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Side by Side Diff: ui/views/animation/ink_drop_highlight.cc

Issue 2034963002: Rename InkDropHover to InkDropHighlight (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: relative patchset Created 4 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/animation/ink_drop_hover.h" 5 #include "ui/views/animation/ink_drop_highlight.h"
6 6
7 #include "third_party/skia/include/core/SkColor.h" 7 #include "third_party/skia/include/core/SkColor.h"
8 #include "ui/compositor/callback_layer_animation_observer.h" 8 #include "ui/compositor/callback_layer_animation_observer.h"
9 #include "ui/compositor/layer.h" 9 #include "ui/compositor/layer.h"
10 #include "ui/compositor/layer_animation_sequence.h" 10 #include "ui/compositor/layer_animation_sequence.h"
11 #include "ui/compositor/scoped_layer_animation_settings.h" 11 #include "ui/compositor/scoped_layer_animation_settings.h"
12 #include "ui/views/animation/ink_drop_hover_observer.h" 12 #include "ui/views/animation/ink_drop_highlight_observer.h"
13 #include "ui/views/animation/ink_drop_painted_layer_delegates.h" 13 #include "ui/views/animation/ink_drop_painted_layer_delegates.h"
14 14
15 namespace views { 15 namespace views {
16 16
17 namespace { 17 namespace {
18 18
19 // The opacity of the hover when it is visible. 19 // The opacity of the highlight when it is visible.
20 const float kHoverVisibleOpacity = 0.128f; 20 const float kHighlightVisibleOpacity = 0.128f;
21 21
22 // The opacity of the hover when it is not visible. 22 // The opacity of the highlight when it is not visible.
23 const float kHiddenOpacity = 0.0f; 23 const float kHiddenOpacity = 0.0f;
24 24
25 } // namespace 25 } // namespace
26 26
27 std::string ToString(InkDropHover::AnimationType animation_type) { 27 std::string ToString(InkDropHighlight::AnimationType animation_type) {
28 switch (animation_type) { 28 switch (animation_type) {
29 case InkDropHover::FADE_IN: 29 case InkDropHighlight::FADE_IN:
30 return std::string("FADE_IN"); 30 return std::string("FADE_IN");
31 case InkDropHover::FADE_OUT: 31 case InkDropHighlight::FADE_OUT:
32 return std::string("FADE_OUT"); 32 return std::string("FADE_OUT");
33 } 33 }
34 NOTREACHED() 34 NOTREACHED()
35 << "Should never be reached but is necessary for some compilers."; 35 << "Should never be reached but is necessary for some compilers.";
36 return std::string("UNKNOWN"); 36 return std::string("UNKNOWN");
37 } 37 }
38 38
39 InkDropHover::InkDropHover(const gfx::Size& size, 39 InkDropHighlight::InkDropHighlight(const gfx::Size& size,
40 int corner_radius, 40 int corner_radius,
41 const gfx::Point& center_point, 41 const gfx::Point& center_point,
42 SkColor color) 42 SkColor color)
43 : size_(size), 43 : size_(size),
44 explode_size_(size), 44 explode_size_(size),
45 center_point_(center_point), 45 center_point_(center_point),
46 last_animation_initiated_was_fade_in_(false), 46 last_animation_initiated_was_fade_in_(false),
47 layer_delegate_( 47 layer_delegate_(
48 new RoundedRectangleLayerDelegate(color, size, corner_radius)), 48 new RoundedRectangleLayerDelegate(color, size, corner_radius)),
49 layer_(new ui::Layer()), 49 layer_(new ui::Layer()),
50 observer_(nullptr) { 50 observer_(nullptr) {
51 layer_->SetBounds(gfx::Rect(size)); 51 layer_->SetBounds(gfx::Rect(size));
52 layer_->SetFillsBoundsOpaquely(false); 52 layer_->SetFillsBoundsOpaquely(false);
53 layer_->set_delegate(layer_delegate_.get()); 53 layer_->set_delegate(layer_delegate_.get());
54 layer_->SetVisible(false); 54 layer_->SetVisible(false);
55 layer_->SetOpacity(kHoverVisibleOpacity); 55 layer_->SetOpacity(kHighlightVisibleOpacity);
56 layer_->SetMasksToBounds(false); 56 layer_->SetMasksToBounds(false);
