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Unified Diff: test/cctest/test-api.cc

Issue 2034083002: Don't compile functions in a context the caller doesn't have access to (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: updates Created 4 years, 5 months ago
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Index: test/cctest/test-api.cc
diff --git a/test/cctest/test-api.cc b/test/cctest/test-api.cc
index 8cb94408570a082561a83974d521f83a9390e73b..9762ae25ab5d32a21e3d36a38622277f09822aa7 100644
--- a/test/cctest/test-api.cc
+++ b/test/cctest/test-api.cc
@@ -10131,6 +10131,12 @@ static bool AccessAlwaysBlocked(Local<v8::Context> accessing_context,
return false;
}
+static bool AccessAlwaysAllowed(Local<v8::Context> accessing_context,
+ Local<v8::Object> global,
+ Local<v8::Value> data) {
+ i::PrintF("Access allowed.\n");
+ return true;
+}
THREADED_TEST(AccessControlGetOwnPropertyNames) {
v8::Isolate* isolate = CcTest::isolate();
@@ -25377,3 +25383,73 @@ THREADED_TEST(ImmutableProto) {
->Equals(context.local(), original_proto)
.FromJust());
}
+
+Local<v8::Context> call_eval_context;
+Local<v8::Function> call_eval_bound_function;
+
+static void CallEval(const v8::FunctionCallbackInfo<v8::Value>& args) {
+ v8::Context::Scope scope(call_eval_context);
+ args.GetReturnValue().Set(
+ call_eval_bound_function
+ ->Call(call_eval_context, call_eval_context->Global(), 0, NULL)
+ .ToLocalChecked());
+}
+
+TEST(CrossActivationEval) {
+ LocalContext env;
+ v8::Isolate* isolate = env->GetIsolate();
+ v8::HandleScope scope(isolate);
+ {
+ call_eval_context = v8::Context::New(isolate);
+ v8::Context::Scope scope(call_eval_context);
+ call_eval_bound_function =
+ Local<Function>::Cast(CompileRun("eval.bind(this, '1')"));
+ }
+ env->Global()
+ ->Set(env.local(), v8_str("CallEval"),
+ v8::FunctionTemplate::New(isolate, CallEval)
+ ->GetFunction(env.local())
+ .ToLocalChecked())
+ .FromJust();
+ Local<Value> result = CompileRun("CallEval();");
+ CHECK(result->IsInt32());
+ CHECK_EQ(1, result->Int32Value(env.local()).FromJust());
+}
+
+TEST(EvalInAccessCheckedContext) {
+ v8::Isolate* isolate = CcTest::isolate();
+ v8::HandleScope scope(isolate);
+
+ v8::Local<v8::ObjectTemplate> obj_template = v8::ObjectTemplate::New(isolate);
+
+ obj_template->SetAccessCheckCallback(AccessAlwaysAllowed);
+
+ v8::Local<Context> context0 = Context::New(isolate, NULL, obj_template);
+ v8::Local<Context> context1 = Context::New(isolate, NULL, obj_template);
+
+ Local<Value> foo = v8_str("foo");
+ Local<Value> bar = v8_str("bar");
+
+ // Set to different domains.
+ context0->SetSecurityToken(foo);
+ context1->SetSecurityToken(bar);
+
+ // Set up function in context0 that uses eval from context0.
+ context0->Enter();
+ v8::Local<v8::Value> fun = CompileRun(
+ "var x = 42;"
+ "(function() {"
+ " var e = eval;"
+ " return function(s) { return e(s); }"
+ "})()");
+ context0->Exit();
+
+ // Put the function into context1 and call it. Since the access check
+ // callback always returns true, the call succeeds even though the tokens
+ // are different.
+ context1->Enter();
+ context1->Global()->Set(context1, v8_str("fun"), fun).FromJust();
+ v8::Local<v8::Value> x_value = CompileRun("fun('x')");
+ CHECK_EQ(42, x_value->Int32Value(context1).FromJust());
+ context1->Exit();
+}
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