Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(271)

Side by Side Diff: ash/shelf/shelf_view_unittest.cc

Issue 2033553003: Add MD ink drop ripple to shelf app items (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Added tests Created 4 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/shelf/shelf_view.h" 5 #include "ash/shelf/shelf_view.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <memory> 8 #include <memory>
9 #include <utility> 9 #include <utility>
10 #include <vector> 10 #include <vector>
11 11
12 #include "ash/common/shelf/shelf_constants.h" 12 #include "ash/common/shelf/shelf_constants.h"
13 #include "ash/common/shelf/shelf_item_delegate_manager.h" 13 #include "ash/common/shelf/shelf_item_delegate_manager.h"
14 #include "ash/common/shelf/shelf_menu_model.h"
14 #include "ash/common/shelf/shelf_model.h" 15 #include "ash/common/shelf/shelf_model.h"
15 #include "ash/common/shell_window_ids.h" 16 #include "ash/common/shell_window_ids.h"
16 #include "ash/root_window_controller.h" 17 #include "ash/root_window_controller.h"
17 #include "ash/shelf/app_list_button.h" 18 #include "ash/shelf/app_list_button.h"
18 #include "ash/shelf/overflow_bubble.h" 19 #include "ash/shelf/overflow_bubble.h"
19 #include "ash/shelf/overflow_bubble_view.h" 20 #include "ash/shelf/overflow_bubble_view.h"
20 #include "ash/shelf/shelf.h" 21 #include "ash/shelf/shelf.h"
21 #include "ash/shelf/shelf_button.h" 22 #include "ash/shelf/shelf_button.h"
22 #include "ash/shelf/shelf_icon_observer.h" 23 #include "ash/shelf/shelf_icon_observer.h"
23 #include "ash/shelf/shelf_tooltip_manager.h" 24 #include "ash/shelf/shelf_tooltip_manager.h"
24 #include "ash/shelf/shelf_widget.h" 25 #include "ash/shelf/shelf_widget.h"
25 #include "ash/shell.h" 26 #include "ash/shell.h"
26 #include "ash/test/ash_test_base.h" 27 #include "ash/test/ash_test_base.h"
27 #include "ash/test/overflow_bubble_view_test_api.h" 28 #include "ash/test/overflow_bubble_view_test_api.h"
28 #include "ash/test/shelf_test_api.h" 29 #include "ash/test/shelf_test_api.h"
29 #include "ash/test/shelf_view_test_api.h" 30 #include "ash/test/shelf_view_test_api.h"
30 #include "ash/test/shell_test_api.h" 31 #include "ash/test/shell_test_api.h"
31 #include "ash/test/test_shelf_delegate.h" 32 #include "ash/test/test_shelf_delegate.h"
32 #include "ash/test/test_shelf_item_delegate.h" 33 #include "ash/test/test_shelf_item_delegate.h"
33 #include "base/compiler_specific.h" 34 #include "base/compiler_specific.h"
34 #include "base/i18n/rtl.h" 35 #include "base/i18n/rtl.h"
35 #include "base/strings/string_number_conversions.h" 36 #include "base/strings/string_number_conversions.h"
37 #include "base/strings/utf_string_conversions.h"
36 #include "base/test/histogram_tester.h" 38 #include "base/test/histogram_tester.h"
37 #include "base/test/user_action_tester.h" 39 #include "base/test/user_action_tester.h"
40 #include "base/threading/thread_task_runner_handle.h"
38 #include "base/time/time.h" 41 #include "base/time/time.h"
42 #include "testing/gmock/include/gmock/gmock.h"
39 #include "ui/aura/test/aura_test_base.h" 43 #include "ui/aura/test/aura_test_base.h"
40 #include "ui/aura/window.h" 44 #include "ui/aura/window.h"
