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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.h

Issue 2034573004: FYI: Adds V8PrivateProperty::getOrUndefined(). (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WebGLVertexArrayObjectBase_h 5 #ifndef WebGLVertexArrayObjectBase_h
6 #define WebGLVertexArrayObjectBase_h 6 #define WebGLVertexArrayObjectBase_h
7 7
8 #include "bindings/core/v8/ScopedPersistent.h"
9 #include "modules/webgl/WebGLBuffer.h" 8 #include "modules/webgl/WebGLBuffer.h"
10 #include "modules/webgl/WebGLContextObject.h" 9 #include "modules/webgl/WebGLContextObject.h"
11 #include "platform/heap/Handle.h" 10 #include "platform/heap/Handle.h"
12 11
13 namespace blink { 12 namespace blink {
14 13
15 class WebGLVertexArrayObjectBase : public WebGLContextObject { 14 class WebGLVertexArrayObjectBase : public WebGLContextObject {
16 public: 15 public:
17 enum VaoType { 16 enum VaoType {
18 VaoTypeDefault, 17 VaoTypeDefault,
19 VaoTypeUser, 18 VaoTypeUser,
20 }; 19 };
21 20
22 ~WebGLVertexArrayObjectBase() override; 21 ~WebGLVertexArrayObjectBase() override;
23 22
24 GLuint object() const { return m_object; } 23 GLuint object() const { return m_object; }
25 24
26 bool isDefaultObject() const { return m_type == VaoTypeDefault; } 25 bool isDefaultObject() const { return m_type == VaoTypeDefault; }
27 26
28 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } 27 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; }
29 void setHasEverBeenBound() { m_hasEverBeenBound = true; } 28 void setHasEverBeenBound() { m_hasEverBeenBound = true; }
30 29
31 WebGLBuffer* boundElementArrayBuffer() const { return m_boundElementArrayBuf fer; } 30 WebGLBuffer* boundElementArrayBuffer() const { return m_boundElementArrayBuf fer; }
32 void setElementArrayBuffer(WebGLBuffer*); 31 void setElementArrayBuffer(WebGLBuffer*);
33 32
34 WebGLBuffer* getArrayBufferForAttrib(size_t); 33 WebGLBuffer* getArrayBufferForAttrib(size_t);
35 void setArrayBufferForAttrib(GLuint, WebGLBuffer*); 34 void setArrayBufferForAttrib(GLuint, WebGLBuffer*);
36 void unbindBuffer(WebGLBuffer*); 35 void unbindBuffer(WebGLBuffer*);
37 36
38 ScopedPersistent<v8::Array>* getPersistentCache();
39
40 DECLARE_VIRTUAL_TRACE(); 37 DECLARE_VIRTUAL_TRACE();
41 38
42 protected: 39 protected:
43 WebGLVertexArrayObjectBase(WebGLRenderingContextBase*, VaoType); 40 WebGLVertexArrayObjectBase(WebGLRenderingContextBase*, VaoType);
44 41
45 private: 42 private:
46 void dispatchDetached(gpu::gles2::GLES2Interface*); 43 void dispatchDetached(gpu::gles2::GLES2Interface*);
47 bool hasObject() const override { return m_object != 0; } 44 bool hasObject() const override { return m_object != 0; }
48 void deleteObjectImpl(gpu::gles2::GLES2Interface*) override; 45 void deleteObjectImpl(gpu::gles2::GLES2Interface*) override;
49 46
50 GLuint m_object; 47 GLuint m_object;
51 48
52 VaoType m_type; 49 VaoType m_type;
53 bool m_hasEverBeenBound; 50 bool m_hasEverBeenBound;
54 bool m_destructionInProgress; 51 bool m_destructionInProgress;
55 Member<WebGLBuffer> m_boundElementArrayBuffer; 52 Member<WebGLBuffer> m_boundElementArrayBuffer;
56 HeapVector<Member<WebGLBuffer>> m_arrayBufferList; 53 HeapVector<Member<WebGLBuffer>> m_arrayBufferList;
57
58 // For preserving the wrappers of WebGLBuffer objects latched in
59 // via vertexAttribPointer calls.
60 ScopedPersistent<v8::Array> m_arrayBufferWrappers;
61 }; 54 };
62 55
63 } // namespace blink 56 } // namespace blink
64 57
65 #endif // WebGLVertexArrayObjectBase_h 58 #endif // WebGLVertexArrayObjectBase_h
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