Index: ui/events/platform/scoped_event_dispatcher.h |
diff --git a/ui/events/platform/scoped_event_dispatcher.h b/ui/events/platform/scoped_event_dispatcher.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..a2f52945d91183d40ab07693cb6f3d7527f3e678 |
--- /dev/null |
+++ b/ui/events/platform/scoped_event_dispatcher.h |
@@ -0,0 +1,40 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef UI_EVENTS_PLATFORM_SCOPED_EVENT_DISPATCHER_H_ |
+#define UI_EVENTS_PLATFORM_SCOPED_EVENT_DISPATCHER_H_ |
+ |
+#include "base/auto_reset.h" |
+#include "base/basictypes.h" |
+#include "ui/events/events_export.h" |
+ |
+namespace ui { |
+ |
+class PlatformEventDispatcher; |
+ |
+// A temporary PlatformEventDispatcher can be installed on a |
+// PlatformEventSource that overrides all installed event dispatchers, and |
+// always gets a chance to dispatch the event first. The PlatformEventSource |
+// returns a ScopedEventDispatcher object in such cases. This |
+// ScopedEventDispatcher object can be used to dispatch the event to any |
+// previous overridden dispatcher. When this object is destroyed, it removes the |
+// override-dispatcher, and restores the previous override-dispatcher. |
+class EVENTS_EXPORT ScopedEventDispatcher { |
+ public: |
+ ScopedEventDispatcher(PlatformEventDispatcher** scoped_dispatcher, |
+ PlatformEventDispatcher* new_dispatcher); |
+ ~ScopedEventDispatcher(); |
+ |
+ operator PlatformEventDispatcher*() const { return original_; } |
+ |
+ private: |
+ PlatformEventDispatcher* original_; |
+ base::AutoReset<PlatformEventDispatcher*> restore_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(ScopedEventDispatcher); |
+}; |
+ |
+} // namespace ui |
+ |
+#endif // UI_EVENTS_PLATFORM_SCOPED_EVENT_DISPATCHER_H_ |