsSetter : public aura::LayoutManager { |
| 54 public: | 53 public: |
| 55 BoundsSetter() {} | 54 BoundsSetter() {} |
| 56 ~BoundsSetter() override {} | 55 ~BoundsSetter() override {} |
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| 113 | 112 |
| 114 const WmWindow* WmWindowAura::GetRootWindow() const { | 113 const WmWindow* WmWindowAura::GetRootWindow() const { |
| 115 return Get(window_->GetRootWindow()); | 114 return Get(window_->GetRootWindow()); |
| 116 } | 115 } |
| 117 | 116 |
| 118 WmRootWindowController* WmWindowAura::GetRootWindowController() { | 117 WmRootWindowController* WmWindowAura::GetRootWindowController() { |
| 119 aura::Window* root = window_->GetRootWindow(); | 118 aura::Window* root = window_->GetRootWindow(); |
| 120 return root ? WmRootWindowControllerAura::Get(root) : nullptr; | 119 return root ? WmRootWindowControllerAura::Get(root) : nullptr; |
| 121 } | 120 } |
| 122 | 121 |
| 123 WmGlobals* WmWindowAura::GetGlobals() const { | 122 WmShell* WmWindowAura::GetShell() const { |
| 124 return WmGlobals::Get(); | 123 return WmShell::Get(); |
| 125 } | 124 } |
| 126 | 125 |
| 127 void WmWindowAura::SetName(const char* name) { | 126 void WmWindowAura::SetName(const char* name) { |
| 128 window_->SetName(name); | 127 window_->SetName(name); |
| 129 } | 128 } |
| 130 | 129 |
| 131 base::string16 WmWindowAura::GetTitle() const { | 130 base::string16 WmWindowAura::GetTitle() const { |
| 132 return window_->title(); | 131 return window_->title(); |
| 133 } | 132 } |
| 134 | 133 |
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| 247 if (key == WmWindowProperty::SHELF_ID) | 246 if (key == WmWindowProperty::SHELF_ID) |
| 248 return GetShelfIDForWindow(window_); | 247 return GetShelfIDForWindow(window_); |
| 249 | 248 |
| 250 if (key == WmWindowProperty::TOP_VIEW_INSET) | 249 if (key == WmWindowProperty::TOP_VIEW_INSET) |
| 251 return window_->GetProperty(aura::client::kTopViewInset); | 250 return window_->GetProperty(aura::client::kTopViewInset); |
| 252 | 251 |
| 253 NOTREACHED(); | 252 NOTREACHED(); |
| 254 return 0; | 253 return 0; |
| 255 } | 254 } |
| 256 | 255 |
| 257 const WindowState* WmWindowAura::GetWindowState() const { | 256 const wm::WindowState* WmWindowAura::GetWindowState() const { |
| 258 return ash::wm::GetWindowState(window_); | 257 return ash::wm::GetWindowState(window_); |
| 259 } | 258 } |
| 260 | 259 |
| 261 WmWindow* WmWindowAura::GetToplevelWindow() { | 260 WmWindow* WmWindowAura::GetToplevelWindow() { |
| 262 return Get(window_->GetToplevelWindow()); | 261 return Get(window_->GetToplevelWindow()); |
| 263 } | 262 } |
| 264 | 263 |
| 265 void WmWindowAura::SetParentUsingContext(WmWindow* context, | 264 void WmWindowAura::SetParentUsingContext(WmWindow* context, |
| 266 const gfx::Rect& screen_bounds) { | 265 const gfx::Rect& screen_bounds) { |
| 267 aura::client::ParentWindowWithContext(window_, GetAuraWindow(context), | 266 aura::client::ParentWindowWithContext(window_, GetAuraWindow(context), |
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| 337 return; | 336 return; |
| 338 } | 337 } |
| 339 | 338 |
| 340 ui::ScopedLayerAnimationSettings settings(window_->layer()->GetAnimator()); | 339 ui::ScopedLayerAnimationSettings settings(window_->layer()->GetAnimator()); |
| 341 settings.SetTransitionDuration(delta); | 340 settings.SetTransitionDuration(delta); |
| 342 window_->SetBounds(bounds); | 341 window_->SetBounds(bounds); |
| 343 } | 342 } |
| 344 | 343 |
| 345 void WmWindowAura::SetBoundsDirect(const gfx::Rect& bounds) { | 344 void WmWindowAura::SetBoundsDirect(const gfx::Rect& bounds) { |
| 346 BoundsSetter().SetBounds(window_, bounds); | 345 BoundsSetter().SetBounds(window_, bounds); |
| 347 SnapWindowToPixelBoundary(window_); | 346 wm::SnapWindowToPixelBoundary(window_); |
| 348 } | 347 } |
| 349 | 348 |
| 350 void WmWindowAura::SetBoundsDirectAnimated(const gfx::Rect& bounds) { | 349 void WmWindowAura::SetBoundsDirectAnimated(const gfx::Rect& bounds) { |
| 351 const int kBoundsChangeSlideDurationMs = 120; | 350 const int kBoundsChangeSlideDurationMs = 120; |
| 352 | 351 |
| 353 ui::Layer* layer = window_->layer(); | 352 ui::Layer* layer = window_->layer(); |
| 354 ui::ScopedLayerAnimationSettings slide_settings(layer->GetAnimator()); | 353 ui::ScopedLayerAnimationSettings slide_settings(layer->GetAnimator()); |
| 355 slide_settings.SetPreemptionStrategy( | 354 slide_settings.SetPreemptionStrategy( |
| 356 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 355 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| 357 slide_settings.SetTransitionDuration( | 356 slide_settings.SetTransitionDuration( |
