Index: ipc/ipc_sync_channel.cc |
diff --git a/ipc/ipc_sync_channel.cc b/ipc/ipc_sync_channel.cc |
index 6485139c621f4f633391fda7c9b79084db8633f9..570647bd5f58622e6555c51fb531b131bd4846dd 100644 |
--- a/ipc/ipc_sync_channel.cc |
+++ b/ipc/ipc_sync_channel.cc |
@@ -13,9 +13,10 @@ |
#include "base/lazy_instance.h" |
#include "base/location.h" |
#include "base/logging.h" |
+#include "base/macros.h" |
#include "base/memory/ptr_util.h" |
+#include "base/run_loop.h" |
#include "base/synchronization/waitable_event.h" |
-#include "base/synchronization/waitable_event_watcher.h" |
#include "base/threading/thread_local.h" |
#include "base/threading/thread_task_runner_handle.h" |
#include "base/trace_event/trace_event.h" |
@@ -23,12 +24,84 @@ |
#include "ipc/ipc_logging.h" |
#include "ipc/ipc_message_macros.h" |
#include "ipc/ipc_sync_message.h" |
+#include "ipc/mojo_event.h" |
+#include "mojo/public/cpp/bindings/sync_handle_registry.h" |
using base::TimeDelta; |
using base::TimeTicks; |
using base::WaitableEvent; |
namespace IPC { |
+ |
+namespace { |
+ |
+// A lazy thread-local Mojo Event which is always signaled. Used to wake up the |
+// sync waiter when a SyncMessage requires the MessageLoop to be pumped while |
+// waiting for a reply. This object is created lazily and ref-counted so it can |
+// be cleaned up when no longer in use. |
+class PumpMessagesEvent { |
+ public: |
+ // Acquires the event for this thread. Creates a new instance if necessary. |
+ static PumpMessagesEvent* Acquire() { |
+ PumpMessagesEvent* pump_messages_event = g_event_.Pointer()->Get(); |
+ if (!pump_messages_event) { |
+ pump_messages_event = new PumpMessagesEvent; |
+ pump_messages_event->event_.Signal(); |
+ g_event_.Pointer()->Set(pump_messages_event); |
+ } |
+ pump_messages_event->ref_count_++; |
+ return pump_messages_event; |
+ } |
+ |
+ // Releases a handle to this event. There must be a 1:1 correspondence between |
+ // calls to Acquire() and calls to Release(). |
+ static void Release() { |
+ PumpMessagesEvent* pump_messages_event = g_event_.Pointer()->Get(); |
+ DCHECK(pump_messages_event); |
+ DCHECK_GT(pump_messages_event->ref_count_, 0); |
+ pump_messages_event->ref_count_--; |
+ if (!pump_messages_event->ref_count_) { |
+ g_event_.Pointer()->Set(nullptr); |
+ delete pump_messages_event; |
+ } |
+ } |
+ |
+ const mojo::Handle& GetHandle() const { return event_.GetHandle(); } |
+ |
+ private: |
+ PumpMessagesEvent() {} |
+ ~PumpMessagesEvent() {} |
+ |
+ int ref_count_ = 0; |
+ MojoEvent event_; |
+ |
+ static base::LazyInstance<base::ThreadLocalPointer<PumpMessagesEvent>> |
+ g_event_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(PumpMessagesEvent); |
+}; |
+ |
+// A generic callback used when watching handles synchronously. Sets |*signal| |
+// to true. Also sets |*error| to true in case of an error. |
+void OnSyncHandleReady(bool* signal, bool* error, MojoResult result) { |
+ *signal = true; |
+ *error = result != MOJO_RESULT_OK; |
+} |
+ |
+// A ReadyCallback for use with mojo::Watcher. Ignores the result (DCHECKs, but |
+// is only used in cases where failure should be impossible) and runs |
+// |callback|. |
+void RunOnHandleReady(const base::Closure& callback, MojoResult result) { |
+ DCHECK(result == MOJO_RESULT_OK || result == MOJO_RESULT_ABORTED); |
+ if (result == MOJO_RESULT_OK) |
+ callback.Run(); |
+} |
+ |
+} // namespace |