41 #include "ui/aura/window_event_dispatcher.h" 45 #include "ui/aura/window_event_dispatcher.h"
42 #include "ui/compositor/layer.h" 46 #include "ui/compositor/layer.h"
43 #include "ui/events/event.h" 47 #include "ui/events/event.h"
44 #include "ui/events/event_constants.h" 48 #include "ui/events/event_constants.h"
45 #include "ui/events/event_utils.h" 49 #include "ui/events/event_utils.h"
46 #include "ui/events/test/event_generator.h" 50 #include "ui/events/test/event_generator.h"
47 #include "ui/gfx/geometry/point.h" 51 #include "ui/gfx/geometry/point.h"
52 #include "ui/views/animation/ink_drop_impl.h"
53 #include "ui/views/animation/test/ink_drop_host_view_test_api.h"
48 #include "ui/views/bubble/bubble_frame_view.h" 54 #include "ui/views/bubble/bubble_frame_view.h"
49 #include "ui/views/view_model.h" 55 #include "ui/views/view_model.h"
50 #include "ui/views/widget/widget.h" 56 #include "ui/views/widget/widget.h"
51 #include "ui/views/widget/widget_delegate.h" 57 #include "ui/views/widget/widget_delegate.h"
52 #include "ui/wm/core/coordinate_conversion.h" 58 #include "ui/wm/core/coordinate_conversion.h"
53 59
60 using testing::ElementsAre;
61 using testing::IsEmpty;
62
54 namespace ash { 63 namespace ash {
55 namespace test { 64 namespace test {
56 65
57 //////////////////////////////////////////////////////////////////////////////// 66 ////////////////////////////////////////////////////////////////////////////////
58 // ShelfIconObserver tests. 67 // ShelfIconObserver tests.
59 68
60 class TestShelfIconObserver : public ShelfIconObserver { 69 class TestShelfIconObserver : public ShelfIconObserver {
61 public: 70 public:
62 explicit TestShelfIconObserver(Shelf* shelf) 71 explicit TestShelfIconObserver(Shelf* shelf)
63 : shelf_(shelf), 72 : shelf_(shelf),
(...skipping 397 matching lines...) Expand 10 before | Expand all | Expand 10 after
461 shelf_view_->PointerPressedOnButton(button, pointer, click_event); 470 shelf_view_->PointerPressedOnButton(button, pointer, click_event);
462 return button; 471 return button;
463 } 472 }
464 473
465 // Simulates a single mouse click. 474 // Simulates a single mouse click.
466 void SimulateClick(int button_index) { 475 void SimulateClick(int button_index) {
467 ShelfButton* button = SimulateButtonPressed(ShelfView::MOUSE, button_index); 476 ShelfButton* button = SimulateButtonPressed(ShelfView::MOUSE, button_index);
468 ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED, gfx::Point(), 477 ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED, gfx::Point(),
469 button->GetBoundsInScreen().origin(), 478 button->GetBoundsInScreen().origin(),
470 ui::EventTimeForNow(), 0, 0); 479 ui::EventTimeForNow(), 0, 0);
471 test_api_->ButtonPressed(button, release_event); 480 test_api_->ButtonPressed(
481 button, release_event,
482 views::test::InkDropHostViewTestApi(button).ink_drop());
472 shelf_view_->PointerReleasedOnButton(button, ShelfView::MOUSE, false); 483 shelf_view_->PointerReleasedOnButton(button, ShelfView::MOUSE, false);
473 } 484 }
474 485
475 // Simulates the second click of a double click. 486 // Simulates the second click of a double click.