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| 505 void WmWindowAura::CloseWidget() { | 504 void WmWindowAura::CloseWidget() { |
| 506 DCHECK(views::Widget::GetWidgetForNativeView(window_)); | 505 DCHECK(views::Widget::GetWidgetForNativeView(window_)); |
| 507 views::Widget::GetWidgetForNativeView(window_)->Close(); | 506 views::Widget::GetWidgetForNativeView(window_)->Close(); |
| 508 } | 507 } |
| 509 | 508 |
| 510 bool WmWindowAura::IsFocused() const { | 509 bool WmWindowAura::IsFocused() const { |
| 511 return window_->HasFocus(); | 510 return window_->HasFocus(); |
| 512 } | 511 } |
| 513 | 512 |
| 514 bool WmWindowAura::IsActive() const { | 513 bool WmWindowAura::IsActive() const { |
| 515 return IsActiveWindow(window_); | 514 return wm::IsActiveWindow(window_); |
| 516 } | 515 } |
| 517 | 516 |
| 518 void WmWindowAura::Activate() { | 517 void WmWindowAura::Activate() { |
| 519 ActivateWindow(window_); | 518 wm::ActivateWindow(window_); |
| 520 } | 519 } |
| 521 | 520 |
| 522 void WmWindowAura::Deactivate() { | 521 void WmWindowAura::Deactivate() { |
| 523 DeactivateWindow(window_); | 522 wm::DeactivateWindow(window_); |
| 524 } | 523 } |
| 525 | 524 |
| 526 void WmWindowAura::SetFullscreen() { | 525 void WmWindowAura::SetFullscreen() { |
| 527 window_->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN); | 526 window_->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN); |
| 528 } | 527 } |
| 529 | 528 |
| 530 void WmWindowAura::Maximize() { | 529 void WmWindowAura::Maximize() { |
| 531 return window_->SetProperty(aura::client::kShowStateKey, | 530 return window_->SetProperty(aura::client::kShowStateKey, |
| 532 ui::SHOW_STATE_MAXIMIZED); | 531 ui::SHOW_STATE_MAXIMIZED); |
| 533 } | 532 } |
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| 570 window_->SetProperty( | 569 window_->SetProperty( |
| 571 kUsesScreenCoordinatesKey, | 570 kUsesScreenCoordinatesKey, |
| 572 behavior == BoundsInScreenBehavior::USE_SCREEN_COORDINATES); | 571 behavior == BoundsInScreenBehavior::USE_SCREEN_COORDINATES); |
| 573 } | 572 } |
| 574 | 573 |
| 575 void WmWindowAura::SetSnapsChildrenToPhysicalPixelBoundary() { | 574 void WmWindowAura::SetSnapsChildrenToPhysicalPixelBoundary() { |
| 576 wm::SetSnapsChildrenToPhysicalPixelBoundary(window_); | 575 wm::SetSnapsChildrenToPhysicalPixelBoundary(window_); |
| 577 } | 576 } |
| 578 | 577 |
| 579 void WmWindowAura::SnapToPixelBoundaryIfNecessary() { | 578 void WmWindowAura::SnapToPixelBoundaryIfNecessary() { |
| 580 SnapWindowToPixelBoundary(window_); | 579 wm::SnapWindowToPixelBoundary(window_); |
| 581 } | 580 } |
| 582 | 581 |
| 583 void WmWindowAura::SetChildrenUseExtendedHitRegion() { | 582 void WmWindowAura::SetChildrenUseExtendedHitRegion() { |
| 584 gfx::Insets mouse_extend(-kResizeOutsideBoundsSize, -kResizeOutsideBoundsSize, | 583 gfx::Insets mouse_extend(-kResizeOutsideBoundsSize, -kResizeOutsideBoundsSize, |
| 585 -kResizeOutsideBoundsSize, | 584 -kResizeOutsideBoundsSize, |
| 586 -kResizeOutsideBoundsSize); | 585 -kResizeOutsideBoundsSize); |
| 587 gfx::Insets touch_extend = | 586 gfx::Insets touch_extend = |
| 588 mouse_extend.Scale(kResizeOutsideBoundsScaleForTouch); | 587 mouse_extend.Scale(kResizeOutsideBoundsScaleForTouch); |
| 589 window_->SetEventTargeter(base::WrapUnique( | 588 window_->SetEventTargeter(base::WrapUnique( |
| 590 new ::wm::EasyResizeWindowTargeter(window_, mouse_extend, touch_extend))); | 589 new ::wm::EasyResizeWindowTargeter(window_, mouse_extend, touch_extend))); |
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| 658 void WmWindowAura::OnWindowVisibilityChanging(aura::Window* window, | 657 void WmWindowAura::OnWindowVisibilityChanging(aura::Window* window, |
| 659 bool visible) { | 658 bool visible) { |
| 660 FOR_EACH_OBSERVER(WmWindowObserver, observers_, | 659 FOR_EACH_OBSERVER(WmWindowObserver, observers_, |
| 661 OnWindowVisibilityChanging(this, visible)); | 660 OnWindowVisibilityChanging(this, visible)); |
| 662 } | 661 } |
| 663 | 662 |
| 664 void WmWindowAura::OnWindowTitleChanged(aura::Window* window) { | 663 void WmWindowAura::OnWindowTitleChanged(aura::Window* window) { |
| 665 FOR_EACH_OBSERVER(WmWindowObserver, observers_, OnWindowTitleChanged(this)); | 664 FOR_EACH_OBSERVER(WmWindowObserver, observers_, OnWindowTitleChanged(this)); |
| 666 } | 665 } |
| 667 | 666 |
| 668 } // namespace wm | |
| 669 } // namespace ash | 667 } // namespace ash |
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