+ |
+base::LazyInstance<base::ThreadLocalPointer<PumpMessagesEvent>> |
+PumpMessagesEvent::g_event_ = LAZY_INSTANCE_INITIALIZER; |
+ |
// When we're blocked in a Send(), we need to process incoming synchronous |
// messages right away because it could be blocking our reply (either |
// directly from the same object we're calling, or indirectly through one or |
@@ -155,7 +228,7 @@ class SyncChannel::ReceivedSyncMsgQueue : |
} |
} |
- WaitableEvent* dispatch_event() { return &dispatch_event_; } |
+ MojoEvent* dispatch_event() { return &dispatch_event_; } |
base::SingleThreadTaskRunner* listener_task_runner() { |
return listener_task_runner_.get(); |
} |
@@ -177,11 +250,11 @@ class SyncChannel::ReceivedSyncMsgQueue : |
} |
} |
- base::WaitableEventWatcher* top_send_done_watcher() { |
+ mojo::Watcher* top_send_done_watcher() { |
return top_send_done_watcher_; |
} |
- void set_top_send_done_watcher(base::WaitableEventWatcher* watcher) { |
+ void set_top_send_done_watcher(mojo::Watcher* watcher) { |
top_send_done_watcher_ = watcher; |
} |
@@ -192,8 +265,6 @@ class SyncChannel::ReceivedSyncMsgQueue : |
// as manual reset. |
ReceivedSyncMsgQueue() |
: message_queue_version_(0), |
- dispatch_event_(base::WaitableEvent::ResetPolicy::MANUAL, |
- base::WaitableEvent::InitialState::NOT_SIGNALED), |
listener_task_runner_(base::ThreadTaskRunnerHandle::Get()), |
task_pending_(false), |
listener_count_(0), |
@@ -214,19 +285,19 @@ class SyncChannel::ReceivedSyncMsgQueue : |
std::vector<QueuedMessage> received_replies_; |
- // Set when we got a synchronous message that we must respond to as the |
+ // Signaled when we get a synchronous message that we must respond to, as the |
// sender needs its reply before it can reply to our original synchronous |
// message. |
- WaitableEvent dispatch_event_; |
+ MojoEvent dispatch_event_; |
scoped_refptr<base::SingleThreadTaskRunner> listener_task_runner_; |
base::Lock message_lock_; |
bool task_pending_; |
int listener_count_; |
- // The current send done event watcher for this thread. Used to maintain |
- // a local global stack of send done watchers to ensure that nested sync |
+ // The current send done handle watcher for this thread. Used to maintain |
+ // a thread-local stack of send done watchers to ensure that nested sync |
// message loops complete correctly. |
- base::WaitableEventWatcher* top_send_done_watcher_; |
+ mojo::Watcher* top_send_done_watcher_; |
}; |
base::LazyInstance<base::ThreadLocalPointer<SyncChannel::ReceivedSyncMsgQueue> > |
@@ -262,8 +333,7 @@ void SyncChannel::SyncContext::Push(SyncMessage* sync_msg) { |
// Send completes, so the event will need to remain set. |
PendingSyncMsg pending( |
SyncMessage::GetMessageId(*sync_msg), sync_msg->GetReplyDeserializer(), |
- new WaitableEvent(base::WaitableEvent::ResetPolicy::MANUAL, |
- base::WaitableEvent::InitialState::NOT_SIGNALED)); |
+ new MojoEvent); |
base::AutoLock auto_lock(deserializers_lock_); |
deserializers_.push_back(pending); |
} |
@@ -275,7 +345,7 @@ bool SyncChannel::SyncContext::Pop() { |
PendingSyncMsg msg = deserializers_.back(); |
delete msg.deserializer; |
delete msg.done_event; |
- msg.done_event = NULL; |
+ msg.done_event = nullptr; |
deserializers_.pop_back(); |
result = msg.send_result; |
} |
@@ -292,12 +362,12 @@ bool SyncChannel::SyncContext::Pop() { |
return result; |
} |
-WaitableEvent* SyncChannel::SyncContext::GetSendDoneEvent() { |