476 void SimulateDoubleClick(int button_index) { 487 void SimulateDoubleClick(int button_index) {
477 ShelfButton* button = SimulateButtonPressed(ShelfView::MOUSE, button_index); 488 ShelfButton* button = SimulateButtonPressed(ShelfView::MOUSE, button_index);
478 ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED, gfx::Point(), 489 ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED, gfx::Point(),
479 button->GetBoundsInScreen().origin(), 490 button->GetBoundsInScreen().origin(),
480 ui::EventTimeForNow(), ui::EF_IS_DOUBLE_CLICK, 491 ui::EventTimeForNow(), ui::EF_IS_DOUBLE_CLICK,
481 0); 492 0);
482 test_api_->ButtonPressed(button, release_event); 493 test_api_->ButtonPressed(
494 button, release_event,
495 views::test::InkDropHostViewTestApi(button).ink_drop());
483 shelf_view_->PointerReleasedOnButton(button, ShelfView::MOUSE, false); 496 shelf_view_->PointerReleasedOnButton(button, ShelfView::MOUSE, false);
484 } 497 }
485 498
486 void DoDrag(int dist_x, 499 void DoDrag(int dist_x,
487 int dist_y, 500 int dist_y,
488 views::View* button, 501 views::View* button,
489 ShelfView::Pointer pointer, 502 ShelfView::Pointer pointer,
490 views::View* to) { 503 views::View* to) {
491 ui::MouseEvent drag_event(ui::ET_MOUSE_DRAGGED, gfx::Point(dist_x, dist_y), 504 ui::MouseEvent drag_event(ui::ET_MOUSE_DRAGGED, gfx::Point(dist_x, dist_y),
492 to->GetBoundsInScreen().origin(), 505 to->GetBoundsInScreen().origin(),
(...skipping 1487 matching lines...) Expand 10 before | Expand all | Expand 10 after
1980 AddAppShortcut(); 1993 AddAppShortcut();
1981 } 1994 }
1982 test_api_->RunMessageLoopUntilAnimationsDone(); 1995 test_api_->RunMessageLoopUntilAnimationsDone();
1983 CheckAllItemsAreInBounds(); 1996 CheckAllItemsAreInBounds();
1984 } 1997 }
1985 1998
1986 INSTANTIATE_TEST_CASE_P(LtrRtl, ShelfViewTextDirectionTest, testing::Bool()); 1999 INSTANTIATE_TEST_CASE_P(LtrRtl, ShelfViewTextDirectionTest, testing::Bool());
1987 INSTANTIATE_TEST_CASE_P(VisibleBounds, ShelfViewVisibleBoundsTest, 2000 INSTANTIATE_TEST_CASE_P(VisibleBounds, ShelfViewVisibleBoundsTest,
1988 testing::Bool()); 2001 testing::Bool());
1989 2002
2003 namespace {
2004 // Should match the smae constant in shelf_view.cc.
James Cook 2016/06/13 19:55:35 I would expose the constant, either in shelf_view.
mohsen 2016/06/14 06:24:38 How about making it a private constant member of S
2005 const int kMinimumDragDistance = 8;
2006
2007 // An InkDrop implementation that wraps another InkDrop instance to keep track
2008 // of state changes requested on it.
2009 class InkDropSpy : public views::InkDrop {
2010 public:
2011 explicit InkDropSpy(std::unique_ptr<views::InkDrop> ink_drop)
2012 : ink_drop_(std::move(ink_drop)) {}
2013 ~InkDropSpy() override {}
2014
2015 std::vector<views::InkDropState> GetAndResetRequestedStates() {
2016 std::vector<views::InkDropState> requested_states;
2017 requested_states.swap(requested_states_);
2018 return requested_states;
2019 }
2020
2021 // views::InkDrop:
2022 views::InkDropState GetTargetInkDropState() const override {
2023 return ink_drop_->GetTargetInkDropState();
2024 }
2025 void AnimateToState(views::InkDropState ink_drop_state) override {
2026 requested_states_.push_back(ink_drop_state);
2027 ink_drop_->AnimateToState(ink_drop_state);
2028 }
2029 void SnapToActivated() override { ink_drop_->SnapToActivated(); }
2030 void SetHovered(bool is_hovered) override {
2031 ink_drop_->SetHovered(is_hovered);
2032 }
2033 void SetFocused(bool is_focused) override {
2034 ink_drop_->SetFocused(is_focused);
2035 }
2036
2037 std::unique_ptr<views::InkDrop> ink_drop_;
2038 std::vector<views::InkDropState> requested_states_;
2039
2040 private:
2041 DISALLOW_COPY_AND_ASSIGN(InkDropSpy);
2042 };
2043
2044 // A menu model that contains minimum number of items needed for a menu to be
2045 // shown on a shelf item.
2046 class TestShelfMenuModel : public ShelfMenuModel,
2047 public ui::SimpleMenuModel::Delegate {
2048 public:
2049 TestShelfMenuModel() : ShelfMenuModel(this) { Build(); }
2050 ~TestShelfMenuModel() override {}
2051
2052 private:
2053 void Build() {
2054 // A menu is expected to have at least 6 items. Three spacing separators,
2055 // one title, and at least two more items.
