| Index: content/gpu/gpu_child_thread.cc
|
| diff --git a/content/gpu/gpu_child_thread.cc b/content/gpu/gpu_child_thread.cc
|
| index d6720d4a8e703f1ad8c5a57735ead354af6c9b5a..fa91a6f35901a1e71f612ed403110d76cb584dea 100644
|
| --- a/content/gpu/gpu_child_thread.cc
|
| +++ b/content/gpu/gpu_child_thread.cc
|
| @@ -63,19 +63,6 @@ base::LazyInstance<base::ThreadLocalPointer<GpuChildThread>> g_lazy_tls =
|
| static base::LazyInstance<scoped_refptr<ThreadSafeSender> >
|
| g_thread_safe_sender = LAZY_INSTANCE_INITIALIZER;
|
|
|
| -bool GpuProcessLogMessageHandler(int severity,
|
| - const char* file, int line,
|
| - size_t message_start,
|
| - const std::string& str) {
|
| - std::string header = str.substr(0, message_start);
|
| - std::string message = str.substr(message_start);
|
| -
|
| - g_thread_safe_sender.Get()->Send(
|
| - new GpuHostMsg_OnLogMessage(severity, header, message));
|
| -
|
| - return false;
|
| -}
|
| -
|
| // Message filter used to to handle GpuMsg_CreateGpuMemoryBuffer messages
|
| // on the IO thread. This allows the UI thread in the browser process to remain
|
| // fast at all times.
|
| @@ -144,6 +131,15 @@ ChildThreadImpl::Options GetOptions(
|
|
|
| } // namespace
|
|
|
| +void GpuProcessLogMessageListener::OnMessage(int severity, const char* file,
|
| + int line, size_t message_start, const std::string& str) {
|
| + std::string header = str.substr(0, message_start);
|
| + std::string message = str.substr(message_start);
|
| +
|
| + g_thread_safe_sender.Get()->Send(
|
| + new GpuHostMsg_OnLogMessage(severity, header, message));
|
| +}
|
| +
|
| // static
|
| GpuChildThread* GpuChildThread::current() {
|
| return g_lazy_tls.Pointer()->Get();
|
| @@ -208,7 +204,8 @@ GpuChildThread::~GpuChildThread() {
|
|
|
| void GpuChildThread::Shutdown() {
|
| ChildThreadImpl::Shutdown();
|
| - logging::SetLogMessageHandler(NULL);
|
| + if (!in_browser_process_)
|
| + log_listener_.reset();
|
| }
|
|
|
| void GpuChildThread::Init(const base::Time& process_start_time) {
|
| @@ -378,7 +375,7 @@ void GpuChildThread::OnInitialize(const gpu::GpuPreferences& gpu_preferences) {
|
| // We don't need to pipe log messages if we are running the GPU thread in
|
| // the browser process.
|
| if (!in_browser_process_)
|
| - logging::SetLogMessageHandler(GpuProcessLogMessageHandler);
|
| + log_listener_ = base::MakeUnique<GpuProcessLogMessageListener>();
|
|
|
| gpu::SyncPointManager* sync_point_manager = nullptr;
|
| // Note SyncPointManager from ContentGpuClient cannot be owned by this.
|
|
|