+MojoEvent* SyncChannel::SyncContext::GetSendDoneEvent() { |
base::AutoLock auto_lock(deserializers_lock_); |
return deserializers_.back().done_event; |
} |
-WaitableEvent* SyncChannel::SyncContext::GetDispatchEvent() { |
+MojoEvent* SyncChannel::SyncContext::GetDispatchEvent() { |
return received_sync_msgs_->dispatch_event(); |
} |
@@ -321,7 +391,7 @@ bool SyncChannel::SyncContext::TryToUnblockListener(const Message* msg) { |
DVLOG(1) << "Received error reply"; |
} |
- base::WaitableEvent* done_event = deserializers_.back().done_event; |
+ MojoEvent* done_event = deserializers_.back().done_event; |
TRACE_EVENT_FLOW_BEGIN0( |
TRACE_DISABLED_BY_DEFAULT("ipc.flow"), |
"SyncChannel::SyncContext::TryToUnblockListener", done_event); |
@@ -367,7 +437,7 @@ void SyncChannel::SyncContext::OnChannelError() { |
void SyncChannel::SyncContext::OnChannelOpened() { |
shutdown_watcher_.StartWatching( |
shutdown_event_, |
- base::Bind(&SyncChannel::SyncContext::OnWaitableEventSignaled, |
+ base::Bind(&SyncChannel::SyncContext::OnShutdownEventSignaled, |
base::Unretained(this))); |
Context::OnChannelOpened(); |
} |
@@ -390,21 +460,12 @@ void SyncChannel::SyncContext::CancelPendingSends() { |
} |
} |
-void SyncChannel::SyncContext::OnWaitableEventSignaled(WaitableEvent* event) { |
- if (event == shutdown_event_) { |
- // Process shut down before we can get a reply to a synchronous message. |
- // Cancel pending Send calls, which will end up setting the send done event. |
- CancelPendingSends(); |
- } else { |
- // We got the reply, timed out or the process shutdown. |
- DCHECK_EQ(GetSendDoneEvent(), event); |
- base::MessageLoop::current()->QuitNow(); |
- } |
-} |
+void SyncChannel::SyncContext::OnShutdownEventSignaled(WaitableEvent* event) { |
+ DCHECK_EQ(event, shutdown_event_); |
-base::WaitableEventWatcher::EventCallback |
- SyncChannel::SyncContext::MakeWaitableEventCallback() { |
- return base::Bind(&SyncChannel::SyncContext::OnWaitableEventSignaled, this); |
+ // Process shut down before we can get a reply to a synchronous message. |
+ // Cancel pending Send calls, which will end up setting the send done event. |
+ CancelPendingSends(); |
} |
// static |
@@ -448,6 +509,10 @@ SyncChannel::SyncChannel( |
const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner, |
WaitableEvent* shutdown_event) |
: ChannelProxy(new SyncContext(listener, ipc_task_runner, shutdown_event)) { |
+ // Keep a thread-local PumpMessagesEvent alive at least as long as any |
+ // SyncChannel exists. This is balanced in the SyncChannel destructor below. |
+ PumpMessagesEvent::Acquire(); |
+ |
// The current (listener) thread must be distinct from the IPC thread, or else |
// sending synchronous messages will deadlock. |
DCHECK_NE(ipc_task_runner.get(), base::ThreadTaskRunnerHandle::Get().get()); |
@@ -455,6 +520,7 @@ SyncChannel::SyncChannel( |
} |
SyncChannel::~SyncChannel() { |
+ PumpMessagesEvent::Release(); |
} |
void SyncChannel::SetRestrictDispatchChannelGroup(int group) { |
@@ -495,14 +561,14 @@ bool SyncChannel::Send(Message* message) { |
} |
SyncMessage* sync_msg = static_cast<SyncMessage*>(message); |
+ bool pump_messages = sync_msg->ShouldPumpMessages(); |
context->Push(sync_msg); |
- WaitableEvent* pump_messages_event = sync_msg->pump_messages_event(); |
ChannelProxy::Send(message); |
// Wait for reply, or for any other incoming synchronous messages. |
