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Unified Diff: ui/views/animation/ink_drop_highlight.cc

Issue 2034963002: Rename InkDropHover to InkDropHighlight (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix gyp file Created 4 years, 6 months ago
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Index: ui/views/animation/ink_drop_highlight.cc
diff --git a/ui/views/animation/ink_drop_hover.cc b/ui/views/animation/ink_drop_highlight.cc
similarity index 70%
rename from ui/views/animation/ink_drop_hover.cc
rename to ui/views/animation/ink_drop_highlight.cc
index 24ad3844eb187b27e0698010786de27c7e841e0e..c22341be99ede98a2a4a4dbdf8123c8421781818 100644
--- a/ui/views/animation/ink_drop_hover.cc
+++ b/ui/views/animation/ink_drop_highlight.cc
@@ -2,33 +2,33 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "ui/views/animation/ink_drop_hover.h"
+#include "ui/views/animation/ink_drop_highlight.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/compositor/callback_layer_animation_observer.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/layer_animation_sequence.h"
#include "ui/compositor/scoped_layer_animation_settings.h"
-#include "ui/views/animation/ink_drop_hover_observer.h"
+#include "ui/views/animation/ink_drop_highlight_observer.h"
#include "ui/views/animation/ink_drop_painted_layer_delegates.h"
namespace views {
namespace {
-// The opacity of the hover when it is visible.
-const float kHoverVisibleOpacity = 0.128f;
+// The opacity of the highlight when it is visible.
+const float kHighlightVisibleOpacity = 0.128f;
-// The opacity of the hover when it is not visible.
+// The opacity of the highlight when it is not visible.
const float kHiddenOpacity = 0.0f;
} // namespace
-std::string ToString(InkDropHover::AnimationType animation_type) {
+std::string ToString(InkDropHighlight::AnimationType animation_type) {
switch (animation_type) {
- case InkDropHover::FADE_IN:
+ case InkDropHighlight::FADE_IN:
return std::string("FADE_IN");
- case InkDropHover::FADE_OUT:
+ case InkDropHighlight::FADE_OUT:
return std::string("FADE_OUT");
}
NOTREACHED()
@@ -36,10 +36,10 @@ std::string ToString(InkDropHover::AnimationType animation_type) {
return std::string("UNKNOWN");
}
-InkDropHover::InkDropHover(const gfx::Size& size,
- int corner_radius,
- const gfx::Point& center_point,
- SkColor color)
+InkDropHighlight::InkDropHighlight(const gfx::Size& size,
+ int corner_radius,
+ const gfx::Point& center_point,
+ SkColor color)
: size_(size),
explode_size_(size),
center_point_(center_point),
@@ -52,35 +52,35 @@ InkDropHover::InkDropHover(const gfx::Size& size,
layer_->SetFillsBoundsOpaquely(false);
layer_->set_delegate(layer_delegate_.get());
layer_->SetVisible(false);
- layer_->SetOpacity(kHoverVisibleOpacity);
+ layer_->SetOpacity(kHighlightVisibleOpacity);
layer_->SetMasksToBounds(false);
- layer_->set_name("InkDropHover:layer");
+ layer_->set_name("InkDropHighlight:layer");
}
-InkDropHover::~InkDropHover() {}
+InkDropHighlight::~InkDropHighlight() {}
-bool InkDropHover::IsFadingInOrVisible() const {
+bool InkDropHighlight::IsFadingInOrVisible() const {
return last_animation_initiated_was_fade_in_;
}
-void InkDropHover::FadeIn(const base::TimeDelta& duration) {
+void InkDropHighlight::FadeIn(const base::TimeDelta& duration) {
layer_->SetOpacity(kHiddenOpacity);
layer_->SetVisible(true);
AnimateFade(FADE_IN, duration, size_, size_);
}
-void InkDropHover::FadeOut(const base::TimeDelta& duration, bool explode) {
+void InkDropHighlight::FadeOut(const base::TimeDelta& duration, bool explode) {
AnimateFade(FADE_OUT, duration, size_, explode ? explode_size_ : size_);
}
-test::InkDropHoverTestApi* InkDropHover::GetTestApi() {
+test::InkDropHighlightTestApi* InkDropHighlight::GetTestApi() {
return nullptr;
}
-void InkDropHover::AnimateFade(AnimationType animation_type,
- const base::TimeDelta& duration,
- const gfx::Size& initial_size,
- const gfx::Size& target_size) {
+void InkDropHighlight::AnimateFade(AnimationType animation_type,
+ const base::TimeDelta& duration,
+ const gfx::Size& initial_size,
+ const gfx::Size& target_size) {
last_animation_initiated_was_fade_in_ = animation_type == FADE_IN;
layer_->SetTransform(CalculateTransform(initial_size));
@@ -89,9 +89,9 @@ void InkDropHover::AnimateFade(AnimationType animation_type,
// AnimationStartedCallback() returns true.
ui::CallbackLayerAnimationObserver* animation_observer =
new ui::CallbackLayerAnimationObserver(
- base::Bind(&InkDropHover::AnimationStartedCallback,
+ base::Bind(&InkDropHighlight::AnimationStartedCallback,
base::Unretained(this), animation_type),
- base::Bind(&InkDropHover::AnimationEndedCallback,
+ base::Bind(&InkDropHighlight::AnimationEndedCallback,
base::Unretained(this), animation_type));
ui::LayerAnimator* animator = layer_->GetAnimator();
@@ -102,7 +102,7 @@ void InkDropHover::AnimateFade(AnimationType animation_type,
ui::LayerAnimationElement* opacity_element =
ui::LayerAnimationElement::CreateOpacityElement(
- animation_type == FADE_IN ? kHoverVisibleOpacity : kHiddenOpacity,
+ animation_type == FADE_IN ? kHighlightVisibleOpacity : kHiddenOpacity,
duration);
ui::LayerAnimationSequence* opacity_sequence =
new ui::LayerAnimationSequence(opacity_element);
@@ -122,7 +122,8 @@ void InkDropHover::AnimateFade(AnimationType animation_type,
animation_observer->SetActive();
}
-gfx::Transform InkDropHover::CalculateTransform(const gfx::Size& size) const {
+gfx::Transform InkDropHighlight::CalculateTransform(
+ const gfx::Size& size) const {
gfx::Transform transform;
transform.Translate(center_point_.x(), center_point_.y());
transform.Scale(size.width() / size_.width(), size.height() / size_.height());
@@ -131,14 +132,14 @@ gfx::Transform InkDropHover::CalculateTransform(const gfx::Size& size) const {
return transform;
}
-void InkDropHover::AnimationStartedCallback(
+void InkDropHighlight::AnimationStartedCallback(
AnimationType animation_type,
const ui::CallbackLayerAnimationObserver& observer) {
if (observer_)
observer_->AnimationStarted(animation_type);
}
-bool InkDropHover::AnimationEndedCallback(
+bool InkDropHighlight::AnimationEndedCallback(
AnimationType animation_type,
const ui::CallbackLayerAnimationObserver& observer) {
// AnimationEndedCallback() may be invoked when this is being destroyed and
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