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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_EVENTS_PLATFORM_PLATFORM_EVENT_SOURCE_H_ | |
| 6 #define UI_EVENTS_PLATFORM_PLATFORM_EVENT_SOURCE_H_ | |
| 7 | |
| 8 #include <map> | |
| 9 #include <vector> | |
| 10 | |
| 11 #include "base/auto_reset.h" | |
| 12 #include "base/macros.h" | |
| 13 #include "base/memory/scoped_ptr.h" | |
| 14 #include "base/observer_list.h" | |
| 15 #include "ui/events/events_export.h" | |
| 16 #include "ui/events/platform/platform_event_types.h" | |
| 17 | |
| 18 namespace ui { | |
| 19 | |
| 20 class Event; | |
| 21 class PlatformEventDispatcher; | |
| 22 class PlatformEventObserver; | |
| 23 class ScopedEventDispatcher; | |
| 24 | |
| 25 // PlatformEventSource receives events from a source and dispatches the events | |
| 26 // to the appropriate dispatchers. | |
| 27 class EVENTS_EXPORT PlatformEventSource { | |
| 28 public: | |
| 29 virtual ~PlatformEventSource(); | |
| 30 | |
| 31 static PlatformEventSource* GetInstance(); | |
| 32 | |
| 33 void AddPlatformEventDispatcher(PlatformEventDispatcher* dispatcher); | |
| 34 void RemovePlatformEventDispatcher(PlatformEventDispatcher* dispatcher); | |
| 35 | |
| 36 // Installs a PlatformEventDispatcher that receives all the events. The | |
| 37 // dispatched can process the event, or request that the default dispatchers | |
|
sky
2014/03/25 15:51:15
dispatched->dispatcher
sadrul
2014/03/25 18:33:15
Done.
| |
| 38 // be invoked by setting |POST_DISPATCH_PERFORM_DEFAULT| flag from the | |
| 39 // |DispatchEvent()| override. | |
| 40 // The returned |ScopedEventDispatcher| object is a handler for the overridden | |
| 41 // dispatcher. When this handler is destroyed, it removes the overridden | |
| 42 // dispatcher, and restores the previous override-dispatcher (or NULL if there | |
| 43 // wasn't any). | |
| 44 scoped_ptr<ScopedEventDispatcher> OverrideDispatcher( | |
| 45 PlatformEventDispatcher* dispatcher); | |
| 46 | |
| 47 void AddPlatformEventObserver(PlatformEventObserver* observer); | |
| 48 void RemovePlatformEventObserver(PlatformEventObserver* observer); | |
| 49 | |
| 50 protected: | |
| 51 PlatformEventSource(); | |
| 52 | |
| 53 // Dispatches |platform_event| to the dispatchers. If there is an override | |
| 54 // dispatcher installed using |OverrideDispatcher()|, then that dispatcher | |
| 55 // receives the event first. |POST_DISPATCH_QUIT_LOOP| flag is set in the | |
| 56 // returned value if the event-source should stop dispatching events at the | |
| 57 // current message-loop iteration. | |
| 58 virtual uint32_t DispatchEvent(PlatformEvent platform_event); | |
| 59 | |
| 60 private: | |
| 61 friend class ScopedEventDispatcher; | |
| 62 static PlatformEventSource* instance_; | |
| 63 | |
| 64 void OnOverriddenDispatcherRestored(); | |
| 65 | |
| 66 // Invokes the corresponding methods on the PlatformEventObservers added to | |
| 67 // the event-source. | |
| 68 // Returns true from |WillProcessEvent()| if any of the observers in the list | |
| 69 // consumes the event and returns true from |WillProcessEvent()|. | |
| 70 bool WillProcessEvent(PlatformEvent platform_event); | |
| 71 void DidProcessEvent(PlatformEvent platform_event); | |
| 72 | |
| 73 typedef std::vector<PlatformEventDispatcher*> PlatformEventDispatcherList; | |
| 74 PlatformEventDispatcherList dispatchers_; | |
| 75 PlatformEventDispatcher* overridden_dispatcher_; | |
| 76 | |
| 77 // Used to keep track of whether the current override-dispatcher has been | |
| 78 // reset and a previous override-dispatcher has been restored. | |
| 79 bool overridden_dispatcher_restored_; | |
| 80 | |
| 81 ObserverList<PlatformEventObserver> observers_; | |
| 82 | |
| 83 DISALLOW_COPY_AND_ASSIGN(PlatformEventSource); | |
| 84 }; | |
| 85 | |
| 86 } // namespace ui | |
| 87 | |
| 88 #endif // UI_EVENTS_PLATFORM_PLATFORM_EVENT_SOURCE_H_ | |
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