// *this* might get deleted, so only call static functions at this point. |
- WaitForReply(context.get(), pump_messages_event); |
+ WaitForReply(context.get(), pump_messages); |
TRACE_EVENT_FLOW_END0(TRACE_DISABLED_BY_DEFAULT("ipc.flow"), |
"SyncChannel::Send", context->GetSendDoneEvent()); |
@@ -510,19 +576,45 @@ bool SyncChannel::Send(Message* message) { |
return context->Pop(); |
} |
-void SyncChannel::WaitForReply( |
- SyncContext* context, WaitableEvent* pump_messages_event) { |
+void SyncChannel::WaitForReply(SyncContext* context, bool pump_messages) { |
context->DispatchMessages(); |
+ |
+ PumpMessagesEvent* pump_messages_event = nullptr; |
+ if (pump_messages) |
+ pump_messages_event = PumpMessagesEvent::Acquire(); |
+ |
+ scoped_refptr<mojo::SyncHandleRegistry> registry = |
+ mojo::SyncHandleRegistry::current(); |
+ |
while (true) { |
- WaitableEvent* objects[] = { |
- context->GetDispatchEvent(), |
- context->GetSendDoneEvent(), |
- pump_messages_event |
- }; |
- |
- unsigned count = pump_messages_event ? 3: 2; |
- size_t result = WaitableEvent::WaitMany(objects, count); |
- if (result == 0 /* dispatch event */) { |
+ bool dispatch = false; |
+ bool send_done = false; |
+ bool should_pump_messages = false; |
+ bool error = false; |
+ registry->RegisterHandle(context->GetDispatchEvent()->GetHandle(), |
+ MOJO_HANDLE_SIGNAL_READABLE, |
+ base::Bind(&OnSyncHandleReady, &dispatch, &error)); |
+ registry->RegisterHandle( |
+ context->GetSendDoneEvent()->GetHandle(), |
+ MOJO_HANDLE_SIGNAL_READABLE, |
+ base::Bind(&OnSyncHandleReady, &send_done, &error)); |
+ if (pump_messages_event) { |
+ registry->RegisterHandle( |
+ pump_messages_event->GetHandle(), MOJO_HANDLE_SIGNAL_READABLE, |
+ base::Bind(&OnSyncHandleReady, &should_pump_messages, &error)); |
+ } |
+ |
+ const bool* stop_flags[] = { &dispatch, &send_done, &should_pump_messages }; |
+ bool result = registry->WatchAllHandles(stop_flags, 3); |
+ DCHECK(result); |
+ DCHECK(!error); |
+ |
+ registry->UnregisterHandle(context->GetDispatchEvent()->GetHandle()); |
+ registry->UnregisterHandle(context->GetSendDoneEvent()->GetHandle()); |
+ if (pump_messages_event) |
+ registry->UnregisterHandle(pump_messages_event->GetHandle()); |
+ |
+ if (dispatch) { |
// We're waiting for a reply, but we received a blocking synchronous |
// call. We must process it or otherwise a deadlock might occur. |
context->GetDispatchEvent()->Reset(); |
@@ -530,72 +622,72 @@ void SyncChannel::WaitForReply( |
continue; |
} |
- if (result == 2 /* pump_messages_event */) |
+ DCHECK(send_done || should_pump_messages); |
+ |
+ if (should_pump_messages) |
WaitForReplyWithNestedMessageLoop(context); // Run a nested message loop. |
break; |
} |
+ |
+ if (pump_messages_event) |
+ PumpMessagesEvent::Release(); |
} |
void SyncChannel::WaitForReplyWithNestedMessageLoop(SyncContext* context) { |
- base::WaitableEventWatcher send_done_watcher; |
+ mojo::Watcher send_done_watcher; |
ReceivedSyncMsgQueue* sync_msg_queue = context->received_sync_msgs(); |
- DCHECK(sync_msg_queue != NULL); |
- |
- base::WaitableEventWatcher* old_send_done_event_watcher = |
- sync_msg_queue->top_send_done_watcher(); |
- |
- base::WaitableEventWatcher::EventCallback old_callback; |
- base::WaitableEvent* old_event = NULL; |
- |
- // Maintain a local global stack of send done delegates to ensure that |