2056 AddSeparator(ui::SPACING_SEPARATOR);
2057 AddItem(0, base::ASCIIToUTF16("Title"));
2058 AddSeparator(ui::SPACING_SEPARATOR);
2059 AddItem(1, base::ASCIIToUTF16("Item 1"));
2060 AddItem(2, base::ASCIIToUTF16("Item 2"));
2061 AddSeparator(ui::SPACING_SEPARATOR);
2062 }
2063
2064 // ShelfMenuModel:
2065 bool IsCommandActive(int command_id) const override { return false; }
2066
2067 // ui::SimpleMenuModel::Delegate:
2068 bool IsCommandIdChecked(int command_id) const override { return false; }
2069 bool IsCommandIdEnabled(int command_id) const override {
2070 return command_id != 0;
2071 }
2072 bool GetAcceleratorForCommandId(int command_id,
2073 ui::Accelerator* accelerator) override {
2074 return false;
2075 }
2076 void ExecuteCommand(int command_id, int event_flags) override {}
2077
2078 DISALLOW_COPY_AND_ASSIGN(TestShelfMenuModel);
2079 };
2080
2081 // A ShelfItemDelegate that returns a menu for the shelf item.
2082 class ListMenuShelfItemDelegate : public TestShelfItemDelegate {
2083 public:
2084 ListMenuShelfItemDelegate() : TestShelfItemDelegate(nullptr) {}
2085 ~ListMenuShelfItemDelegate() override {}
2086
2087 private:
2088 // TestShelfItemDelegate:
2089 ShelfMenuModel* CreateApplicationMenu(int event_flags) override {
2090 return new TestShelfMenuModel;
2091 }
2092
2093 DISALLOW_COPY_AND_ASSIGN(ListMenuShelfItemDelegate);
2094 };
2095 } // namespace
James Cook 2016/06/13 19:55:35 nit: blank line above
mohsen 2016/06/14 06:24:39 Done.
2096
2097 class ShelfViewInkDropTest : public ShelfViewTest {
2098 public:
2099 ShelfViewInkDropTest() : ink_drop_(nullptr) {}
James Cook 2016/06/13 19:55:35 initialize browser_button_ to nullptr?
mohsen 2016/06/14 06:24:39 Oops. Done.
2100 ~ShelfViewInkDropTest() override {}
2101
2102 void SetUp() override {
2103 ShelfViewTest::SetUp();
2104
2105 browser_button_ = test_api_->GetButton(browser_index_);
2106
2107 views::InkDropImpl* ink_drop_impl = new views::InkDropImpl(browser_button_);
2108 ink_drop_ = new InkDropSpy(base::WrapUnique(ink_drop_impl));
2109 views::test::InkDropHostViewTestApi(browser_button_)
2110 .SetInkDrop(base::WrapUnique(ink_drop_));
2111 }
2112
2113 void TearDown() override {
2114 ink_drop_ = nullptr;
James Cook 2016/06/13 19:55:35 optional: You could skip nulling these out.
mohsen 2016/06/14 06:24:39 Done.
2115 browser_button_ = nullptr;
2116 ShelfViewTest::TearDown();
2117 }
2118
2119 void CloseMenu() {
2120 Shelf* shelf = Shelf::ForPrimaryDisplay();
2121 ShelfViewTestAPI(ShelfTestAPI(shelf).shelf_view()).CloseMenu();
2122 }
2123
2124 protected:
2125 InkDropSpy* ink_drop_;
2126 ShelfButton* browser_button_;
2127
2128 private:
2129 DISALLOW_COPY_AND_ASSIGN(ShelfViewInkDropTest);
2130 };
2131
2132 // Tests that clicking on a shelf item that does not show a menu transitions ink
James Cook 2016/06/13 19:55:35 Thanks for documenting the purpose of each test. I
2133 // drop states correctly.
