| Index: third_party/libpng/contrib/visupng/VisualPng.dsp
|
| diff --git a/third_party/libpng/contrib/visupng/VisualPng.dsp b/third_party/libpng/contrib/visupng/VisualPng.dsp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..741ef6ce76fe591bfb4fd749ff0ad2b1de595500
|
| --- /dev/null
|
| +++ b/third_party/libpng/contrib/visupng/VisualPng.dsp
|
| @@ -0,0 +1,147 @@
|
| +# Microsoft Developer Studio Project File - Name="VisualPng" - Package Owner=<4>
|
| +# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
| +# ** DO NOT EDIT **
|
| +
|
| +# TARGTYPE "Win32 (x86) Application" 0x0101
|
| +
|
| +CFG=VisualPng - Win32 Debug
|
| +!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
| +!MESSAGE use the Export Makefile command and run
|
| +!MESSAGE
|
| +!MESSAGE NMAKE /f "VisualPng.mak".
|
| +!MESSAGE
|
| +!MESSAGE You can specify a configuration when running NMAKE
|
| +!MESSAGE by defining the macro CFG on the command line. For example:
|
| +!MESSAGE
|
| +!MESSAGE NMAKE /f "VisualPng.mak" CFG="VisualPng - Win32 Debug"
|
| +!MESSAGE
|
| +!MESSAGE Possible choices for configuration are:
|
| +!MESSAGE
|
| +!MESSAGE "VisualPng - Win32 Release" (based on "Win32 (x86) Application")
|
| +!MESSAGE "VisualPng - Win32 Debug" (based on "Win32 (x86) Application")
|
| +!MESSAGE
|
| +
|
| +# Begin Project
|
| +# PROP AllowPerConfigDependencies 0
|
| +# PROP Scc_ProjName ""
|
| +# PROP Scc_LocalPath ""
|
| +CPP=cl.exe
|
| +MTL=midl.exe
|
| +RSC=rc.exe
|
| +
|
| +!IF "$(CFG)" == "VisualPng - Win32 Release"
|
| +
|
| +# PROP BASE Use_MFC 0
|
| +# PROP BASE Use_Debug_Libraries 0
|
| +# PROP BASE Output_Dir "Release"
|
| +# PROP BASE Intermediate_Dir "Release"
|
| +# PROP BASE Ignore_Export_Lib 0
|
| +# PROP BASE Target_Dir ""
|
| +# PROP Use_MFC 0
|
| +# PROP Use_Debug_Libraries 0
|
| +# PROP Output_Dir "Release"
|
| +# PROP Intermediate_Dir "Release"
|
| +# PROP Ignore_Export_Lib 0
|
| +# PROP Target_Dir ""
|
| +# ADD BASE CPP /nologo /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_NO_STDIO" /FD /c
|
| +# SUBTRACT BASE CPP /YX
|
| +# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_NO_STDIO" /FD /c
|
| +# SUBTRACT CPP /YX
|
| +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
| +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
| +# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
| +# ADD RSC /l 0x409 /d "NDEBUG"
|
| +BSC32=bscmake.exe
|
| +# ADD BASE BSC32 /nologo
|
| +# ADD BSC32 /nologo
|
| +LINK32=link.exe
|
| +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
| +# ADD LINK32 ..\..\projects\visualc6\Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
| +# Begin Special Build Tool
|
| +OutDir=.\Release
|
| +SOURCE="$(InputPath)"
|
| +PostBuild_Cmds=$(outdir)\VisualPng.exe ..\..\contrib\pngsuite\basn6a16.png
|
| +# End Special Build Tool
|
| +
|
| +!ELSEIF "$(CFG)" == "VisualPng - Win32 Debug"
|
| +
|
| +# PROP BASE Use_MFC 0
|
| +# PROP BASE Use_Debug_Libraries 1
|
| +# PROP BASE Output_Dir "Debug"
|
| +# PROP BASE Intermediate_Dir "Debug"
|
| +# PROP BASE Ignore_Export_Lib 0
|
| +# PROP BASE Target_Dir ""
|
| +# PROP Use_MFC 0
|
| +# PROP Use_Debug_Libraries 1
|
| +# PROP Output_Dir "Debug"
|
| +# PROP Intermediate_Dir "Debug"
|
| +# PROP Ignore_Export_Lib 0
|
| +# PROP Target_Dir ""
|
| +# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_NO_STDIO" /FD /GZ /c
|
| +# SUBTRACT BASE CPP /YX
|
| +# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_NO_STDIO" /FD /GZ /c
|
| +# SUBTRACT CPP /YX
|
| +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
| +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
| +# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
| +# ADD RSC /l 0x409 /d "_DEBUG"
|
| +BSC32=bscmake.exe
|
| +# ADD BASE BSC32 /nologo
|
| +# ADD BSC32 /nologo
|
| +LINK32=link.exe
|
| +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
| +# ADD LINK32 ..\..\projects\visualc6\Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"msvcrt.lib" /pdbtype:sept
|
| +# Begin Special Build Tool
|
| +OutDir=.\Debug
|
| +SOURCE="$(InputPath)"
|
| +PostBuild_Cmds=$(outdir)\VisualPng.exe ..\..\contrib\pngsuite\basn6a16.png
|
| +# End Special Build Tool
|
| +
|
| +!ENDIF
|
| +
|
| +# Begin Target
|
| +
|
| +# Name "VisualPng - Win32 Release"
|
| +# Name "VisualPng - Win32 Debug"
|
| +# Begin Group "Source Files"
|
| +
|
| +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
| +# Begin Source File
|
| +
|
| +SOURCE=.\PngFile.c
|
| +# End Source File
|
| +# Begin Source File
|
| +
|
| +SOURCE=.\VisualPng.c
|
| +# End Source File
|
| +# End Group
|
| +# Begin Group "Header Files"
|
| +
|
| +# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
| +# Begin Source File
|
| +
|
| +SOURCE=.\cexcept.h
|
| +# End Source File
|
| +# Begin Source File
|
| +
|
| +SOURCE=.\PngFile.h
|
| +# End Source File
|
| +# Begin Source File
|
| +
|
| +SOURCE=.\resource.h
|
| +# End Source File
|
| +# End Group
|
| +# Begin Group "Resource Files"
|
| +
|
| +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
| +# Begin Source File
|
| +
|
| +SOURCE=.\VisualPng.ico
|
| +# End Source File
|
| +# Begin Source File
|
| +
|
| +SOURCE=.\VisualPng.rc
|
| +# End Source File
|
| +# End Group
|
| +# End Target
|
| +# End Project
|
|
|