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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/shelf/overflow_button.h" | 5 #include "ash/shelf/overflow_button.h" |
| 6 | 6 |
| 7 #include "ash/ash_constants.h" | 7 #include "ash/ash_constants.h" |
| 8 #include "ash/ash_switches.h" | 8 #include "ash/ash_switches.h" |
| 9 #include "ash/common/material_design/material_design_controller.h" | 9 #include "ash/common/material_design/material_design_controller.h" |
| 10 #include "ash/common/shelf/shelf_constants.h" | 10 #include "ash/common/shelf/shelf_constants.h" |
| 11 #include "ash/shelf/ink_drop_button_listener.h" |
| 11 #include "ash/shelf/shelf.h" | 12 #include "ash/shelf/shelf.h" |
| 12 #include "ash/shelf/shelf_layout_manager.h" | 13 #include "ash/shelf/shelf_layout_manager.h" |
| 13 #include "ash/shelf/shelf_widget.h" | 14 #include "ash/shelf/shelf_widget.h" |
| 14 #include "grit/ash_resources.h" | 15 #include "grit/ash_resources.h" |
| 15 #include "grit/ash_strings.h" | 16 #include "grit/ash_strings.h" |
| 16 #include "third_party/skia/include/core/SkPaint.h" | 17 #include "third_party/skia/include/core/SkPaint.h" |
| 17 #include "third_party/skia/include/core/SkPath.h" | 18 #include "third_party/skia/include/core/SkPath.h" |
| 18 #include "ui/base/l10n/l10n_util.h" | 19 #include "ui/base/l10n/l10n_util.h" |
| 19 #include "ui/base/resource/resource_bundle.h" | 20 #include "ui/base/resource/resource_bundle.h" |
| 20 #include "ui/gfx/animation/throb_animation.h" | 21 #include "ui/gfx/animation/throb_animation.h" |
| 21 #include "ui/gfx/canvas.h" | 22 #include "ui/gfx/canvas.h" |
| 22 #include "ui/gfx/image/image_skia_operations.h" | 23 #include "ui/gfx/image/image_skia_operations.h" |
| 23 #include "ui/gfx/paint_vector_icon.h" | 24 #include "ui/gfx/paint_vector_icon.h" |
| 24 #include "ui/gfx/skbitmap_operations.h" | 25 #include "ui/gfx/skbitmap_operations.h" |
| 25 #include "ui/gfx/skia_util.h" | 26 #include "ui/gfx/skia_util.h" |
| 26 #include "ui/gfx/transform.h" | 27 #include "ui/gfx/transform.h" |
| 27 #include "ui/gfx/vector_icons_public.h" | 28 #include "ui/gfx/vector_icons_public.h" |
| 28 #include "ui/views/widget/widget.h" | 29 #include "ui/views/widget/widget.h" |
| 29 | 30 |
| 30 namespace ash { | 31 namespace ash { |
| 31 | 32 |
| 32 OverflowButton::OverflowButton(views::ButtonListener* listener, Shelf* shelf) | 33 OverflowButton::OverflowButton(InkDropButtonListener* listener, Shelf* shelf) |
| 33 : CustomButton(listener), bottom_image_(nullptr), shelf_(shelf) { | 34 : CustomButton(nullptr), |
| 35 bottom_image_(nullptr), |
| 36 listener_(listener), |
| 37 shelf_(shelf) { |
| 34 if (MaterialDesignController::IsShelfMaterial()) { | 38 if (MaterialDesignController::IsShelfMaterial()) { |
| 35 bottom_image_md_ = | 39 bottom_image_md_ = |
| 36 CreateVectorIcon(gfx::VectorIconId::SHELF_OVERFLOW, kShelfIconColor); | 40 CreateVectorIcon(gfx::VectorIconId::SHELF_OVERFLOW, kShelfIconColor); |
| 37 bottom_image_ = &bottom_image_md_; | 41 bottom_image_ = &bottom_image_md_; |
| 38 } else { | 42 } else { |
| 39 bottom_image_ = ui::ResourceBundle::GetSharedInstance().GetImageSkiaNamed( | 43 bottom_image_ = ui::ResourceBundle::GetSharedInstance().GetImageSkiaNamed( |
| 40 IDR_ASH_SHELF_OVERFLOW); | 44 IDR_ASH_SHELF_OVERFLOW); |
| 41 } | 45 } |
| 42 | 46 |
| 43 SetFocusBehavior(FocusBehavior::ACCESSIBLE_ONLY); | 47 SetFocusBehavior(FocusBehavior::ACCESSIBLE_ONLY); |
| 44 SetAccessibleName(l10n_util::GetStringUTF16(IDS_ASH_SHELF_OVERFLOW_NAME)); | 48 SetAccessibleName(l10n_util::GetStringUTF16(IDS_ASH_SHELF_OVERFLOW_NAME)); |
| 45 } | 49 } |
| 46 | 50 |
| 47 OverflowButton::~OverflowButton() {} | 51 OverflowButton::~OverflowButton() {} |
| 48 | 52 |
| 49 void OverflowButton::OnShelfAlignmentChanged() { | 53 void OverflowButton::OnShelfAlignmentChanged() { |
| 50 SchedulePaint(); | 54 SchedulePaint(); |