2134 TEST_F(ShelfViewInkDropTest, WithoutMenuPressRelease) {
2135 views::CustomButton* button = browser_button_;
2136 gfx::Point press_location = button->GetLocalBounds().CenterPoint();
2137
2138 ui::MouseEvent press_event(ui::ET_MOUSE_PRESSED, press_location,
2139 press_location, ui::EventTimeForNow(),
2140 ui::EF_LEFT_MOUSE_BUTTON, 0);
2141 button->OnMousePressed(press_event);
2142 EXPECT_EQ(views::InkDropState::ACTION_PENDING,
2143 ink_drop_->GetTargetInkDropState());
2144 EXPECT_THAT(ink_drop_->GetAndResetRequestedStates(),
2145 ElementsAre(views::InkDropState::ACTION_PENDING));
2146
2147 ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED, press_location,
2148 press_location, ui::EventTimeForNow(),
2149 ui::EF_LEFT_MOUSE_BUTTON, 0);
2150 button->OnMouseReleased(release_event);
2151 EXPECT_EQ(views::InkDropState::HIDDEN, ink_drop_->GetTargetInkDropState());
2152 EXPECT_THAT(ink_drop_->GetAndResetRequestedStates(),
2153 ElementsAre(views::InkDropState::ACTION_TRIGGERED));
2154 }
2155
2156 // Tests that dragging outside of a shelf item transitions ink drop states
2157 // correctly.
2158 TEST_F(ShelfViewInkDropTest, WithoutMenuPressDragReleaseOutside) {
2159 views::CustomButton* button = browser_button_;
2160 gfx::Point press_location = button->GetLocalBounds().CenterPoint();
2161
2162 ui::MouseEvent press_event(ui::ET_MOUSE_PRESSED, press_location,
2163 press_location, ui::EventTimeForNow(),
2164 ui::EF_LEFT_MOUSE_BUTTON, 0);
2165 button->OnMousePressed(press_event);
2166 EXPECT_EQ(views::InkDropState::ACTION_PENDING,
2167 ink_drop_->GetTargetInkDropState());
2168 EXPECT_THAT(ink_drop_->GetAndResetRequestedStates(),
2169 ElementsAre(views::InkDropState::ACTION_PENDING));
2170
2171 press_location.Offset(kMinimumDragDistance / 2, 0);
2172 ui::MouseEvent drag_event_small(ui::ET_MOUSE_DRAGGED, press_location,
2173 press_location, ui::EventTimeForNow(),
2174 ui::EF_LEFT_MOUSE_BUTTON, 0);
2175 button->OnMouseDragged(drag_event_small);
2176 EXPECT_EQ(views::InkDropState::ACTION_PENDING,
2177 ink_drop_->GetTargetInkDropState());
2178 EXPECT_THAT(ink_drop_->GetAndResetRequestedStates(), IsEmpty());
2179
2180 press_location.Offset(kMinimumDragDistance, 0);
2181 ui::MouseEvent drag_event_large(ui::ET_MOUSE_DRAGGED, press_location,
2182 press_location, ui::EventTimeForNow(),
2183 ui::EF_LEFT_MOUSE_BUTTON, 0);
2184 button->OnMouseDragged(drag_event_large);
2185 EXPECT_EQ(views::InkDropState::HIDDEN, ink_drop_->GetTargetInkDropState());
2186 EXPECT_THAT(ink_drop_->GetAndResetRequestedStates(),
2187 ElementsAre(views::InkDropState::HIDDEN));
2188
2189 ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED, press_location,
2190 press_location, ui::EventTimeForNow(),
2191 ui::EF_LEFT_MOUSE_BUTTON, 0);
2192 button->OnMouseReleased(release_event);
2193 EXPECT_EQ(views::InkDropState::HIDDEN, ink_drop_->GetTargetInkDropState());
2194 EXPECT_THAT(ink_drop_->GetAndResetRequestedStates(), IsEmpty());
2195 }
2196
2197 // Tests that dragging outside of a shelf item and back transitions ink drop
2198 // states correctly.
