Index: content/gpu/gpu_child_thread.cc |
diff --git a/content/gpu/gpu_child_thread.cc b/content/gpu/gpu_child_thread.cc |
index d6720d4a8e703f1ad8c5a57735ead354af6c9b5a..fa91a6f35901a1e71f612ed403110d76cb584dea 100644 |
--- a/content/gpu/gpu_child_thread.cc |
+++ b/content/gpu/gpu_child_thread.cc |
@@ -63,19 +63,6 @@ base::LazyInstance<base::ThreadLocalPointer<GpuChildThread>> g_lazy_tls = |
static base::LazyInstance<scoped_refptr<ThreadSafeSender> > |
g_thread_safe_sender = LAZY_INSTANCE_INITIALIZER; |
-bool GpuProcessLogMessageHandler(int severity, |
- const char* file, int line, |
- size_t message_start, |
- const std::string& str) { |
- std::string header = str.substr(0, message_start); |
- std::string message = str.substr(message_start); |
- |
- g_thread_safe_sender.Get()->Send( |
- new GpuHostMsg_OnLogMessage(severity, header, message)); |
- |
- return false; |
-} |
- |
// Message filter used to to handle GpuMsg_CreateGpuMemoryBuffer messages |
// on the IO thread. This allows the UI thread in the browser process to remain |
// fast at all times. |
@@ -144,6 +131,15 @@ ChildThreadImpl::Options GetOptions( |
} // namespace |
+void GpuProcessLogMessageListener::OnMessage(int severity, const char* file, |
+ int line, size_t message_start, const std::string& str) { |
+ std::string header = str.substr(0, message_start); |
+ std::string message = str.substr(message_start); |
+ |
+ g_thread_safe_sender.Get()->Send( |
+ new GpuHostMsg_OnLogMessage(severity, header, message)); |
+} |
+ |
// static |
GpuChildThread* GpuChildThread::current() { |
return g_lazy_tls.Pointer()->Get(); |
@@ -208,7 +204,8 @@ GpuChildThread::~GpuChildThread() { |
void GpuChildThread::Shutdown() { |
ChildThreadImpl::Shutdown(); |
- logging::SetLogMessageHandler(NULL); |
+ if (!in_browser_process_) |
+ log_listener_.reset(); |
} |
void GpuChildThread::Init(const base::Time& process_start_time) { |
@@ -378,7 +375,7 @@ void GpuChildThread::OnInitialize(const gpu::GpuPreferences& gpu_preferences) { |
// We don't need to pipe log messages if we are running the GPU thread in |
// the browser process. |
if (!in_browser_process_) |
- logging::SetLogMessageHandler(GpuProcessLogMessageHandler); |
+ log_listener_ = base::MakeUnique<GpuProcessLogMessageListener>(); |
gpu::SyncPointManager* sync_point_manager = nullptr; |
// Note SyncPointManager from ContentGpuClient cannot be owned by this. |