- // nested sync calls complete in the correct sequence, i.e. the |
- // outermost call completes first, etc. |
- if (old_send_done_event_watcher) { |
- old_callback = old_send_done_event_watcher->callback(); |
- old_event = old_send_done_event_watcher->GetWatchedEvent(); |
- old_send_done_event_watcher->StopWatching(); |
+ DCHECK_NE(sync_msg_queue, nullptr); |
+ |
+ mojo::Watcher* old_watcher = sync_msg_queue->top_send_done_watcher(); |
+ mojo::Handle old_handle(mojo::kInvalidHandleValue); |
+ mojo::Watcher::ReadyCallback old_callback; |
+ |
+ // Maintain a thread-local stack of watchers to ensure nested calls complete |
+ // in the correct sequence, i.e. the outermost call completes first, etc. |
+ if (old_watcher) { |
+ old_callback = old_watcher->ready_callback(); |
+ old_handle = old_watcher->handle(); |
+ old_watcher->Cancel(); |
} |
sync_msg_queue->set_top_send_done_watcher(&send_done_watcher); |
- send_done_watcher.StartWatching(context->GetSendDoneEvent(), |
- context->MakeWaitableEventCallback()); |
- |
{ |
+ base::RunLoop nested_loop; |
+ send_done_watcher.Start( |
+ context->GetSendDoneEvent()->GetHandle(), MOJO_HANDLE_SIGNAL_READABLE, |
+ base::Bind(&RunOnHandleReady, nested_loop.QuitClosure())); |
+ |
base::MessageLoop::ScopedNestableTaskAllower allow( |
base::MessageLoop::current()); |
- base::MessageLoop::current()->Run(); |
+ nested_loop.Run(); |
+ send_done_watcher.Cancel(); |
} |
- sync_msg_queue->set_top_send_done_watcher(old_send_done_event_watcher); |
- if (old_send_done_event_watcher && old_event) { |
- old_send_done_event_watcher->StartWatching(old_event, old_callback); |
- } |
+ sync_msg_queue->set_top_send_done_watcher(old_watcher); |
+ if (old_watcher) |
+ old_watcher->Start(old_handle, MOJO_HANDLE_SIGNAL_READABLE, old_callback); |
} |
-void SyncChannel::OnWaitableEventSignaled(WaitableEvent* event) { |
- DCHECK(event == sync_context()->GetDispatchEvent()); |
- // The call to DispatchMessages might delete this object, so reregister |
- // the object watcher first. |
- event->Reset(); |
- dispatch_watcher_.StartWatching(event, dispatch_watcher_callback_); |
- sync_context()->DispatchMessages(); |
+void SyncChannel::OnDispatchHandleReady(MojoResult result) { |
+ DCHECK(result == MOJO_RESULT_OK || result == MOJO_RESULT_ABORTED); |
+ if (result == MOJO_RESULT_OK) { |
+ sync_context()->GetDispatchEvent()->Reset(); |
+ sync_context()->DispatchMessages(); |
+ } |
} |
void SyncChannel::StartWatching() { |
// Ideally we only want to watch this object when running a nested message |
// loop. However, we don't know when it exits if there's another nested |
// message loop running under it or not, so we wouldn't know whether to |
- // stop or keep watching. So we always watch it, and create the event as |
- // manual reset since the object watcher might otherwise reset the event |
- // when we're doing a WaitMany. |
- dispatch_watcher_callback_ = |
- base::Bind(&SyncChannel::OnWaitableEventSignaled, |
- base::Unretained(this)); |
- dispatch_watcher_.StartWatching(sync_context()->GetDispatchEvent(), |
- dispatch_watcher_callback_); |
+ // stop or keep watching. So we always watch it. |
+ dispatch_watcher_.Start(sync_context()->GetDispatchEvent()->GetHandle(), |
+ MOJO_HANDLE_SIGNAL_READABLE, |
+ base::Bind(&SyncChannel::OnDispatchHandleReady, |
+ base::Unretained(this))); |
} |
void SyncChannel::OnChannelInit() { |