| 51 } | 55 } |
| 52 | 56 |
| 53 void OverflowButton::OnPaint(gfx::Canvas* canvas) { | 57 void OverflowButton::OnPaint(gfx::Canvas* canvas) { |
| 54 gfx::Rect bounds = CalculateButtonBounds(); | 58 gfx::Rect bounds = CalculateButtonBounds(); |
| 55 PaintBackground(canvas, bounds); | 59 PaintBackground(canvas, bounds); |
| 56 PaintForeground(canvas, bounds); | 60 PaintForeground(canvas, bounds); |
| 57 } | 61 } |
| 58 | 62 |
| 63 void OverflowButton::NotifyClick(const ui::Event& event) { |
| 64 CustomButton::NotifyClick(event); |
| 65 if (listener_) |
| 66 listener_->ButtonPressed(this, event, ink_drop()); |
| 67 } |
| 68 |
| 59 void OverflowButton::PaintBackground(gfx::Canvas* canvas, | 69 void OverflowButton::PaintBackground(gfx::Canvas* canvas, |
| 60 const gfx::Rect& bounds) { | 70 const gfx::Rect& bounds) { |
| 61 if (MaterialDesignController::IsShelfMaterial()) { | 71 if (MaterialDesignController::IsShelfMaterial()) { |
| 62 SkColor color = SK_ColorTRANSPARENT; | 72 SkColor color = SK_ColorTRANSPARENT; |
| 63 ShelfWidget* shelf_widget = shelf_->shelf_widget(); | 73 ShelfWidget* shelf_widget = shelf_->shelf_widget(); |
| 64 if (shelf_->IsShowingOverflowBubble()) { | 74 if (shelf_->IsShowingOverflowBubble()) { |
| 65 // TODO(bruthig|mohsen): Use of this color is temporary. Draw the active | 75 // TODO(bruthig|mohsen): Use of this color is temporary. Draw the active |
| 66 // state using the material design ripple animation. | 76 // state using the material design ripple animation. |
| 67 color = SK_ColorBLUE; | 77 color = SK_ColorBLUE; |
| 68 } else if (shelf_widget && | 78 } else if (shelf_widget && |
| (...skipping 15 matching lines...) Expand all Loading... |
| 84 const gfx::ImageSkia* background = | 94 const gfx::ImageSkia* background = |
| 85 rb.GetImageNamed(NonMaterialBackgroundImageId()).ToImageSkia(); | 95 rb.GetImageNamed(NonMaterialBackgroundImageId()).ToImageSkia(); |
| 86 canvas->DrawImageInt(*background, bounds.x(), bounds.y()); | 96 canvas->DrawImageInt(*background, bounds.x(), bounds.y()); |
| 87 } | 97 } |
| 88 } | 98 } |
| 89 | 99 |
| 90 void OverflowButton::PaintForeground(gfx::Canvas* canvas, | 100 void OverflowButton::PaintForeground(gfx::Canvas* canvas, |
| 91 const gfx::Rect& bounds) { | 101 const gfx::Rect& bounds) { |
| 92 const gfx::ImageSkia* image = nullptr; | 102 const gfx::ImageSkia* image = nullptr; |
| 93 | 103 |
| 94 switch(shelf_->alignment()) { | 104 switch (shelf_->alignment()) { |
| 95 case SHELF_ALIGNMENT_LEFT: | 105 case SHELF_ALIGNMENT_LEFT: |
| 96 if (left_image_.isNull()) { | 106 if (left_image_.isNull()) { |
| 97 left_image_ = gfx::ImageSkiaOperations::CreateRotatedImage( | 107 left_image_ = gfx::ImageSkiaOperations::CreateRotatedImage( |
| 98 *bottom_image_, SkBitmapOperations::ROTATION_90_CW); | 108 *bottom_image_, SkBitmapOperations::ROTATION_90_CW); |
| 99 } | 109 } |
| 100 image = &left_image_; | 110 image = &left_image_; |
| 101 break; | 111 break; |
| 102 case SHELF_ALIGNMENT_RIGHT: | 112 case SHELF_ALIGNMENT_RIGHT: |
| 103 if (right_image_.isNull()) { | 113 if (right_image_.isNull()) { |
| 104 right_image_ = gfx::ImageSkiaOperations::CreateRotatedImage( | 114 right_image_ = gfx::ImageSkiaOperations::CreateRotatedImage( |
| (...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 147 bounds.x() + (bounds.width() - background->width()) / 2, | 157 bounds.x() + (bounds.width() - background->width()) / 2, |
| 148 bounds.y() + ShelfLayoutManager::kShelfItemInset, | 158 bounds.y() + ShelfLayoutManager::kShelfItemInset, |
| 149 background->width(), background->height()); | 159 background->width(), background->height()); |
| 150 } | 160 } |
| 151 } | 161 } |
| 152 | 162 |
| 153 return bounds; | 163 return bounds; |
| 154 } | 164 } |
| 155 | 165 |
| 156 } // namespace ash | 166 } // namespace ash |
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