57 layer_->set_name("InkDropHover:layer"); 57 layer_->set_name("InkDropHighlight:layer");
58 } 58 }
59 59
60 InkDropHover::~InkDropHover() {} 60 InkDropHighlight::~InkDropHighlight() {}
61 61
62 bool InkDropHover::IsFadingInOrVisible() const { 62 bool InkDropHighlight::IsFadingInOrVisible() const {
63 return last_animation_initiated_was_fade_in_; 63 return last_animation_initiated_was_fade_in_;
64 } 64 }
65 65
66 void InkDropHover::FadeIn(const base::TimeDelta& duration) { 66 void InkDropHighlight::FadeIn(const base::TimeDelta& duration) {
67 layer_->SetOpacity(kHiddenOpacity); 67 layer_->SetOpacity(kHiddenOpacity);
68 layer_->SetVisible(true); 68 layer_->SetVisible(true);
69 AnimateFade(FADE_IN, duration, size_, size_); 69 AnimateFade(FADE_IN, duration, size_, size_);
70 } 70 }
71 71
72 void InkDropHover::FadeOut(const base::TimeDelta& duration, bool explode) { 72 void InkDropHighlight::FadeOut(const base::TimeDelta& duration, bool explode) {
73 AnimateFade(FADE_OUT, duration, size_, explode ? explode_size_ : size_); 73 AnimateFade(FADE_OUT, duration, size_, explode ? explode_size_ : size_);
74 } 74 }
75 75
76 test::InkDropHoverTestApi* InkDropHover::GetTestApi() { 76 test::InkDropHighlightTestApi* InkDropHighlight::GetTestApi() {
77 return nullptr; 77 return nullptr;
78 } 78 }
79 79
80 void InkDropHover::AnimateFade(AnimationType animation_type, 80 void InkDropHighlight::AnimateFade(AnimationType animation_type,
81 const base::TimeDelta& duration, 81 const base::TimeDelta& duration,
82 const gfx::Size& initial_size, 82 const gfx::Size& initial_size,
83 const gfx::Size& target_size) { 83 const gfx::Size& target_size) {
84 last_animation_initiated_was_fade_in_ = animation_type == FADE_IN; 84 last_animation_initiated_was_fade_in_ = animation_type == FADE_IN;
85 85
86 layer_->SetTransform(CalculateTransform(initial_size)); 86 layer_->SetTransform(CalculateTransform(initial_size));
87 87
88 // The |animation_observer| will be destroyed when the 88 // The |animation_observer| will be destroyed when the
89 // AnimationStartedCallback() returns true. 89 // AnimationStartedCallback() returns true.
90 ui::CallbackLayerAnimationObserver* animation_observer = 90 ui::CallbackLayerAnimationObserver* animation_observer =
91 new ui::CallbackLayerAnimationObserver( 91 new ui::CallbackLayerAnimationObserver(
92 base::Bind(&InkDropHover::AnimationStartedCallback, 92 base::Bind(&InkDropHighlight::AnimationStartedCallback,
93 base::Unretained(this), animation_type), 93 base::Unretained(this), animation_type),
94 base::Bind(&InkDropHover::AnimationEndedCallback, 94 base::Bind(&InkDropHighlight::AnimationEndedCallback,
95 base::Unretained(this), animation_type)); 95 base::Unretained(this), animation_type));
96 96
97 ui::LayerAnimator* animator = layer_->GetAnimator(); 97 ui::LayerAnimator* animator = layer_->GetAnimator();
98 ui::ScopedLayerAnimationSettings animation(animator); 98 ui::ScopedLayerAnimationSettings animation(animator);
99 animation.SetTweenType(gfx::Tween::EASE_IN_OUT); 99 animation.SetTweenType(gfx::Tween::EASE_IN_OUT);
100 animation.SetPreemptionStrategy( 100 animation.SetPreemptionStrategy(
101 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); 101 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
102 102
103 ui::LayerAnimationElement* opacity_element = 103 ui::LayerAnimationElement* opacity_element =
104 ui::LayerAnimationElement::CreateOpacityElement( 104 ui::LayerAnimationElement::CreateOpacityElement(
105 animation_type == FADE_IN ? kHoverVisibleOpacity : kHiddenOpacity, 105 animation_type == FADE_IN ? kHighlightVisibleOpacity : kHiddenOpacity,
106 duration); 106 duration);
107 ui::LayerAnimationSequence* opacity_sequence = 107 ui::LayerAnimationSequence* opacity_sequence =
