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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
| 5 // Flags: --restricted-realms |
| 6 |
5 var realm = Realm.create(); | 7 var realm = Realm.create(); |
6 | 8 |
7 this.__proto__ = new Proxy({}, { | 9 this.__proto__ = new Proxy({}, { |
8 getPrototypeOf() { assertUnreachable() }, | 10 getPrototypeOf() { assertUnreachable() }, |
9 get() { assertUnreachable() } | 11 get() { assertUnreachable() } |
10 }); | 12 }); |
11 | 13 |
12 var other_type_error = Realm.eval(realm, "TypeError"); | 14 var other_type_error = Realm.eval(realm, "TypeError"); |
13 assertThrows(() => Realm.eval(realm, "Realm.global(0).foo"), other_type_error); | 15 assertThrows(() => Realm.eval(realm, "Realm.global(0).foo"), other_type_error); |
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