2199 TEST_F(ShelfViewInkDropTest, WithoutMenuPressDragReleaseInside) {
2200 views::CustomButton* button = browser_button_;
2201 gfx::Point press_location = button->GetLocalBounds().CenterPoint();
2202
2203 ui::MouseEvent press_event(ui::ET_MOUSE_PRESSED, press_location,
2204 press_location, ui::EventTimeForNow(),
2205 ui::EF_LEFT_MOUSE_BUTTON, 0);
2206 button->OnMousePressed(press_event);
2207 EXPECT_EQ(views::InkDropState::ACTION_PENDING,
2208 ink_drop_->GetTargetInkDropState());
2209 EXPECT_THAT(ink_drop_->GetAndResetRequestedStates(),
2210 ElementsAre(views::InkDropState::ACTION_PENDING));
2211
2212 press_location.Offset(kMinimumDragDistance * 2, 0);
2213 ui::MouseEvent drag_event_outside(ui::ET_MOUSE_DRAGGED, press_location,
2214 press_location, ui::EventTimeForNow(),
2215 ui::EF_LEFT_MOUSE_BUTTON, 0);
2216 button->OnMouseDragged(drag_event_outside);
2217 EXPECT_EQ(views::InkDropState::HIDDEN, ink_drop_->GetTargetInkDropState());
2218 EXPECT_THAT(ink_drop_->GetAndResetRequestedStates(),
2219 ElementsAre(views::InkDropState::HIDDEN));
2220
2221 press_location.Offset(-kMinimumDragDistance * 2, 0);
2222 ui::MouseEvent drag_event_indise(ui::ET_MOUSE_DRAGGED, press_location,
James Cook 2016/06/13 19:55:35 nit: indise -> inside
mohsen 2016/06/14 06:24:38 Done.
2223 press_location, ui::EventTimeForNow(),
2224 ui::EF_LEFT_MOUSE_BUTTON, 0);
2225 button->OnMouseDragged(drag_event_indise);
2226 EXPECT_EQ(views::InkDropState::HIDDEN, ink_drop_->GetTargetInkDropState());
2227 EXPECT_THAT(ink_drop_->GetAndResetRequestedStates(), IsEmpty());
2228
2229 ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED, press_location,
2230 press_location, ui::EventTimeForNow(),
2231 ui::EF_LEFT_MOUSE_BUTTON, 0);
2232 button->OnMouseReleased(release_event);
2233 EXPECT_EQ(views::InkDropState::HIDDEN, ink_drop_->GetTargetInkDropState());
2234 EXPECT_THAT(ink_drop_->GetAndResetRequestedStates(), IsEmpty());
2235 }
2236
2237 // Tests that clicking on a shelf item that shows an app list menu transitions
2238 // ink drop state correctly.
2239 TEST_F(ShelfViewInkDropTest, WithMenuPressRelease) {
2240 // Set a delegate for the shelf item that returns an app list menu.
2241 ShelfID browser_shelf_id = model_->items()[browser_index_].id;
2242 ListMenuShelfItemDelegate* list_menu_delegate = new ListMenuShelfItemDelegate;
2243 item_manager_->SetShelfItemDelegate(browser_shelf_id,
2244 base::WrapUnique(list_menu_delegate));
2245
2246 views::CustomButton* button = browser_button_;
2247 gfx::Point press_location = button->GetLocalBounds().CenterPoint();
2248
2249 ui::MouseEvent press_event(ui::ET_MOUSE_PRESSED, press_location,
2250 press_location, ui::EventTimeForNow(),
2251 ui::EF_LEFT_MOUSE_BUTTON, 0);
2252 button->OnMousePressed(press_event);
2253 EXPECT_EQ(views::InkDropState::ACTION_PENDING,
2254 ink_drop_->GetTargetInkDropState());
2255 EXPECT_THAT(ink_drop_->GetAndResetRequestedStates(),
2256 ElementsAre(views::InkDropState::ACTION_PENDING));
2257
2258 base::ThreadTaskRunnerHandle::Get()->PostTask(
2259 FROM_HERE,
2260 base::Bind(&ShelfViewInkDropTest::CloseMenu, base::Unretained(this)));
James Cook 2016/06/13 19:55:35 You might add a comment below that a menu will be
mohsen 2016/06/14 06:24:39 Sure. Done.
2261
2262 ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED, press_location,
2263 press_location, ui::EventTimeForNow(),
2264 ui::EF_LEFT_MOUSE_BUTTON, 0);
2265 button->OnMouseReleased(release_event);
2266 EXPECT_EQ(views::InkDropState::HIDDEN, ink_drop_->GetTargetInkDropState());
2267 EXPECT_THAT(ink_drop_->GetAndResetRequestedStates(),
2268 ElementsAre(views::InkDropState::ACTIVATED,
2269 views::InkDropState::DEACTIVATED));
2270 }
2271
1990 } // namespace test 2272 } // namespace test
1991 } // namespace ash 2273 } // namespace ash
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698