108 new ui::LayerAnimationSequence(opacity_element); 108 new ui::LayerAnimationSequence(opacity_element);
109 opacity_sequence->AddObserver(animation_observer); 109 opacity_sequence->AddObserver(animation_observer);
110 animator->StartAnimation(opacity_sequence); 110 animator->StartAnimation(opacity_sequence);
111 111
112 if (initial_size != target_size) { 112 if (initial_size != target_size) {
113 ui::LayerAnimationElement* transform_element = 113 ui::LayerAnimationElement* transform_element =
114 ui::LayerAnimationElement::CreateTransformElement( 114 ui::LayerAnimationElement::CreateTransformElement(
115 CalculateTransform(target_size), duration); 115 CalculateTransform(target_size), duration);
116 ui::LayerAnimationSequence* transform_sequence = 116 ui::LayerAnimationSequence* transform_sequence =
117 new ui::LayerAnimationSequence(transform_element); 117 new ui::LayerAnimationSequence(transform_element);
118 transform_sequence->AddObserver(animation_observer); 118 transform_sequence->AddObserver(animation_observer);
119 animator->StartAnimation(transform_sequence); 119 animator->StartAnimation(transform_sequence);
120 } 120 }
121 121
122 animation_observer->SetActive(); 122 animation_observer->SetActive();
123 } 123 }
124 124
125 gfx::Transform InkDropHover::CalculateTransform(const gfx::Size& size) const { 125 gfx::Transform InkDropHighlight::CalculateTransform(
126 const gfx::Size& size) const {
126 gfx::Transform transform; 127 gfx::Transform transform;
127 transform.Translate(center_point_.x(), center_point_.y()); 128 transform.Translate(center_point_.x(), center_point_.y());
128 transform.Scale(size.width() / size_.width(), size.height() / size_.height()); 129 transform.Scale(size.width() / size_.width(), size.height() / size_.height());
129 transform.Translate(-layer_delegate_->GetCenterPoint().x(), 130 transform.Translate(-layer_delegate_->GetCenterPoint().x(),
130 -layer_delegate_->GetCenterPoint().y()); 131 -layer_delegate_->GetCenterPoint().y());
131 return transform; 132 return transform;
132 } 133 }
133 134
134 void InkDropHover::AnimationStartedCallback( 135 void InkDropHighlight::AnimationStartedCallback(
135 AnimationType animation_type, 136 AnimationType animation_type,
136 const ui::CallbackLayerAnimationObserver& observer) { 137 const ui::CallbackLayerAnimationObserver& observer) {
137 if (observer_) 138 if (observer_)
138 observer_->AnimationStarted(animation_type); 139 observer_->AnimationStarted(animation_type);
139 } 140 }
140 141
141 bool InkDropHover::AnimationEndedCallback( 142 bool InkDropHighlight::AnimationEndedCallback(
142 AnimationType animation_type, 143 AnimationType animation_type,
143 const ui::CallbackLayerAnimationObserver& observer) { 144 const ui::CallbackLayerAnimationObserver& observer) {
144 // AnimationEndedCallback() may be invoked when this is being destroyed and 145 // AnimationEndedCallback() may be invoked when this is being destroyed and
145 // |layer_| may be null. 146 // |layer_| may be null.
146 if (animation_type == FADE_OUT && layer_) 147 if (animation_type == FADE_OUT && layer_)
147 layer_->SetVisible(false); 148 layer_->SetVisible(false);
148 149
149 if (observer_) { 150 if (observer_) {
150 observer_->AnimationEnded(animation_type, 151 observer_->AnimationEnded(animation_type,
151 observer.aborted_count() 152 observer.aborted_count()
152 ? InkDropAnimationEndedReason::PRE_EMPTED 153 ? InkDropAnimationEndedReason::PRE_EMPTED
153 : InkDropAnimationEndedReason::SUCCESS); 154 : InkDropAnimationEndedReason::SUCCESS);
154 } 155 }
155 return true; 156 return true;
156 } 157 }
157 158
158 } // namespace views 159 } // namespace views
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