Index: content/browser/renderer_host/render_widget_host_impl.cc |
diff --git a/content/browser/renderer_host/render_widget_host_impl.cc b/content/browser/renderer_host/render_widget_host_impl.cc |
index 497021c489534e12b7c8929e28e33c498c1bfadc..95dac77a7ae38ca6896a4732e08da99aab6347ea 100644 |
--- a/content/browser/renderer_host/render_widget_host_impl.cc |
+++ b/content/browser/renderer_host/render_widget_host_impl.cc |
@@ -2070,11 +2070,10 @@ void RenderWidgetHostImpl::FrameSwapped(const ui::LatencyInfo& latency_info) { |
// is drawn to the screen, and when the snapshot will actually pick up |
// that content. Insert a manual delay of 1/6th of a second (to simulate |
// 10 frames at 60 fps) before actually taking the snapshot. |
- base::MessageLoop::current()->PostDelayedTask( |
+ base::ThreadTaskRunnerHandle::Get()->PostDelayedTask( |
FROM_HERE, |
base::Bind(&RenderWidgetHostImpl::WindowSnapshotReachedScreen, |
- weak_factory_.GetWeakPtr(), |
- sequence_number), |
+ weak_factory_.GetWeakPtr(), sequence_number), |
base::TimeDelta::FromSecondsD(1. / 6)); |
#else |
WindowSnapshotReachedScreen(sequence_number); |