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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/events/platform/platform_event_source.h" | |
6 | |
7 #include <algorithm> | |
8 | |
9 #include "base/message_loop/message_loop.h" | |
10 #include "ui/events/event.h" | |
11 #include "ui/events/platform/platform_event_dispatcher.h" | |
12 #include "ui/events/platform/platform_event_observer.h" | |
13 #include "ui/events/platform/scoped_event_dispatcher.h" | |
14 | |
15 namespace ui { | |
16 | |
17 // static | |
18 PlatformEventSource* PlatformEventSource::instance_ = NULL; | |
19 | |
20 PlatformEventSource::PlatformEventSource() | |
21 : overridden_dispatcher_(NULL), overridden_dispatcher_restored_(false) { | |
sky
2014/03/25 15:51:15
nit: when you wrap one param per line.
sadrul
2014/03/25 18:33:15
Done.
| |
22 CHECK(!instance_) << "Only one platform event source can be created."; | |
23 instance_ = this; | |
24 } | |
25 | |
26 PlatformEventSource::~PlatformEventSource() { | |
27 CHECK_EQ(this, instance_); | |
28 instance_ = NULL; | |
29 } | |
30 | |
31 PlatformEventSource* PlatformEventSource::GetInstance() { return instance_; } | |
32 | |
33 void PlatformEventSource::AddPlatformEventDispatcher( | |
34 PlatformEventDispatcher* dispatcher) { | |
35 CHECK(dispatcher); | |
sky
2014/03/25 15:51:15
DCHECK not already in dispatchers_?
sadrul
2014/03/25 18:33:15
Done.
| |
36 dispatchers_.push_back(dispatcher); | |
37 } | |
38 | |
39 void PlatformEventSource::RemovePlatformEventDispatcher( | |
40 PlatformEventDispatcher* dispatcher) { | |
41 PlatformEventDispatcherList::iterator remove = | |
42 std::remove(dispatchers_.begin(), dispatchers_.end(), dispatcher); | |
43 if (remove != dispatchers_.end()) | |
44 dispatchers_.erase(remove); | |
45 } | |
46 | |
47 scoped_ptr<ScopedEventDispatcher> PlatformEventSource::OverrideDispatcher( | |
48 PlatformEventDispatcher* dispatcher) { | |
49 CHECK(dispatcher); | |
50 overridden_dispatcher_restored_ = false; | |
51 return make_scoped_ptr( | |
52 new ScopedEventDispatcher(&overridden_dispatcher_, dispatcher)); | |
53 } | |
54 | |
55 void PlatformEventSource::AddPlatformEventObserver( | |
56 PlatformEventObserver* observer) { | |
57 CHECK(observer); | |
58 observers_.AddObserver(observer); | |
59 } | |
60 | |
61 void PlatformEventSource::RemovePlatformEventObserver( | |
62 PlatformEventObserver* observer) { | |
63 observers_.RemoveObserver(observer); | |
64 } | |
65 | |
66 uint32_t PlatformEventSource::DispatchEvent(PlatformEvent platform_event) { | |
67 uint32_t action = POST_DISPATCH_PERFORM_DEFAULT; | |
68 bool should_quit = false; | |
69 | |
70 if (!WillProcessEvent(platform_event)) { | |
71 // Give the overridden dispatcher a chance to dispatch the event first. | |
72 if (overridden_dispatcher_) | |
73 action = overridden_dispatcher_->DispatchEvent(platform_event); | |
74 should_quit = !!(action & POST_DISPATCH_QUIT_LOOP); | |
75 | |
76 if (action & POST_DISPATCH_PERFORM_DEFAULT) { | |
77 for (PlatformEventDispatcherList::iterator i = dispatchers_.begin(); | |
78 i != dispatchers_.end(); | |
79 ++i) { | |
80 PlatformEventDispatcher* dispatcher = *(i); | |
81 if (dispatcher->CanDispatchEvent(platform_event)) | |
82 action = dispatcher->DispatchEvent(platform_event); | |
83 if (action & POST_DISPATCH_QUIT_LOOP) | |
84 should_quit = true; | |
85 if (action & POST_DISPATCH_STOP_PROPAGATION) | |
86 break; | |
87 } | |
88 } | |
89 } | |
90 DidProcessEvent(platform_event); | |
91 if (should_quit || overridden_dispatcher_restored_) { | |
sky
2014/03/25 15:51:15
Why does overridden_dispatcher_restored_ == true m
sadrul
2014/03/25 18:33:15
Yeah. This code was a bit misleading. I have clari
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92 base::MessageLoop::current()->QuitNow(); | |
93 action |= POST_DISPATCH_QUIT_LOOP; | |
94 } | |
95 overridden_dispatcher_restored_ = false; | |
96 | |
97 return action; | |
98 } | |
99 | |
100 bool PlatformEventSource::WillProcessEvent(PlatformEvent event) { | |
101 if (observers_.might_have_observers()) { | |
102 ObserverListBase<PlatformEventObserver>::Iterator it(observers_); | |
103 PlatformEventObserver* obs; | |
104 while ((obs = it.GetNext()) != NULL) { | |
105 if (obs->WillProcessEvent(event)) | |
106 return true; | |
107 } | |
108 } | |
109 return false; | |
110 } | |
111 | |
112 void PlatformEventSource::DidProcessEvent(PlatformEvent event) { | |
113 FOR_EACH_OBSERVER(PlatformEventObserver, observers_, DidProcessEvent(event)); | |
114 } | |
115 | |
116 void PlatformEventSource::OnOverriddenDispatcherRestored() { | |
117 CHECK(overridden_dispatcher_); | |
118 overridden_dispatcher_restored_ = true; | |
119 } | |
120 | |
121 } // namespace ui | |
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